SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

dark_iron_dwarf : 7067 dps, 3201 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7066.6 7066.6 13.5 / 0.191% 816.1 / 11.5% 704.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dark_iron_dwarf 7067
Aimed Shot 2365 (2637) 33.4% (37.3%) 46.6 6.39sec 16944 10709 Direct 139.5 (154.8) 4143 8262 5074 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.56 139.49 0.00 0.00 1.5823 0.0000 707848.21 1011090.38 29.99% 10708.53 10708.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 107.96 71 143 4143.23 2526 9817 4145.26 3821 4426 447281 638896 29.99%
crit 22.60% 31.52 15 50 8262.21 5051 19633 8270.12 6554 10471 260567 372194 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.73
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 272 3.8% 0.0 0.00sec 0 0 Direct 15.3 4276 8578 5303 23.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.30 0.00 0.00 0.0000 0.0000 81113.61 115862.68 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.17% 11.65 4 18 4276.46 2526 9817 4293.62 3040 5991 49832 71180 29.99%
crit 23.83% 3.65 0 10 8577.65 5051 19633 8461.49 0 18522 31282 44683 29.50%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.5 2.65sec 986 435 Direct 113.2 804 1608 988 22.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.49 113.25 0.00 0.00 2.2667 0.0000 111874.41 159801.41 29.99% 434.89 434.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 87.34 61 114 803.81 774 1003 803.77 789 818 70211 100289 29.99%
crit 22.88% 25.91 11 47 1608.02 1549 2006 1607.53 1557 1655 41664 59513 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.73sec 11029 0 Direct 3.7 9042 18087 11072 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41118.69 41118.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 2.88 0 4 9041.63 8937 9474 9028.40 0 9474 26022 26022 0.00%
crit 22.48% 0.83 0 4 18087.50 17875 18947 10905.28 0 18947 15096 15096 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.9 13.01sec 541 0 Direct 21.9 442 884 541 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11826.55 11826.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 16.98 6 30 441.73 435 461 441.73 435 456 7502 7502 0.00%
crit 22.38% 4.90 0 13 883.50 871 923 879.49 0 923 4325 4325 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.41sec 5358 4492 Direct 4.7 4225 9498 5418 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.66 0.00 0.00 1.1931 0.0000 25207.98 36007.07 29.99% 4491.80 4491.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 3.61 0 7 4225.07 4067 4799 4215.59 0 4799 15274 21817 29.96%
crit 22.44% 1.05 0 5 9498.09 9151 10797 6467.49 0 10797 9934 14190 20.44%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 195.6 1.51sec 485 0 Periodic 327.5 290 0 290 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.63 0.00 327.48 327.48 0.0000 2.0000 94916.90 94916.90 0.00% 144.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.48 235 416 289.72 37 2067 289.97 226 368 94917 94917 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1605 22.7% 82.0 3.65sec 5862 5144 Direct 245.5 1596 3193 1958 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 245.51 0.00 0.00 1.1396 0.0000 480828.31 686815.16 29.99% 5143.81 5143.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 189.83 141 244 1595.85 953 2161 1596.05 1463 1720 303017 432829 29.99%
crit 22.68% 55.67 31 82 3192.92 1906 4322 3193.09 2841 3472 177812 253986 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.72
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.31
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 689 9.7% 16.0 18.91sec 12863 7367 Periodic 343.5 490 980 601 22.5% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.89 343.49 1.7462 0.2088 206297.16 294674.87 29.99% 7366.70 7366.70
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.47% 266.09 169 360 490.13 352 911 490.20 465 511 130429 186305 29.99%
crit 22.53% 77.40 45 114 980.25 703 1822 979.96 869 1108 75868 108370 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.04
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 785 11.1% 0.0 0.00sec 0 0 Direct 46.4 500 1002 615 22.9%
Periodic 350.8 480 960 589 22.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.43 350.80 350.80 0.0000 2.2188 235192.68 235192.68 0.00% 302.17 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 35.80 22 52 500.38 479 621 500.42 489 511 17914 17914 0.00%
crit 22.90% 10.63 2 21 1002.01 959 1242 1001.99 959 1076 10657 10657 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 271.17 196 348 479.98 0 621 479.91 469 492 130163 130163 0.00%
crit 22.70% 79.63 47 115 959.99 1 1242 960.01 912 994 76459 76459 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.9 6.60sec 297 0 Direct 43.9 242 485 297 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.87 43.87 0.00 0.00 0.0000 0.0000 13028.39 13028.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 34.00 16 54 242.46 239 254 242.46 239 246 8244 8244 0.00%
crit 22.48% 9.86 3 22 485.02 479 508 485.04 479 498 4784 4784 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 5.1% 68.9 4.33sec 1556 1155 Direct 69.8 1253 2506 1535 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.87 69.77 0.00 0.00 1.3473 0.0000 107123.03 153014.54 29.99% 1154.52 1154.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 54.04 39 74 1252.92 1220 1440 1252.71 1231 1276 67718 96728 29.99%
crit 22.54% 15.72 5 29 2505.87 2440 2879 2505.11 2440 2620 39405 56287 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.61
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.55
Simple Action Stats Execute Interval
dark_iron_dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Fireblood 3.0 120.57sec

Stats Details: Fireblood

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Fireblood

  • id:265221
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:265221
  • name:Fireblood
  • school:physical
  • tooltip:
  • description:Removes all poison, disease, curse, magic, and bleed effects and increases your $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by ${{$265226s1=61}*3} and an additional {$265226s1=61} for each effect removed. Lasts {$265226d=8 seconds}. {$?s195710=false}[This effect shares a 30 sec cooldown with other similar effects.][]

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<9
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.75sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.57sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Fireblood 3.0 0.0 120.6sec 120.6sec 7.9sec 7.92% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_fireblood
  • max_stacks:6
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:183.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 8.0s

Stack Uptimes

  • fireblood_1:7.92%

Spelldata

  • id:265226
  • name:Fireblood
  • tooltip:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by $w1.
  • description:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$s1=61}.
  • max_stacks:6
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 29.9sec 29.2sec 1.9sec 5.61% 18.82% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 220.8s
  • trigger_min/max:1.8s / 220.8s
  • trigger_pct:8.09%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.61%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.24% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.24%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.3sec 6.4sec 2.7sec 37.02% 81.11% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.3s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:32.08%
  • precise_shots_2:4.94%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.9sec 12.0sec 49.0sec 95.07% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 306.1s
  • trigger_min/max:3.0s / 32.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 348.8s

Stack Uptimes

  • steady_focus_1:95.07%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.6 4.7sec 3.7sec 4.2sec 89.75% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.3s 48.0s 243.6s
double_tap_rapid_fire 0.4 0.0 3.0 81.1s 55.5s 237.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.18% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7600.0012.7022.9310.2618.630
Aimed Shot1.1970.0016.8599.6061.79522.188
Kill Shot3.5560.00119.75312.0210.80427.005
Trueshot0.7440.0012.6461.2060.0003.961
Rapid Fire2.7000.00123.92335.01611.58259.757

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dark_iron_dwarf
steady_shot Focus 69.87 678.63 23.07% 9.71 20.02 2.87%
rapid_fire Focus 114.92 114.81 3.90% 1.00 0.11 0.10%
focus_regen Focus 579.60 1953.32 66.41% 3.37 10.98 0.56%
Trueshot Focus 117.19 194.61 6.62% 1.66 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.2 35.4 0.3 98.3
Usage Type Count Total Avg RPE APR
dark_iron_dwarf
aimed_shot Focus 46.6 1318.3 28.3 28.3 598.5
kill_shot Focus 4.7 47.0 10.0 10.0 535.9
multishot Focus 82.0 1640.6 20.0 20.0 293.1

Statistics & Data Analysis

Fight Length
dark_iron_dwarf Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
dark_iron_dwarf Damage Per Second
Count 920
Mean 7066.61
Minimum 6498.85
Maximum 7679.88
Spread ( max - min ) 1181.03
Range [ ( max - min ) / 2 * 100% ] 8.36%
Standard Deviation 209.2110
5th Percentile 6714.71
95th Percentile 7414.39
( 95th Percentile - 5th Percentile ) 699.68
Mean Distribution
Standard Deviation 6.8975
95.00% Confidence Interval ( 7053.09 - 7080.13 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3367
0.1 Scale Factor Error with Delta=300 374
0.05 Scale Factor Error with Delta=300 1495
0.01 Scale Factor Error with Delta=300 37364
Priority Target DPS
dark_iron_dwarf Priority Target Damage Per Second
Count 920
Mean 3201.10
Minimum 2884.38
Maximum 3564.54
Spread ( max - min ) 680.16
Range [ ( max - min ) / 2 * 100% ] 10.62%
Standard Deviation 110.9370
5th Percentile 3021.06
95th Percentile 3392.25
( 95th Percentile - 5th Percentile ) 371.19
Mean Distribution
Standard Deviation 3.6575
95.00% Confidence Interval ( 3193.93 - 3208.27 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4614
0.1 Scale Factor Error with Delta=300 106
0.05 Scale Factor Error with Delta=300 421
0.01 Scale Factor Error with Delta=300 10506
DPS(e)
dark_iron_dwarf Damage Per Second (Effective)
Count 920
Mean 7066.61
Minimum 6498.85
Maximum 7679.88
Spread ( max - min ) 1181.03
Range [ ( max - min ) / 2 * 100% ] 8.36%
Damage
dark_iron_dwarf Damage
Count 920
Mean 2116375.93
Minimum 1622201.28
Maximum 2605859.84
Spread ( max - min ) 983658.56
Range [ ( max - min ) / 2 * 100% ] 23.24%
DTPS
dark_iron_dwarf Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dark_iron_dwarf Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dark_iron_dwarf Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dark_iron_dwarf Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dark_iron_dwarf Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dark_iron_dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dark_iron_dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dark_iron_dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
D 2.98 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.61 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.73 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.04 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.72 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.31 multishot,if=focus>cost+action.aimed_shot.cost
N 53.55 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKKIKNIKNNJKIKNNMIKNGKIKNFIKJKNNIKNNMNMIKNJKNFIK9NMMNIKKIKJKNFIKGNNKIKNNHDJKIKINKIKINFKIKJKNINFKIKNKIKNFIKJKIKGNFIKN9NIKNJKIKIKNFKIKNIKLJKNFIKLNNKIKNKIKJKGLNFIKNHDIKJKLNFIKI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 1 augmentation dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 2 food dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D fireblood Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, fireblood, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, fireblood, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, fireblood, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.317 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, fireblood, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, fireblood, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, fireblood, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.064 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, fireblood, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.553 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, fireblood, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.469 trickshots I aimed_shot enemy3 45.5/100: 46% focus bloodlust, fireblood, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.384 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus bloodlust, fireblood, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.299 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.366 trickshots I aimed_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.282 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.351 trickshots F steady_shot Fluffy_Pillow 45.8/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.419 trickshots K multishot Fluffy_Pillow 74.0/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.336 trickshots I aimed_shot enemy2 65.3/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.252 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.168 trickshots J rapid_fire Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.666 trickshots K multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.583 trickshots I aimed_shot enemy3 37.0/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.108 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.176 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.091 trickshots N steady_shot Fluffy_Pillow 20.8/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.158 trickshots I aimed_shot Fluffy_Pillow 39.6/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.681 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.749 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:27.814 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:28.730 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:29.644 trickshots I aimed_shot enemy2 29.7/100: 30% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:30.559 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus bloodlust, precise_shots, steady_focus
0:31.474 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus bloodlust, steady_focus, trick_shots
0:32.542 trickshots I aimed_shot enemy3 43.6/100: 44% focus bloodlust, steady_focus, trick_shots
0:34.065 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus bloodlust, precise_shots(2), steady_focus
0:34.980 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.049 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.116 trickshots J rapid_fire Fluffy_Pillow 46.2/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.582 trickshots K multishot Fluffy_Pillow 65.3/100: 65% focus bloodlust, precise_shots, steady_focus
0:39.497 trickshots I aimed_shot Fluffy_Pillow 52.8/100: 53% focus bloodlust, steady_focus, trick_shots
0:41.022 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus
0:42.211 trickshots N steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
0:43.596 trickshots N steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
0:44.984 trickshots M multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
0:46.173 trickshots I aimed_shot enemy2 42.9/100: 43% focus steady_focus, trick_shots
0:48.151 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus lock_and_load, precise_shots(2), steady_focus
0:49.341 trickshots N steady_shot Fluffy_Pillow 8.0/100: 8% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.728 trickshots G double_tap Fluffy_Pillow 26.8/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:51.917 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:53.106 trickshots I aimed_shot enemy3 21.8/100: 22% focus double_tap, lock_and_load, steady_focus, trick_shots
0:54.294 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
0:55.483 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
0:56.870 trickshots F steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
0:58.257 trickshots I aimed_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
1:00.236 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
1:01.424 trickshots J rapid_fire Fluffy_Pillow 19.5/100: 19% focus steady_focus, trick_shots
1:03.222 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus steady_focus
1:04.413 trickshots N steady_shot Fluffy_Pillow 25.4/100: 25% focus steady_focus, trick_shots
1:05.799 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
1:07.184 trickshots I aimed_shot enemy2 62.9/100: 63% focus steady_focus, trick_shots
1:09.162 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus
1:10.350 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
1:11.735 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
1:13.121 trickshots M multishot Fluffy_Pillow 65.5/100: 65% focus steady_focus, trick_shots
1:14.309 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:15.695 trickshots M multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
1:16.883 trickshots I aimed_shot enemy3 59.3/100: 59% focus steady_focus, trick_shots
1:18.860 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots(2), steady_focus
1:20.050 trickshots N steady_shot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus, trick_shots
1:21.437 trickshots J rapid_fire Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus, trick_shots
1:23.226 trickshots K multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus
1:24.412 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
1:25.799 trickshots F steady_shot Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots
1:27.184 trickshots I aimed_shot Fluffy_Pillow 86.5/100: 86% focus steady_focus, trick_shots
1:29.161 trickshots K multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus
1:30.349 default 9 use_items Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots
1:30.349 trickshots N steady_shot Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots
1:31.735 trickshots M multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:32.923 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
1:34.112 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:35.499 trickshots I aimed_shot enemy2 64.1/100: 64% focus steady_focus, trick_shots
1:37.520 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
1:38.709 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:39.899 trickshots I aimed_shot enemy3 17.0/100: 17% focus lock_and_load, steady_focus, trick_shots
1:41.089 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus
1:42.278 trickshots J rapid_fire Fluffy_Pillow 12.0/100: 12% focus trick_shots
1:44.124 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus
1:45.395 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus trick_shots
1:46.879 trickshots F steady_shot Fluffy_Pillow 36.2/100: 36% focus trick_shots
1:48.364 trickshots I aimed_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
1:50.341 trickshots K multishot Fluffy_Pillow 32.5/100: 33% focus precise_shots(2), steady_focus
1:51.529 trickshots G double_tap Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trick_shots
1:52.717 trickshots N steady_shot Fluffy_Pillow 27.5/100: 28% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.102 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.488 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.676 trickshots I aimed_shot enemy2 52.6/100: 53% focus double_tap, steady_focus, trick_shots
1:58.654 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
1:59.843 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
2:01.229 trickshots N steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
2:02.617 trickshots H trueshot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
2:02.617 cds D fireblood Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots, trueshot
2:02.617 trickshots J rapid_fire Fluffy_Pillow 55.2/100: 55% focus fireblood, steady_focus, trick_shots, trueshot
2:04.419 trickshots K multishot Fluffy_Pillow 81.3/100: 81% focus fireblood, steady_focus, trueshot
2:05.607 trickshots I aimed_shot enemy3 72.6/100: 73% focus fireblood, steady_focus, trick_shots, trueshot
2:06.796 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus fireblood, precise_shots(2), steady_focus, trueshot
2:07.985 trickshots I aimed_shot Fluffy_Pillow 40.2/100: 40% focus fireblood, precise_shots, steady_focus, trick_shots, trueshot
2:09.173 trickshots N steady_shot Fluffy_Pillow 16.4/100: 16% focus fireblood, precise_shots(2), steady_focus, trueshot
2:10.560 trickshots K multishot Fluffy_Pillow 44.6/100: 45% focus fireblood, lock_and_load, precise_shots(2), steady_focus, trueshot
2:11.749 trickshots I aimed_shot enemy2 35.9/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:12.938 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus, trueshot
2:14.127 trickshots I aimed_shot enemy3 38.5/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot
2:15.316 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots(2), steady_focus, trueshot
2:16.702 trickshots F steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots(2), steady_focus, trueshot
2:18.089 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots(2), steady_focus
2:19.277 trickshots I aimed_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
2:21.253 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots(2), steady_focus
2:22.441 trickshots J rapid_fire Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
2:24.270 trickshots K multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus
2:25.457 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
2:26.843 trickshots I aimed_shot enemy2 41.8/100: 42% focus steady_focus, trick_shots
2:28.823 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots(2), steady_focus
2:30.210 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus lock_and_load, precise_shots(2), steady_focus
2:31.596 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus lock_and_load, precise_shots(2), steady_focus
2:32.785 trickshots I aimed_shot enemy3 44.4/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:33.973 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots(2), steady_focus
2:35.163 trickshots N steady_shot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
2:36.551 trickshots K multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
2:37.740 trickshots I aimed_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
2:39.718 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
2:40.907 trickshots N steady_shot Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
2:42.294 trickshots F steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
2:43.678 trickshots I aimed_shot enemy2 48.4/100: 48% focus steady_focus, trick_shots
2:45.656 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus
2:46.845 trickshots J rapid_fire Fluffy_Pillow 13.4/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:48.666 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus lock_and_load, precise_shots, steady_focus
2:49.853 trickshots I aimed_shot enemy3 19.4/100: 19% focus lock_and_load, steady_focus, trick_shots
2:51.041 trickshots K multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
2:52.231 trickshots G double_tap Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots
2:53.421 trickshots N steady_shot Fluffy_Pillow 22.0/100: 22% focus double_tap, steady_focus, trick_shots
2:54.806 trickshots F steady_shot Fluffy_Pillow 40.8/100: 41% focus double_tap, steady_focus, trick_shots
2:56.194 trickshots I aimed_shot Fluffy_Pillow 59.6/100: 60% focus double_tap, steady_focus, trick_shots
2:58.174 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus
2:59.364 trickshots N steady_shot Fluffy_Pillow 24.6/100: 25% focus steady_focus, trick_shots
3:00.748 default 9 use_items Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
3:00.748 trickshots N steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
3:02.135 trickshots I aimed_shot enemy2 62.2/100: 62% focus steady_focus, trick_shots
3:04.113 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
3:05.303 trickshots N steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
3:06.692 trickshots J rapid_fire Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:08.577 trickshots K multishot Fluffy_Pillow 64.9/100: 65% focus lock_and_load, precise_shots, steady_focus
3:09.765 trickshots I aimed_shot enemy3 52.5/100: 52% focus lock_and_load, steady_focus, trick_shots
3:10.954 trickshots K multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots(2), steady_focus
3:12.142 trickshots I aimed_shot Fluffy_Pillow 47.5/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:13.330 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots(2), steady_focus
3:14.519 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
3:15.906 trickshots F steady_shot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus, trick_shots
3:17.293 trickshots K multishot Fluffy_Pillow 80.0/100: 80% focus precise_shots, steady_focus, trick_shots
3:18.481 trickshots I aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
3:20.460 trickshots K multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus
3:21.649 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
3:23.037 trickshots I aimed_shot enemy3 51.4/100: 51% focus steady_focus, trick_shots
3:25.016 trickshots K multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots(2), steady_focus
3:26.206 trickshots L kill_shot Fluffy_Pillow 16.5/100: 16% focus precise_shots, steady_focus, trick_shots
3:27.395 trickshots J rapid_fire Fluffy_Pillow 14.0/100: 14% focus precise_shots, steady_focus, trick_shots
3:29.233 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus
3:30.422 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus steady_focus, trick_shots
3:31.808 trickshots F steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
3:33.195 trickshots I aimed_shot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:35.172 trickshots K multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2), steady_focus
3:36.361 trickshots L kill_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
3:37.549 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, trick_shots
3:38.937 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
3:40.324 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
3:41.513 trickshots I aimed_shot enemy2 45.0/100: 45% focus steady_focus, trick_shots
3:43.491 trickshots K multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots(2), steady_focus
3:44.682 trickshots N steady_shot Fluffy_Pillow 10.0/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:46.067 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:47.255 trickshots I aimed_shot enemy3 16.3/100: 16% focus lock_and_load, steady_focus, trick_shots
3:48.443 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus
3:49.632 trickshots J rapid_fire Fluffy_Pillow 11.4/100: 11% focus steady_focus, trick_shots
3:51.485 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus steady_focus
3:52.675 trickshots G double_tap Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
3:53.863 trickshots L kill_shot Fluffy_Pillow 25.1/100: 25% focus double_tap, steady_focus, trick_shots
3:55.051 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus double_tap, steady_focus, trick_shots
3:56.437 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus double_tap, trick_shots
3:57.920 trickshots I aimed_shot Fluffy_Pillow 59.7/100: 60% focus double_tap, steady_focus, trick_shots
3:59.899 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
4:01.088 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
4:02.474 trickshots H trueshot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trick_shots
4:02.617 cds D fireblood Fluffy_Pillow 44.5/100: 44% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.617 trickshots I aimed_shot enemy2 44.5/100: 44% focus fireblood, precise_shots, steady_focus, trick_shots, trueshot
4:03.805 trickshots K multishot Fluffy_Pillow 20.7/100: 21% focus fireblood, precise_shots(2), steady_focus, trueshot
4:04.994 trickshots J rapid_fire Fluffy_Pillow 12.0/100: 12% focus fireblood, precise_shots, steady_focus, trick_shots, trueshot
4:06.830 trickshots K multishot Fluffy_Pillow 40.5/100: 40% focus fireblood, precise_shots, steady_focus, trueshot
4:08.021 trickshots L kill_shot Fluffy_Pillow 31.8/100: 32% focus fireblood, steady_focus, trick_shots, trueshot
4:09.209 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus fireblood, steady_focus, trick_shots, trueshot
4:10.593 trickshots F steady_shot Fluffy_Pillow 61.2/100: 61% focus fireblood, steady_focus, trick_shots, trueshot
4:11.978 trickshots I aimed_shot enemy3 89.3/100: 89% focus steady_focus, trick_shots, trueshot
4:13.167 trickshots K multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trueshot
4:14.356 trickshots I aimed_shot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (dark_iron_dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dark_iron_dwarf"
source=default
spec=marksmanship
level=60
race=dark_iron_dwarf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

draenei : 7059 dps, 3196 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7059.1 7059.1 13.9 / 0.197% 848.2 / 12.0% 703.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
draenei 7059
Aimed Shot 2359 (2626) 33.4% (37.2%) 46.6 6.43sec 16880 10675 Direct 139.5 (154.9) 4125 8255 5065 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.56 139.50 0.00 0.00 1.5813 0.0000 706570.61 1009265.46 29.99% 10674.96 10674.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 107.73 75 144 4124.52 2559 9045 4127.00 3834 4444 444415 634803 29.99%
crit 22.78% 31.77 17 58 8255.38 5117 18090 8257.35 6415 9971 262155 374463 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.77
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.4 4212 8419 5154 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.39 0.00 0.00 0.0000 0.0000 79352.24 113346.75 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 11.94 3 18 4212.22 2559 9045 4229.12 3129 5545 50333 71895 29.99%
crit 22.40% 3.45 0 10 8418.76 5117 18090 8233.54 0 17066 29020 41452 29.08%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 5.3% 113.5 2.65sec 988 436 Direct 113.3 807 1615 990 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.31 0.00 0.00 2.2668 0.0000 112164.79 160216.18 29.99% 435.85 435.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 87.73 60 114 807.47 785 924 807.32 795 821 70846 101197 29.99%
crit 22.57% 25.58 11 42 1615.23 1569 1849 1615.10 1569 1657 41318 59019 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.9% 3.7 90.75sec 11055 0 Direct 3.7 9041 18099 11082 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41190.96 41190.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 2.87 0 4 9041.15 8937 9474 8993.04 0 9474 25963 25963 0.00%
crit 22.66% 0.84 0 4 18098.99 17875 18947 10905.19 0 18947 15228 15228 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.54sec 541 0 Direct 21.9 442 884 540 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.91 21.91 0.00 0.00 0.0000 0.0000 11845.60 11845.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 17.00 6 29 441.56 435 461 441.56 435 453 7508 7508 0.00%
crit 22.40% 4.91 0 13 883.53 871 923 879.49 0 923 4337 4337 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.45sec 5407 4531 Direct 4.7 4248 9574 5443 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.69 0.00 0.00 1.1936 0.0000 25544.51 36487.78 29.99% 4530.77 4530.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 3.63 0 7 4248.26 4120 4855 4235.49 0 4718 15437 22050 29.96%
crit 22.51% 1.06 0 5 9573.72 9270 10924 6555.27 0 10924 10108 14438 20.54%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 196.0 1.52sec 484 0 Periodic 328.4 289 0 289 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.98 0.00 328.35 328.35 0.0000 2.0000 94858.22 94858.22 0.00% 144.45 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.35 243 421 288.94 38 1980 288.86 224 373 94858 94858 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1602 22.7% 82.0 3.65sec 5855 5137 Direct 245.5 1595 3187 1956 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.01 245.48 0.00 0.00 1.1397 0.0000 480152.44 685849.74 29.99% 5137.08 5137.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 189.87 137 241 1595.31 966 1991 1594.86 1469 1686 302879 432632 29.99%
crit 22.65% 55.61 31 90 3187.46 1931 3983 3186.16 2891 3446 177273 253217 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.58
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 685 9.7% 16.0 18.91sec 12826 7342 Periodic 342.0 489 977 600 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 114.36 341.95 1.7470 0.2090 205127.18 293003.67 29.99% 7341.70 7341.70
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 264.21 182 357 488.76 356 839 488.75 469 505 129135 184456 29.99%
crit 22.74% 77.74 47 114 977.25 712 1679 977.26 863 1098 75992 108547 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.99
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 788 11.2% 0.0 0.00sec 0 0 Direct 46.4 499 1000 613 22.6%
Periodic 350.8 483 967 592 22.6% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 350.77 350.77 0.0000 2.2187 236267.49 236267.49 0.00% 303.58 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 35.93 23 51 499.30 486 572 499.30 489 509 17943 17943 0.00%
crit 22.63% 10.51 3 22 999.69 971 1144 999.44 971 1044 10508 10508 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 271.56 199 355 483.24 0 572 483.15 473 494 131238 131238 0.00%
crit 22.58% 79.22 48 121 966.63 3 1144 966.49 919 1003 76579 76579 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.0 6.64sec 297 0 Direct 44.0 243 485 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.02 44.02 0.00 0.00 0.0000 0.0000 13088.97 13088.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 34.07 18 52 242.54 239 254 242.53 239 247 8263 8263 0.00%
crit 22.60% 9.95 2 22 485.01 479 508 485.07 479 508 4826 4826 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 362 5.1% 68.9 4.33sec 1574 1168 Direct 69.8 1266 2532 1554 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.92 69.82 0.00 0.00 1.3470 0.0000 108464.74 154931.04 29.99% 1168.27 1168.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 53.96 36 72 1265.96 1236 1457 1265.71 1244 1291 68313 97578 29.99%
crit 22.71% 15.86 6 28 2532.10 2472 2913 2531.69 2472 2626 40152 57353 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.65
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.55
Simple Action Stats Execute Interval
draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.77sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.49%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 29.8sec 29.1sec 1.9sec 5.66% 18.83% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 201.9s
  • trigger_min/max:1.8s / 200.7s
  • trigger_pct:8.08%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • lock_and_load_1:5.66%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.24% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.7s
  • trigger_min/max:300.0s / 333.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.24%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.8 7.3sec 6.4sec 2.7sec 36.94% 80.94% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.8s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s

Stack Uptimes

  • precise_shots_1:32.03%
  • precise_shots_2:4.91%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.2sec 12.0sec 48.9sec 95.04% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 281.4s
  • trigger_min/max:3.0s / 34.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 280.1s

Stack Uptimes

  • steady_focus_1:95.04%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.2sec 89.79% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.79%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.1s 48.0s 292.1s
double_tap_rapid_fire 0.4 0.0 4.0 81.7s 56.0s 241.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.12% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7660.0012.6922.9160.0767.662
Aimed Shot1.1920.0016.7759.5902.45327.034
Kill Shot3.5990.00117.67312.2230.00827.598
Trueshot0.7290.0012.6611.1990.0004.687
Rapid Fire2.7370.00129.71635.35012.88563.470

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
draenei
steady_shot Focus 69.91 679.10 23.09% 9.71 20.04 2.87%
rapid_fire Focus 114.31 114.20 3.88% 1.00 0.11 0.10%
focus_regen Focus 579.07 1953.31 66.41% 3.37 10.91 0.56%
Trueshot Focus 116.65 194.52 6.61% 1.67 1.14 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.4 0.1 93.9
Usage Type Count Total Avg RPE APR
draenei
aimed_shot Focus 46.6 1317.2 28.3 28.3 596.7
kill_shot Focus 4.7 47.2 10.0 10.0 541.1
multishot Focus 82.0 1640.3 20.0 20.0 292.7

Statistics & Data Analysis

Fight Length
draenei Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
draenei Damage Per Second
Count 920
Mean 7059.15
Minimum 6475.44
Maximum 7832.97
Spread ( max - min ) 1357.53
Range [ ( max - min ) / 2 * 100% ] 9.62%
Standard Deviation 215.1892
5th Percentile 6715.72
95th Percentile 7428.19
( 95th Percentile - 5th Percentile ) 712.48
Mean Distribution
Standard Deviation 7.0946
95.00% Confidence Interval ( 7045.24 - 7073.05 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3570
0.1 Scale Factor Error with Delta=300 396
0.05 Scale Factor Error with Delta=300 1582
0.01 Scale Factor Error with Delta=300 39530
Priority Target DPS
draenei Priority Target Damage Per Second
Count 920
Mean 3196.19
Minimum 2865.29
Maximum 3695.58
Spread ( max - min ) 830.28
Range [ ( max - min ) / 2 * 100% ] 12.99%
Standard Deviation 114.7232
5th Percentile 3010.86
95th Percentile 3386.19
( 95th Percentile - 5th Percentile ) 375.33
Mean Distribution
Standard Deviation 3.7823
95.00% Confidence Interval ( 3188.77 - 3203.60 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4950
0.1 Scale Factor Error with Delta=300 113
0.05 Scale Factor Error with Delta=300 450
0.01 Scale Factor Error with Delta=300 11236
DPS(e)
draenei Damage Per Second (Effective)
Count 920
Mean 7059.15
Minimum 6475.44
Maximum 7832.97
Spread ( max - min ) 1357.53
Range [ ( max - min ) / 2 * 100% ] 9.62%
Damage
draenei Damage
Count 920
Mean 2114627.77
Minimum 1616866.49
Maximum 2716248.88
Spread ( max - min ) 1099382.39
Range [ ( max - min ) / 2 * 100% ] 25.99%
DTPS
draenei Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
draenei Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
draenei Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
draenei Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
draenei Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.65 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.77 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.58 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.43 multishot,if=focus>cost+action.aimed_shot.cost
M 53.55 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHJMJHJMEMJHJMJHJMIJHJMEHJMHFJJHJMEIJHJHJHJMEMHJMMIJLHJM9MJLMHJMMIJHJMLMEFHJMJLMGHJIJHJMEHJHJIJMHMEJHMJMMJHJIJMMHJMMJFHJHJM9IJHMEJMLMHJMMJIJHJHJKMELMHJMKIJHJMEKMFJHJMMIGJHJHJHJIJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask draenei 100.0/100: 100% focus
Pre precombat 1 augmentation draenei 100.0/100: 100% focus
Pre precombat 2 food draenei 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.551 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.466 trickshots H aimed_shot enemy3 46.5/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.381 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.296 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.362 trickshots H aimed_shot Fluffy_Pillow 42.2/100: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.277 trickshots M steady_shot Fluffy_Pillow 18.5/100: 19% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.344 trickshots E steady_shot Fluffy_Pillow 46.7/100: 47% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.412 trickshots J multishot Fluffy_Pillow 74.9/100: 75% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.328 trickshots H aimed_shot enemy2 66.2/100: 66% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.245 trickshots J multishot Fluffy_Pillow 77.5/100: 77% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.161 trickshots I rapid_fire Fluffy_Pillow 66.0/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.623 trickshots J multishot Fluffy_Pillow 85.0/100: 85% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.537 trickshots H aimed_shot enemy3 72.6/100: 73% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.061 trickshots J multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.977 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.042 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.957 trickshots H aimed_shot Fluffy_Pillow 43.9/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.479 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.393 trickshots M steady_shot Fluffy_Pillow 9.0/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.459 trickshots E steady_shot Fluffy_Pillow 27.7/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.527 trickshots M steady_shot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.592 trickshots J multishot Fluffy_Pillow 65.3/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.508 trickshots H aimed_shot enemy2 52.8/100: 53% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:31.423 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus bloodlust, precise_shots(2), steady_focus
0:32.338 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.405 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.320 trickshots H aimed_shot enemy3 54.2/100: 54% focus bloodlust, steady_focus, trick_shots
0:35.845 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:36.759 trickshots M steady_shot Fluffy_Pillow 19.3/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.826 trickshots I rapid_fire Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.362 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus bloodlust, precise_shots, steady_focus
0:40.276 trickshots H aimed_shot Fluffy_Pillow 45.2/100: 45% focus bloodlust, steady_focus, trick_shots
0:41.799 trickshots J multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
0:42.987 trickshots M steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
0:44.373 trickshots E steady_shot Fluffy_Pillow 27.2/100: 27% focus lock_and_load, trick_shots
0:45.857 trickshots H aimed_shot enemy2 45.9/100: 46% focus lock_and_load, steady_focus, trick_shots
0:47.047 trickshots J multishot Fluffy_Pillow 53.5/100: 53% focus precise_shots(2), steady_focus
0:48.233 trickshots M steady_shot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus, trick_shots
0:49.620 trickshots H aimed_shot enemy3 59.8/100: 60% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.808 trickshots F double_tap Fluffy_Pillow 67.3/100: 67% focus precise_shots(2), steady_focus
0:51.997 trickshots J multishot Fluffy_Pillow 74.8/100: 75% focus double_tap, precise_shots(2), steady_focus
0:53.184 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.371 trickshots H aimed_shot Fluffy_Pillow 49.8/100: 50% focus double_tap, steady_focus, trick_shots
0:56.350 trickshots J multishot Fluffy_Pillow 27.4/100: 27% focus lock_and_load, precise_shots(2), steady_focus
0:57.539 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:58.925 trickshots E steady_shot Fluffy_Pillow 33.6/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:00.310 trickshots I rapid_fire Fluffy_Pillow 52.4/100: 52% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:02.086 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus lock_and_load, precise_shots, steady_focus
1:03.275 trickshots H aimed_shot enemy2 58.2/100: 58% focus lock_and_load, steady_focus, trick_shots
1:04.463 trickshots J multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus
1:05.652 trickshots H aimed_shot enemy3 53.2/100: 53% focus lock_and_load, steady_focus, trick_shots
1:06.840 trickshots J multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus
1:08.028 trickshots H aimed_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
1:10.006 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus
1:11.196 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus steady_focus, trick_shots
1:12.582 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
1:13.969 trickshots M steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:15.353 trickshots H aimed_shot enemy2 69.6/100: 70% focus steady_focus, trick_shots
1:17.333 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
1:18.522 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
1:19.908 trickshots M steady_shot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:21.293 trickshots I rapid_fire Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
1:23.133 trickshots J multishot Fluffy_Pillow 90.9/100: 91% focus precise_shots, steady_focus
1:24.321 trickshots L multishot Fluffy_Pillow 78.4/100: 78% focus steady_focus, trick_shots
1:25.511 trickshots H aimed_shot enemy3 65.9/100: 66% focus steady_focus, trick_shots
1:27.492 trickshots J multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots(2), steady_focus
1:28.681 trickshots M steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
1:30.067 default 9 use_items Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
1:30.067 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
1:31.452 trickshots J multishot Fluffy_Pillow 68.5/100: 69% focus precise_shots, steady_focus, trick_shots
1:32.641 trickshots L multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
1:33.828 trickshots M steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
1:35.213 trickshots H aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
1:37.192 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
1:38.382 trickshots M steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
1:39.768 trickshots M steady_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
1:41.154 trickshots I rapid_fire Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
1:43.152 trickshots J multishot Fluffy_Pillow 84.6/100: 85% focus precise_shots, steady_focus
1:44.340 trickshots H aimed_shot enemy2 72.1/100: 72% focus steady_focus, trick_shots
1:46.320 trickshots J multishot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus
1:47.507 trickshots M steady_shot Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots
1:48.893 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
1:50.082 trickshots M steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
1:51.469 trickshots E steady_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
1:52.855 trickshots F double_tap Fluffy_Pillow 81.0/100: 81% focus steady_focus, trick_shots
1:54.045 trickshots H aimed_shot enemy3 88.5/100: 89% focus double_tap, steady_focus, trick_shots
1:56.025 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:57.215 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:58.600 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:59.790 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:00.978 trickshots M steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:02.364 trickshots G trueshot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
2:02.364 trickshots H aimed_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots, trueshot
2:03.655 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots(2), steady_focus, trueshot
2:04.843 trickshots I rapid_fire Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots, trueshot
2:06.517 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus, trueshot
2:07.706 trickshots H aimed_shot enemy2 53.9/100: 54% focus steady_focus, trick_shots, trueshot
2:08.894 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, trueshot
2:10.166 trickshots M steady_shot Fluffy_Pillow 20.8/100: 21% focus trick_shots, trueshot
2:11.650 trickshots E steady_shot Fluffy_Pillow 49.0/100: 49% focus trick_shots, trueshot
2:13.132 trickshots H aimed_shot enemy3 77.1/100: 77% focus steady_focus, trick_shots, trueshot
2:14.319 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trueshot
2:15.505 trickshots H aimed_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots, trueshot
2:16.693 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus, trueshot
2:17.880 trickshots I rapid_fire Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots
2:19.709 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
2:20.895 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
2:22.281 trickshots H aimed_shot enemy2 35.4/100: 35% focus steady_focus, trick_shots
2:24.260 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus
2:25.648 trickshots E steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
2:27.035 trickshots J multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus
2:28.223 trickshots H aimed_shot enemy3 38.0/100: 38% focus steady_focus, trick_shots
2:30.201 trickshots M steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots(2), steady_focus
2:31.588 trickshots J multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
2:32.776 trickshots M steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
2:34.163 trickshots M steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
2:35.551 trickshots J multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
2:36.742 trickshots H aimed_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
2:38.721 trickshots J multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus
2:39.909 trickshots I rapid_fire Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots
2:41.697 trickshots J multishot Fluffy_Pillow 30.3/100: 30% focus steady_focus
2:42.886 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
2:44.272 trickshots M steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
2:45.658 trickshots H aimed_shot enemy2 55.4/100: 55% focus steady_focus, trick_shots
2:47.637 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
2:48.825 trickshots M steady_shot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
2:50.213 trickshots M steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
2:51.599 trickshots J multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
2:52.788 trickshots F double_tap Fluffy_Pillow 45.5/100: 45% focus lock_and_load, steady_focus, trick_shots
2:54.043 trickshots H aimed_shot enemy3 53.4/100: 53% focus double_tap, lock_and_load, steady_focus, trick_shots
2:55.231 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus
2:56.418 trickshots H aimed_shot Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots
2:58.397 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
2:59.587 trickshots M steady_shot Fluffy_Pillow 13.5/100: 14% focus steady_focus, trick_shots
3:00.975 default 9 use_items Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
3:00.975 trickshots I rapid_fire Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
3:02.735 trickshots J multishot Fluffy_Pillow 50.5/100: 50% focus steady_focus
3:03.923 trickshots H aimed_shot enemy2 38.0/100: 38% focus steady_focus, trick_shots
3:05.903 trickshots M steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus
3:07.290 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots
3:08.774 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
3:09.964 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
3:11.349 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
3:12.536 trickshots M steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
3:13.923 trickshots H aimed_shot enemy3 65.4/100: 65% focus steady_focus, trick_shots
3:15.902 trickshots J multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots(2), steady_focus
3:17.089 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots
3:18.475 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
3:19.862 trickshots J multishot Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots
3:21.051 trickshots I rapid_fire Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
3:22.857 trickshots J multishot Fluffy_Pillow 73.9/100: 74% focus steady_focus
3:24.043 trickshots H aimed_shot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
3:26.022 trickshots J multishot Fluffy_Pillow 38.9/100: 39% focus lock_and_load, precise_shots, steady_focus
3:27.210 trickshots H aimed_shot enemy2 26.5/100: 26% focus lock_and_load, steady_focus, trick_shots
3:28.399 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
3:29.587 trickshots K kill_shot Fluffy_Pillow 21.5/100: 22% focus steady_focus, trick_shots
3:30.777 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
3:32.164 trickshots E steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
3:33.550 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
3:34.737 trickshots M steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
3:36.124 trickshots H aimed_shot enemy3 62.9/100: 63% focus steady_focus, trick_shots
3:38.102 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
3:39.290 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
3:40.677 trickshots K kill_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
3:41.865 trickshots I rapid_fire Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
3:43.679 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots, steady_focus
3:44.867 trickshots H aimed_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
3:46.954 trickshots J multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots(2), steady_focus
3:48.141 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
3:49.525 trickshots E steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, trick_shots
3:51.010 trickshots K kill_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
3:52.198 trickshots M steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
3:53.584 trickshots F double_tap Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
3:54.772 trickshots J multishot Fluffy_Pillow 76.9/100: 77% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.961 trickshots H aimed_shot enemy2 64.4/100: 64% focus double_tap, steady_focus, trick_shots
3:57.939 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
3:59.127 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
4:00.514 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
4:01.901 trickshots I rapid_fire Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
4:03.601 trickshots G trueshot Fluffy_Pillow 84.8/100: 85% focus steady_focus
4:03.601 trickshots J multishot Fluffy_Pillow 84.8/100: 85% focus steady_focus, trueshot
4:04.788 trickshots H aimed_shot enemy3 76.0/100: 76% focus steady_focus, trick_shots, trueshot
4:05.975 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus, trueshot
4:07.164 trickshots H aimed_shot Fluffy_Pillow 43.6/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:08.351 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots(2), steady_focus, trueshot
4:09.538 trickshots H aimed_shot enemy2 46.1/100: 46% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.726 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus, trueshot
4:11.915 trickshots I rapid_fire Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot
4:13.700 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trueshot
4:14.888 trickshots K kill_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (draenei) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 316 298 0
Agility 450 -3 1435 1321 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 430 392 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 430 392 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1507 1321 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="draenei"
source=default
spec=marksmanship
level=60
race=draenei
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

dwarf : 7013 dps, 3180 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7012.7 7012.7 13.5 / 0.193% 832.7 / 11.9% 698.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dwarf 7013
Aimed Shot 2332 (2600) 33.2% (37.0%) 46.3 6.46sec 16785 10590 Direct 138.9 (154.4) 4073 8298 5026 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.34 138.86 0.00 0.00 1.5851 0.0000 697897.66 996877.01 29.99% 10589.64 10589.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 107.54 76 144 4072.91 2526 8940 4074.90 3771 4379 438032 625685 29.99%
crit 22.56% 31.32 16 50 8298.06 5152 18238 8297.78 6748 10722 259866 371192 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.55
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 268 3.8% 0.0 0.00sec 0 0 Direct 15.5 4157 8531 5160 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.51 0.00 0.00 0.0000 0.0000 79985.30 114251.01 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 11.96 3 21 4156.78 2526 8940 4175.21 3059 5748 49725 71027 29.99%
crit 22.89% 3.55 0 10 8531.00 5152 18238 8442.36 0 18238 30260 43224 29.54%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 5.3% 113.4 2.66sec 984 434 Direct 113.2 797 1627 986 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.41 113.16 0.00 0.00 2.2664 0.0000 111557.82 159349.19 29.99% 434.01 434.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 87.43 60 117 797.18 774 914 797.07 786 812 69700 99560 29.99%
crit 22.74% 25.73 12 44 1626.55 1580 1864 1626.23 1588 1680 41857 59789 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.76sec 11124 0 Direct 3.7 9040 18461 11173 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41460.70 41460.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 2.88 0 4 9039.87 8937 9474 8989.64 0 9474 26010 26010 0.00%
crit 22.53% 0.84 0 4 18461.20 18232 19326 11112.49 0 19326 15451 15451 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.81sec 545 0 Direct 21.9 442 901 545 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.94 21.94 0.00 0.00 0.0000 0.0000 11959.47 11959.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 17.02 7 30 441.94 435 461 441.92 435 452 7520 7520 0.00%
crit 22.46% 4.93 0 12 901.07 888 941 893.19 0 941 4440 4440 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.41sec 5416 4538 Direct 4.7 4196 9646 5464 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.66 0.00 0.00 1.1934 0.0000 25455.75 36361.00 29.99% 4538.38 4538.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.76% 3.58 1 7 4195.99 4067 4799 4185.90 4067 4799 15010 21441 29.99%
crit 23.24% 1.08 0 4 9646.39 9354 11037 6893.65 0 11037 10445 14920 21.45%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 318 4.5% 195.6 1.53sec 487 0 Periodic 328.7 290 0 290 0.0% 73.1%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.63 0.00 328.71 328.71 0.0000 2.0000 95184.96 95184.96 0.00% 144.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.71 241 413 289.73 38 1903 289.55 223 353 95185 95185 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1594 22.7% 82.0 3.64sec 5823 5110 Direct 245.4 1572 3209 1946 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.99 245.41 0.00 0.00 1.1396 0.0000 477491.89 682049.42 29.99% 5109.98 5109.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 189.42 137 239 1572.47 953 1968 1572.41 1476 1655 297880 425492 29.99%
crit 22.81% 55.98 31 86 3208.51 1945 4015 3208.47 2873 3459 179612 256558 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.44
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.55
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 680 9.7% 16.0 18.75sec 12720 7283 Periodic 342.0 483 984 596 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.02 0.00 114.37 341.96 1.7465 0.2095 203839.55 291164.41 29.99% 7283.37 7283.37
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 264.74 172 362 482.76 352 830 482.79 468 502 127816 182572 29.99%
crit 22.58% 77.22 45 121 984.42 717 1693 984.25 877 1111 76024 108593 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 781 11.1% 0.0 0.00sec 0 0 Direct 46.2 493 1006 610 22.8%
Periodic 349.8 477 973 588 22.5% 86.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.22 349.83 349.83 0.0000 2.2172 234037.27 234037.27 0.00% 301.73 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 35.66 22 50 493.08 479 566 493.07 484 504 17584 17584 0.00%
crit 22.84% 10.56 1 22 1006.04 978 1154 1006.28 978 1061 10622 10622 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.53% 271.21 198 344 476.85 0 566 476.77 467 487 129328 129328 0.00%
crit 22.47% 78.62 44 110 972.87 2 1154 972.94 912 1011 76503 76503 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.85sec 300 0 Direct 43.7 243 495 300 23.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.70 43.70 0.00 0.00 0.0000 0.0000 13128.33 13128.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 33.66 17 54 242.52 239 254 242.52 239 248 8164 8164 0.00%
crit 22.97% 10.04 1 20 494.64 488 518 494.69 488 512 4964 4964 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 69.1 4.34sec 1566 1163 Direct 70.0 1250 2551 1546 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.06 69.95 0.00 0.00 1.3468 0.0000 108146.81 154476.90 29.99% 1162.74 1162.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 54.03 35 72 1249.87 1220 1440 1249.62 1225 1280 67541 96475 29.99%
crit 22.76% 15.92 5 29 2550.97 2489 2937 2550.14 2489 2653 40606 58002 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.58
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.75
Simple Action Stats Execute Interval
dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9768 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.50sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.53sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.70% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.70%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.7 0.2 31.2sec 30.4sec 1.9sec 5.44% 18.30% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 214.9s
  • trigger_min/max:1.8s / 214.9s
  • trigger_pct:7.84%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.44%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.4sec 6.5sec 2.7sec 36.83% 80.73% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.1s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.1s

Stack Uptimes

  • precise_shots_1:31.95%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.6 56.3sec 12.0sec 49.8sec 95.16% 0.00% 19.6 (19.6) 4.8

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.8s
  • trigger_min/max:3.1s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 341.8s

Stack Uptimes

  • steady_focus_1:95.16%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.8 4.7sec 3.7sec 4.3sec 89.86% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.86%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.68%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.6s 48.0s 240.1s
double_tap_rapid_fire 0.4 0.0 4.0 75.1s 58.4s 239.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.31% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7600.0012.6832.9020.2697.576
Aimed Shot1.2040.0016.8579.3832.53124.345
Kill Shot3.6010.00322.47512.1280.19628.671
Trueshot0.7200.0022.6911.1640.0004.396
Rapid Fire2.7280.00123.35335.25613.22858.218

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dwarf
steady_shot Focus 70.06 680.60 23.12% 9.71 20.02 2.86%
rapid_fire Focus 114.35 114.24 3.88% 1.00 0.12 0.10%
focus_regen Focus 579.32 1953.49 66.37% 3.37 11.00 0.56%
Trueshot Focus 117.49 194.95 6.62% 1.66 1.15 0.59%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.3 35.2 0.1 85.8
Usage Type Count Total Avg RPE APR
dwarf
aimed_shot Focus 46.4 1321.1 28.5 28.5 588.8
kill_shot Focus 4.7 47.0 10.0 10.0 541.8
multishot Focus 82.0 1639.9 20.0 20.0 291.2

Statistics & Data Analysis

Fight Length
dwarf Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
dwarf Damage Per Second
Count 920
Mean 7012.73
Minimum 6461.85
Maximum 7759.78
Spread ( max - min ) 1297.93
Range [ ( max - min ) / 2 * 100% ] 9.25%
Standard Deviation 209.3386
5th Percentile 6668.80
95th Percentile 7353.18
( 95th Percentile - 5th Percentile ) 684.38
Mean Distribution
Standard Deviation 6.9017
95.00% Confidence Interval ( 6999.21 - 7026.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3424
0.1 Scale Factor Error with Delta=300 375
0.05 Scale Factor Error with Delta=300 1497
0.01 Scale Factor Error with Delta=300 37410
Priority Target DPS
dwarf Priority Target Damage Per Second
Count 920
Mean 3180.42
Minimum 2821.65
Maximum 3535.20
Spread ( max - min ) 713.55
Range [ ( max - min ) / 2 * 100% ] 11.22%
Standard Deviation 111.1746
5th Percentile 3004.91
95th Percentile 3373.10
( 95th Percentile - 5th Percentile ) 368.19
Mean Distribution
Standard Deviation 3.6653
95.00% Confidence Interval ( 3173.24 - 3187.61 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4694
0.1 Scale Factor Error with Delta=300 106
0.05 Scale Factor Error with Delta=300 423
0.01 Scale Factor Error with Delta=300 10552
DPS(e)
dwarf Damage Per Second (Effective)
Count 920
Mean 7012.73
Minimum 6461.85
Maximum 7759.78
Spread ( max - min ) 1297.93
Range [ ( max - min ) / 2 * 100% ] 9.25%
Damage
dwarf Damage
Count 920
Mean 2100145.50
Minimum 1583846.03
Maximum 2600670.30
Spread ( max - min ) 1016824.27
Range [ ( max - min ) / 2 * 100% ] 24.21%
DTPS
dwarf Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dwarf Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dwarf Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dwarf Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dwarf Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.58 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.55 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.44 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.55 multishot,if=focus>cost+action.aimed_shot.cost
M 53.75 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMHJMMJMLHJIJMMHJMFLMLHJMEIJLHJMMMJHJHJMMIJHJMM9LHJHJMMMIJHJMLFMEHJMJLGIJHJHMEJHJIJHMJMEHJHJIJHJMEHJJHJMJHJIFJMEHJM9MJHJHJIJMEHJMHMJKMEHJIJHJKMEJHJMMHJFIJKHMEGJHJHJIJKME

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dwarf 100.0/100: 100% focus
Pre precombat 1 augmentation dwarf 100.0/100: 100% focus
Pre precombat 2 food dwarf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.149 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.066 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.494 trickshots J multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.409 trickshots H aimed_shot enemy3 45.8/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.323 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.237 trickshots M steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.303 trickshots H aimed_shot Fluffy_Pillow 41.5/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.218 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.285 trickshots E steady_shot Fluffy_Pillow 46.0/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.350 trickshots J multishot Fluffy_Pillow 74.1/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.266 trickshots H aimed_shot enemy2 65.4/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.182 trickshots J multishot Fluffy_Pillow 41.7/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.098 trickshots I rapid_fire Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.661 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.577 trickshots H aimed_shot enemy3 37.9/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.101 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.168 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.083 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.151 trickshots H aimed_shot Fluffy_Pillow 40.5/100: 41% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.674 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.743 trickshots E steady_shot Fluffy_Pillow 36.9/100: 37% focus bloodlust, precise_shots, steady_focus
0:27.810 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, precise_shots, steady_focus
0:28.726 trickshots M steady_shot Fluffy_Pillow 43.2/100: 43% focus bloodlust, steady_focus, trick_shots
0:29.793 trickshots H aimed_shot enemy2 62.0/100: 62% focus bloodlust, steady_focus, trick_shots
0:31.317 trickshots J multishot Fluffy_Pillow 39.5/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:32.232 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.301 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.368 trickshots J multishot Fluffy_Pillow 64.6/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.284 trickshots M steady_shot Fluffy_Pillow 52.1/100: 52% focus bloodlust, steady_focus, trick_shots
0:36.352 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus bloodlust, steady_focus, trick_shots
0:37.266 trickshots H aimed_shot enemy3 58.4/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.788 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:39.701 trickshots I rapid_fire Fluffy_Pillow 23.5/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.238 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
0:42.427 trickshots M steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
0:43.815 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
0:45.203 trickshots H aimed_shot Fluffy_Pillow 67.8/100: 68% focus steady_focus, trick_shots
0:47.183 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
0:48.371 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
0:49.759 trickshots F double_tap Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
0:51.188 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus double_tap, steady_focus, trick_shots
0:52.376 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus double_tap, steady_focus, trick_shots
0:53.762 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus double_tap, steady_focus, trick_shots
0:54.951 trickshots H aimed_shot enemy2 54.5/100: 54% focus double_tap, steady_focus, trick_shots
0:56.930 trickshots J multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
0:58.119 trickshots M steady_shot Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots
0:59.505 trickshots E steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
1:00.892 trickshots I rapid_fire Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
1:02.671 trickshots J multishot Fluffy_Pillow 75.0/100: 75% focus steady_focus
1:03.859 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
1:05.049 trickshots H aimed_shot enemy3 50.1/100: 50% focus steady_focus, trick_shots
1:07.027 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus
1:08.215 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
1:09.602 trickshots M steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
1:10.988 trickshots M steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
1:12.376 trickshots J multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
1:13.565 trickshots H aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
1:15.570 trickshots J multishot Fluffy_Pillow 36.7/100: 37% focus lock_and_load, precise_shots, steady_focus
1:16.758 trickshots H aimed_shot enemy2 24.2/100: 24% focus lock_and_load, steady_focus, trick_shots
1:17.947 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
1:19.135 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
1:20.521 trickshots M steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
1:21.906 trickshots I rapid_fire Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
1:23.712 trickshots J multishot Fluffy_Pillow 75.2/100: 75% focus steady_focus
1:24.902 trickshots H aimed_shot enemy3 62.7/100: 63% focus steady_focus, trick_shots
1:27.020 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
1:28.208 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:29.595 trickshots M steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
1:30.981 default 9 use_items Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
1:30.981 trickshots L multishot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
1:32.171 trickshots H aimed_shot Fluffy_Pillow 53.8/100: 54% focus lock_and_load, steady_focus, trick_shots
1:33.360 trickshots J multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus
1:34.548 trickshots H aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots
1:36.527 trickshots J multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus
1:37.714 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus steady_focus, trick_shots
1:39.099 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
1:40.483 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
1:41.868 trickshots I rapid_fire Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:43.676 trickshots J multishot Fluffy_Pillow 88.6/100: 89% focus steady_focus
1:44.865 trickshots H aimed_shot enemy3 76.1/100: 76% focus steady_focus, trick_shots
1:46.842 trickshots J multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus
1:48.031 trickshots M steady_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
1:49.418 trickshots L multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
1:50.605 trickshots F double_tap Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
1:51.793 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus double_tap, steady_focus, trick_shots
1:53.179 trickshots E steady_shot Fluffy_Pillow 73.7/100: 74% focus double_tap, steady_focus, trick_shots
1:54.566 trickshots H aimed_shot Fluffy_Pillow 92.5/100: 92% focus double_tap, steady_focus, trick_shots
1:56.547 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:57.737 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:59.123 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
2:00.311 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:01.500 trickshots G trueshot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:01.500 trickshots I rapid_fire Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots, trueshot
2:03.416 trickshots J multishot Fluffy_Pillow 76.6/100: 77% focus steady_focus, trueshot
2:04.605 trickshots H aimed_shot enemy2 67.9/100: 68% focus steady_focus, trick_shots, trueshot
2:05.792 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus, trueshot
2:06.980 trickshots H aimed_shot enemy3 35.4/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.167 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots(2), steady_focus, trueshot
2:09.553 trickshots E steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus, trueshot
2:10.939 trickshots J multishot Fluffy_Pillow 67.2/100: 67% focus precise_shots(2), steady_focus, trueshot
2:12.127 trickshots H aimed_shot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.316 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots(2), steady_focus, trueshot
2:14.506 trickshots I rapid_fire Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.285 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus, trueshot
2:17.472 trickshots H aimed_shot enemy2 41.1/100: 41% focus steady_focus, trick_shots
2:19.451 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus
2:20.837 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus
2:22.026 trickshots M steady_shot Fluffy_Pillow 24.9/100: 25% focus steady_focus, trick_shots
2:23.413 trickshots E steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
2:24.799 trickshots H aimed_shot enemy3 62.5/100: 62% focus lock_and_load, steady_focus, trick_shots
2:25.988 trickshots J multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus
2:27.178 trickshots H aimed_shot Fluffy_Pillow 57.5/100: 58% focus steady_focus, trick_shots
2:29.157 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
2:30.344 trickshots I rapid_fire Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
2:32.090 trickshots J multishot Fluffy_Pillow 40.6/100: 41% focus lock_and_load, steady_focus
2:33.279 trickshots H aimed_shot enemy2 28.1/100: 28% focus lock_and_load, steady_focus, trick_shots
2:34.468 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
2:35.655 trickshots M steady_shot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
2:37.042 trickshots E steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots
2:38.430 trickshots H aimed_shot enemy3 60.7/100: 61% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:39.619 trickshots J multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots(2), steady_focus
2:40.806 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
2:41.995 trickshots H aimed_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
2:43.973 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2), steady_focus
2:45.160 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:46.545 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:47.735 trickshots H aimed_shot enemy2 14.6/100: 15% focus lock_and_load, steady_focus, trick_shots
2:48.924 trickshots J multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
2:50.112 trickshots I rapid_fire Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
2:52.112 trickshots F double_tap Fluffy_Pillow 29.3/100: 29% focus steady_focus
2:53.299 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus double_tap, steady_focus
2:54.488 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus double_tap, trick_shots
2:55.972 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus double_tap, trick_shots
2:57.455 trickshots H aimed_shot enemy3 61.5/100: 61% focus double_tap, steady_focus, trick_shots
2:59.433 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus
3:00.622 trickshots M steady_shot Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus, trick_shots
3:02.007 default 9 use_items Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
3:02.007 trickshots M steady_shot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
3:03.392 trickshots J multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus, trick_shots
3:04.580 trickshots H aimed_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
3:06.559 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
3:07.749 trickshots H aimed_shot enemy2 16.6/100: 17% focus lock_and_load, steady_focus, trick_shots
3:08.937 trickshots J multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
3:10.126 trickshots I rapid_fire Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
3:12.131 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
3:13.319 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
3:14.706 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
3:16.093 trickshots H aimed_shot enemy3 56.5/100: 56% focus steady_focus, trick_shots
3:18.071 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
3:19.258 trickshots M steady_shot Fluffy_Pillow 21.5/100: 21% focus steady_focus, trick_shots
3:20.645 trickshots H aimed_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
3:22.624 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots(2), steady_focus
3:24.010 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
3:25.198 trickshots K kill_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
3:26.384 trickshots M steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
3:27.771 trickshots E steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
3:29.157 trickshots H aimed_shot enemy2 59.1/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:30.344 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots(2), steady_focus
3:31.533 trickshots I rapid_fire Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, trick_shots
3:33.285 trickshots J multishot Fluffy_Pillow 72.3/100: 72% focus precise_shots, steady_focus
3:34.473 trickshots H aimed_shot enemy3 59.8/100: 60% focus steady_focus, trick_shots
3:36.452 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
3:37.641 trickshots K kill_shot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
3:38.829 trickshots M steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
3:40.216 trickshots E steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
3:41.603 trickshots J multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
3:42.792 trickshots H aimed_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
3:44.771 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus
3:45.960 trickshots M steady_shot Fluffy_Pillow 12.5/100: 12% focus steady_focus, trick_shots
3:47.346 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
3:48.731 trickshots H aimed_shot enemy2 50.0/100: 50% focus steady_focus, trick_shots
3:50.709 trickshots J multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus
3:51.897 trickshots F double_tap Fluffy_Pillow 15.1/100: 15% focus steady_focus, trick_shots
3:53.300 trickshots I rapid_fire Fluffy_Pillow 23.9/100: 24% focus double_tap, steady_focus, trick_shots
3:55.271 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus steady_focus
3:56.460 trickshots K kill_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
3:57.647 trickshots H aimed_shot enemy3 35.5/100: 35% focus steady_focus, trick_shots
3:59.625 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, steady_focus
4:01.012 trickshots E steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
4:02.400 trickshots G trueshot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus
4:02.400 trickshots J multishot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trueshot
4:03.589 trickshots H aimed_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots, trueshot
4:05.023 trickshots J multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trueshot
4:06.211 trickshots H aimed_shot enemy2 11.7/100: 12% focus lock_and_load, steady_focus, trick_shots, trueshot
4:07.400 trickshots J multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus, trueshot
4:08.588 trickshots I rapid_fire Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.364 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trueshot
4:11.552 trickshots K kill_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots, trueshot
4:12.740 trickshots M steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots, trueshot
4:14.127 trickshots E steady_shot Fluffy_Pillow 61.9/100: 62% focus lock_and_load, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dwarf"
source=default
spec=marksmanship
level=60
race=dwarf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

gnome : 7048 dps, 3204 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7047.6 7047.6 13.8 / 0.196% 864.5 / 12.3% 695.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.9 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gnome 7048
Aimed Shot 2340 (2592) 33.2% (36.8%) 46.8 6.38sec 16565 10545 Direct 140.4 (155.0) 4073 8136 4990 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.84 140.38 0.00 0.00 1.5709 0.0000 700638.52 1000792.06 29.99% 10545.38 10545.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 108.64 73 144 4072.50 2530 8954 4073.88 3782 4359 442405 631931 29.99%
crit 22.61% 31.74 13 50 8136.00 5060 17908 8135.10 6536 10128 258234 368861 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.04
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 253 3.6% 0.0 0.00sec 0 0 Direct 14.6 4172 8451 5143 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 14.64 0.00 0.00 0.0000 0.0000 75322.45 107590.58 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 11.32 4 18 4172.35 2530 8954 4187.89 2967 5747 47250 67492 29.99%
crit 22.68% 3.32 0 11 8450.55 5060 17908 8205.49 0 17908 28072 40098 29.18%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 5.3% 115.0 2.62sec 978 435 Direct 114.8 798 1597 979 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.98 114.75 0.00 0.00 2.2452 0.0000 112400.76 160553.24 29.99% 435.42 435.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 88.74 63 117 798.46 776 915 798.32 787 815 70860 101217 29.99%
crit 22.67% 26.01 11 43 1596.93 1551 1830 1596.77 1556 1658 41541 59337 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.72sec 11093 0 Direct 3.7 9043 18104 11137 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41322.11 41322.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.99% 2.86 0 4 9043.13 8937 9474 8972.69 0 9474 25850 25850 0.00%
crit 23.01% 0.85 0 4 18104.09 17875 18947 11202.26 0 18947 15472 15472 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.61sec 539 0 Direct 22.0 442 884 540 22.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.02 22.02 0.00 0.00 0.0000 0.0000 11881.62 11881.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.90% 17.16 6 32 441.85 435 461 441.82 435 452 7580 7580 0.00%
crit 22.10% 4.87 0 14 883.65 871 923 876.10 0 923 4301 4301 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.8 13.27sec 5343 4518 Direct 4.7 4206 9465 5381 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.75 4.72 0.00 0.00 1.1827 0.0000 25379.54 36252.13 29.99% 4518.34 4518.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.72% 3.67 0 7 4205.55 4074 4806 4191.25 0 4806 15427 22036 29.96%
crit 22.28% 1.05 0 4 9464.96 9166 10814 6625.01 0 10814 9952 14216 21.03%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.75
  • if_expr:buff.dead_eye.down
Master Marksman 315 4.5% 199.1 1.50sec 473 0 Periodic 330.6 285 0 285 0.0% 73.5%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 199.13 0.00 330.63 330.63 0.0000 2.0000 94257.71 94257.71 0.00% 142.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 330.63 234 429 284.96 37 1947 285.07 207 376 94258 94258 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1605 22.8% 83.1 3.60sec 5785 5125 Direct 248.9 1576 3148 1932 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.14 248.87 0.00 0.00 1.1287 0.0000 480953.40 686993.83 29.99% 5124.92 5124.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 192.43 139 243 1575.54 955 1971 1575.37 1476 1673 303228 433131 29.99%
crit 22.68% 56.45 35 81 3148.09 1910 3943 3147.38 2765 3395 177725 253863 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:74.43
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.74
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 703 10.0% 16.4 18.32sec 12877 7414 Periodic 354.9 484 968 593 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.36 0.00 118.68 354.92 1.7370 0.2047 210636.05 300872.54 29.99% 7413.63 7413.63
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.45% 274.88 186 367 484.31 352 831 484.39 468 505 133136 190172 29.99%
crit 22.55% 80.04 45 121 968.21 704 1662 967.55 844 1083 77500 110701 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.36
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 791 11.2% 0.0 0.00sec 0 0 Direct 46.7 494 987 605 22.5%
Periodic 355.3 480 959 588 22.7% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.72 355.33 355.33 0.0000 2.2064 237279.63 237279.63 0.00% 302.65 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 36.21 18 50 493.80 480 566 493.78 485 502 17882 17882 0.00%
crit 22.49% 10.51 2 20 986.96 960 1133 986.83 960 1038 10368 10368 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 274.82 196 370 479.58 0 566 479.49 468 489 131808 131808 0.00%
crit 22.66% 80.51 50 120 959.05 1 1133 959.09 916 990 77221 77221 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.4 6.52sec 298 0 Direct 44.4 243 485 298 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.42 44.42 0.00 0.00 0.0000 0.0000 13225.98 13225.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 34.30 17 61 242.51 239 254 242.51 239 247 8317 8317 0.00%
crit 22.79% 10.12 1 22 485.01 479 508 484.98 479 500 4909 4909 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.1 4.33sec 1559 1169 Direct 70.0 1252 2505 1539 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.08 69.98 0.00 0.00 1.3337 0.0000 107719.61 153866.69 29.99% 1169.23 1169.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 53.94 34 78 1252.01 1222 1442 1251.72 1231 1275 67539 96473 29.99%
crit 22.92% 16.04 5 27 2504.56 2444 2884 2504.09 2444 2591 40180 57393 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.81
Simple Action Stats Execute Interval
gnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9684 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.96sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.16% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.5s
  • trigger_min/max:60.0s / 62.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.8s

Stack Uptimes

  • double_tap_1:8.16%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.0sec 29.3sec 1.9sec 5.62% 18.79% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 210.2s
  • trigger_min/max:1.8s / 210.2s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.62%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.4 5.4 7.2sec 6.4sec 2.6sec 36.40% 80.68% 2.7 (2.7) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 39.2s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.3s

Stack Uptimes

  • precise_shots_1:31.90%
  • precise_shots_2:4.51%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.9 49.7sec 12.1sec 45.5sec 94.78% 0.00% 18.9 (18.9) 5.3

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 290.2s
  • trigger_min/max:3.3s / 35.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 284.5s

Stack Uptimes

  • steady_focus_1:94.78%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.0 19.1 4.7sec 3.6sec 4.2sec 90.19% 100.00% 19.1 (19.1) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:90.19%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.9 2.0 7.0 66.8s 48.0s 242.3s
double_tap_rapid_fire 0.6 0.0 3.0 100.8s 57.8s 302.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.50% 0.41% 0.97% 0.7s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6900.0012.5252.6970.0656.922
Aimed Shot1.2830.0016.81310.2562.54224.487
Kill Shot3.4510.00125.15011.6460.85528.436
Trueshot0.7720.0012.6761.2930.0004.460
Rapid Fire2.5320.00126.83034.39912.53156.823

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gnome
steady_shot Focus 70.07 680.71 22.94% 9.71 20.00 2.85%
rapid_fire Focus 118.69 118.66 4.00% 1.00 0.03 0.03%
focus_regen Focus 587.30 1973.59 66.51% 3.36 9.88 0.50%
Trueshot Focus 120.70 194.61 6.56% 1.61 0.98 0.50%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 105.0 9.90 10.13 30.9 36.0 0.5 96.6
Usage Type Count Total Avg RPE APR
gnome
aimed_shot Focus 46.8 1325.8 28.3 28.3 585.3
kill_shot Focus 4.7 47.5 10.0 10.0 534.8
multishot Focus 83.2 1663.3 20.0 20.0 289.2

Statistics & Data Analysis

Fight Length
gnome Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
gnome Damage Per Second
Count 920
Mean 7047.60
Minimum 6486.46
Maximum 7820.41
Spread ( max - min ) 1333.95
Range [ ( max - min ) / 2 * 100% ] 9.46%
Standard Deviation 213.2866
5th Percentile 6697.38
95th Percentile 7398.05
( 95th Percentile - 5th Percentile ) 700.67
Mean Distribution
Standard Deviation 7.0319
95.00% Confidence Interval ( 7033.82 - 7061.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3519
0.1 Scale Factor Error with Delta=300 389
0.05 Scale Factor Error with Delta=300 1554
0.01 Scale Factor Error with Delta=300 38834
Priority Target DPS
gnome Priority Target Damage Per Second
Count 920
Mean 3203.93
Minimum 2847.69
Maximum 3616.44
Spread ( max - min ) 768.75
Range [ ( max - min ) / 2 * 100% ] 12.00%
Standard Deviation 114.3987
5th Percentile 3028.67
95th Percentile 3395.99
( 95th Percentile - 5th Percentile ) 367.32
Mean Distribution
Standard Deviation 3.7716
95.00% Confidence Interval ( 3196.54 - 3211.32 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4898
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 447
0.01 Scale Factor Error with Delta=300 11172
DPS(e)
gnome Damage Per Second (Effective)
Count 920
Mean 7047.60
Minimum 6486.46
Maximum 7820.41
Spread ( max - min ) 1333.95
Range [ ( max - min ) / 2 * 100% ] 9.46%
Damage
gnome Damage
Count 920
Mean 2111017.38
Minimum 1600125.58
Maximum 2625069.00
Spread ( max - min ) 1024943.42
Range [ ( max - min ) / 2 * 100% ] 24.28%
DTPS
gnome Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gnome Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gnome Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gnome Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gnome Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.04 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.36 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 74.43 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.75 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.74 multishot,if=focus>cost+action.aimed_shot.cost
M 53.81 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJHJIJHMEJHJMJHJMMHJMMMIJHJMJMEFHJMLLMHJHJIJMEHJHMJMMLHJIJH9JMEHJMHJMHJMEIJFHJJHJMEGHJIJMHJIJHJMEHJIJMHJMEMJHJMMHJIJMMHJFJHJHJM9EJHJIJHMJMEJHJMMMHJIJKMLHJMEMKLHJMIJKFHJMEMGHJHJHKMJHME

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gnome 105.0/105: 100% focus
Pre precombat 1 augmentation gnome 105.0/105: 100% focus
Pre precombat 2 food gnome 105.0/105: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 105.0/105: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 105.0/105: 100% focus double_tap
0:01.468 trickshots G trueshot Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus
0:01.468 cds D potion Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.468 trickshots J multishot Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.376 trickshots H aimed_shot Fluffy_Pillow 96.3/105: 92% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.283 trickshots J multishot Fluffy_Pillow 71.9/105: 69% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.189 trickshots H aimed_shot enemy2 63.2/105: 60% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.096 trickshots J multishot Fluffy_Pillow 39.5/105: 38% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.001 trickshots I rapid_fire Fluffy_Pillow 30.8/105: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.415 trickshots J multishot Fluffy_Pillow 56.4/105: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.322 trickshots H aimed_shot enemy3 47.7/105: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.228 trickshots J multishot Fluffy_Pillow 24.0/105: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.134 trickshots M steady_shot Fluffy_Pillow 15.3/105: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.191 trickshots H aimed_shot Fluffy_Pillow 43.5/105: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.096 trickshots M steady_shot Fluffy_Pillow 19.8/105: 19% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.153 trickshots E steady_shot Fluffy_Pillow 48.0/105: 46% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.211 trickshots J multishot Fluffy_Pillow 76.2/105: 73% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.116 trickshots H aimed_shot enemy2 67.4/105: 64% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.022 trickshots J multishot Fluffy_Pillow 78.7/105: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.928 trickshots H aimed_shot enemy3 68.1/105: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.437 trickshots J multishot Fluffy_Pillow 45.7/105: 43% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.345 trickshots I rapid_fire Fluffy_Pillow 33.2/105: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.815 trickshots J multishot Fluffy_Pillow 52.4/105: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.721 trickshots H aimed_shot Fluffy_Pillow 39.9/105: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.231 trickshots M steady_shot Fluffy_Pillow 17.5/105: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.285 trickshots E steady_shot Fluffy_Pillow 36.2/105: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.343 trickshots J multishot Fluffy_Pillow 55.0/105: 52% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:26.249 trickshots H aimed_shot enemy2 42.6/105: 41% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:27.155 trickshots J multishot Fluffy_Pillow 50.1/105: 48% focus bloodlust, precise_shots(2), steady_focus
0:28.061 trickshots M steady_shot Fluffy_Pillow 37.6/105: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.118 trickshots J multishot Fluffy_Pillow 56.4/105: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.026 trickshots H aimed_shot enemy3 44.0/105: 42% focus bloodlust, steady_focus, trick_shots
0:31.534 trickshots J multishot Fluffy_Pillow 21.5/105: 20% focus bloodlust, precise_shots, steady_focus
0:32.440 trickshots M steady_shot Fluffy_Pillow 9.0/105: 9% focus bloodlust, steady_focus, trick_shots
0:33.497 trickshots M steady_shot Fluffy_Pillow 27.8/105: 26% focus bloodlust, steady_focus, trick_shots
0:34.555 trickshots H aimed_shot Fluffy_Pillow 46.6/105: 44% focus bloodlust, steady_focus, trick_shots
0:36.063 trickshots J multishot Fluffy_Pillow 24.1/105: 23% focus bloodlust, precise_shots, steady_focus
0:36.971 trickshots M steady_shot Fluffy_Pillow 11.7/105: 11% focus bloodlust, steady_focus, trick_shots
0:38.027 trickshots M steady_shot Fluffy_Pillow 30.4/105: 29% focus bloodlust, steady_focus, trick_shots
0:39.083 trickshots M steady_shot Fluffy_Pillow 49.2/105: 47% focus bloodlust, steady_focus, trick_shots
0:40.140 trickshots I rapid_fire Fluffy_Pillow 68.0/105: 65% focus bloodlust, steady_focus, trick_shots
0:41.563 trickshots J multishot Fluffy_Pillow 85.8/105: 82% focus steady_focus
0:42.739 trickshots H aimed_shot enemy2 73.3/105: 70% focus steady_focus, trick_shots
0:44.696 trickshots J multishot Fluffy_Pillow 50.8/105: 48% focus precise_shots(2), steady_focus
0:45.874 trickshots M steady_shot Fluffy_Pillow 38.3/105: 36% focus precise_shots, steady_focus, trick_shots
0:47.247 trickshots J multishot Fluffy_Pillow 57.1/105: 54% focus precise_shots, steady_focus, trick_shots
0:48.425 trickshots M steady_shot Fluffy_Pillow 44.6/105: 42% focus steady_focus, trick_shots
0:49.795 trickshots E steady_shot Fluffy_Pillow 63.4/105: 60% focus steady_focus, trick_shots
0:51.168 trickshots F double_tap Fluffy_Pillow 82.2/105: 78% focus steady_focus, trick_shots
0:52.345 trickshots H aimed_shot enemy3 89.7/105: 85% focus double_tap, steady_focus, trick_shots
0:54.305 trickshots J multishot Fluffy_Pillow 67.2/105: 64% focus precise_shots, steady_focus
0:55.483 trickshots M steady_shot Fluffy_Pillow 54.7/105: 52% focus steady_focus, trick_shots
0:56.855 trickshots L multishot Fluffy_Pillow 73.5/105: 70% focus steady_focus, trick_shots
0:58.033 trickshots L multishot Fluffy_Pillow 61.0/105: 58% focus steady_focus, trick_shots
0:59.211 trickshots M steady_shot Fluffy_Pillow 48.6/105: 46% focus steady_focus, trick_shots
1:00.585 trickshots H aimed_shot Fluffy_Pillow 67.4/105: 64% focus steady_focus, trick_shots
1:02.544 trickshots J multishot Fluffy_Pillow 44.9/105: 43% focus lock_and_load, precise_shots, steady_focus
1:03.720 trickshots H aimed_shot enemy2 32.4/105: 31% focus lock_and_load, steady_focus, trick_shots
1:04.897 trickshots J multishot Fluffy_Pillow 39.9/105: 38% focus precise_shots(2), steady_focus
1:06.074 trickshots I rapid_fire Fluffy_Pillow 27.4/105: 26% focus precise_shots, steady_focus, trick_shots
1:07.889 trickshots J multishot Fluffy_Pillow 45.3/105: 43% focus precise_shots
1:09.149 trickshots M steady_shot Fluffy_Pillow 32.8/105: 31% focus trick_shots
1:10.619 trickshots E steady_shot Fluffy_Pillow 51.6/105: 49% focus trick_shots
1:12.086 trickshots H aimed_shot enemy3 70.4/105: 67% focus steady_focus, trick_shots
1:14.047 trickshots J multishot Fluffy_Pillow 47.9/105: 46% focus precise_shots, steady_focus
1:15.226 trickshots H aimed_shot Fluffy_Pillow 35.5/105: 34% focus steady_focus, trick_shots
1:17.185 trickshots M steady_shot Fluffy_Pillow 13.0/105: 12% focus precise_shots, steady_focus
1:18.556 trickshots J multishot Fluffy_Pillow 31.8/105: 30% focus precise_shots, steady_focus
1:19.734 trickshots M steady_shot Fluffy_Pillow 19.3/105: 18% focus steady_focus, trick_shots
1:21.107 trickshots M steady_shot Fluffy_Pillow 38.1/105: 36% focus steady_focus, trick_shots
1:22.480 trickshots L multishot Fluffy_Pillow 56.8/105: 54% focus steady_focus, trick_shots
1:23.657 trickshots H aimed_shot enemy2 44.4/105: 42% focus steady_focus, trick_shots
1:25.617 trickshots J multishot Fluffy_Pillow 21.9/105: 21% focus precise_shots(2), steady_focus
1:26.794 trickshots I rapid_fire Fluffy_Pillow 9.4/105: 9% focus precise_shots, steady_focus, trick_shots
1:28.595 trickshots J multishot Fluffy_Pillow 27.9/105: 27% focus lock_and_load, precise_shots, steady_focus
1:29.769 trickshots H aimed_shot enemy3 15.4/105: 15% focus lock_and_load, steady_focus, trick_shots
1:30.948 default 9 use_items Fluffy_Pillow 23.0/105: 22% focus precise_shots, steady_focus
1:30.948 trickshots J multishot Fluffy_Pillow 23.0/105: 22% focus precise_shots, steady_focus
1:32.125 trickshots M steady_shot Fluffy_Pillow 10.5/105: 10% focus steady_focus, trick_shots
1:33.498 trickshots E steady_shot Fluffy_Pillow 29.3/105: 28% focus steady_focus, trick_shots
1:34.873 trickshots H aimed_shot Fluffy_Pillow 48.1/105: 46% focus steady_focus, trick_shots
1:36.833 trickshots J multishot Fluffy_Pillow 25.6/105: 24% focus precise_shots, steady_focus
1:38.010 trickshots M steady_shot Fluffy_Pillow 13.1/105: 12% focus steady_focus, trick_shots
1:39.383 trickshots H aimed_shot enemy2 31.9/105: 30% focus lock_and_load, steady_focus, trick_shots
1:40.560 trickshots J multishot Fluffy_Pillow 39.4/105: 38% focus precise_shots, steady_focus
1:41.737 trickshots M steady_shot Fluffy_Pillow 26.9/105: 26% focus steady_focus, trick_shots
1:43.110 trickshots H aimed_shot enemy3 45.7/105: 44% focus steady_focus, trick_shots
1:45.069 trickshots J multishot Fluffy_Pillow 23.2/105: 22% focus precise_shots(2), steady_focus
1:46.246 trickshots M steady_shot Fluffy_Pillow 10.8/105: 10% focus precise_shots, steady_focus, trick_shots
1:47.618 trickshots E steady_shot Fluffy_Pillow 29.5/105: 28% focus precise_shots, steady_focus, trick_shots
1:48.989 trickshots I rapid_fire Fluffy_Pillow 48.3/105: 46% focus precise_shots, steady_focus, trick_shots
1:50.667 trickshots J multishot Fluffy_Pillow 66.0/105: 63% focus precise_shots, steady_focus
1:51.844 trickshots F double_tap Fluffy_Pillow 53.6/105: 51% focus steady_focus, trick_shots
1:53.021 trickshots H aimed_shot Fluffy_Pillow 61.1/105: 58% focus double_tap, steady_focus, trick_shots
1:54.978 trickshots J multishot Fluffy_Pillow 38.6/105: 37% focus precise_shots(2), steady_focus
1:56.154 trickshots J multishot Fluffy_Pillow 26.1/105: 25% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:57.331 trickshots H aimed_shot enemy2 13.6/105: 13% focus lock_and_load, steady_focus, trick_shots
1:58.512 trickshots J multishot Fluffy_Pillow 21.2/105: 20% focus precise_shots, steady_focus
1:59.689 trickshots M steady_shot Fluffy_Pillow 8.7/105: 8% focus steady_focus, trick_shots
2:01.062 trickshots E steady_shot Fluffy_Pillow 27.5/105: 26% focus steady_focus, trick_shots
2:02.434 trickshots G trueshot Fluffy_Pillow 46.2/105: 44% focus steady_focus, trick_shots
2:02.434 trickshots H aimed_shot enemy3 46.2/105: 44% focus steady_focus, trick_shots, trueshot
2:03.609 trickshots J multishot Fluffy_Pillow 22.5/105: 21% focus precise_shots(2), steady_focus, trueshot
2:04.786 trickshots I rapid_fire Fluffy_Pillow 13.8/105: 13% focus precise_shots, steady_focus, trick_shots, trueshot
2:06.573 trickshots J multishot Fluffy_Pillow 41.9/105: 40% focus precise_shots, steady_focus, trueshot
2:07.752 trickshots M steady_shot Fluffy_Pillow 33.2/105: 32% focus steady_focus, trick_shots, trueshot
2:09.124 trickshots H aimed_shot Fluffy_Pillow 61.4/105: 58% focus steady_focus, trick_shots, trueshot
2:10.302 trickshots J multishot Fluffy_Pillow 37.7/105: 36% focus precise_shots(2), steady_focus, trueshot
2:11.479 trickshots I rapid_fire Fluffy_Pillow 29.0/105: 28% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.229 trickshots J multishot Fluffy_Pillow 56.8/105: 54% focus precise_shots, steady_focus, trueshot
2:14.406 trickshots H aimed_shot enemy2 48.0/105: 46% focus steady_focus, trick_shots, trueshot
2:15.583 trickshots J multishot Fluffy_Pillow 24.3/105: 23% focus precise_shots(2), steady_focus, trueshot
2:16.760 trickshots M steady_shot Fluffy_Pillow 15.6/105: 15% focus precise_shots, steady_focus, trick_shots, trueshot
2:18.133 trickshots E steady_shot Fluffy_Pillow 36.3/105: 35% focus precise_shots, trick_shots
2:19.603 trickshots H aimed_shot enemy3 55.0/105: 52% focus precise_shots, steady_focus, trick_shots
2:21.563 trickshots J multishot Fluffy_Pillow 32.6/105: 31% focus precise_shots(2), steady_focus
2:22.740 trickshots I rapid_fire Fluffy_Pillow 20.1/105: 19% focus precise_shots, steady_focus, trick_shots
2:24.531 trickshots J multishot Fluffy_Pillow 38.5/105: 37% focus precise_shots, steady_focus
2:25.709 trickshots M steady_shot Fluffy_Pillow 26.1/105: 25% focus steady_focus, trick_shots
2:27.081 trickshots H aimed_shot Fluffy_Pillow 44.8/105: 43% focus steady_focus, trick_shots
2:29.041 trickshots J multishot Fluffy_Pillow 22.4/105: 21% focus precise_shots(2), steady_focus
2:30.217 trickshots M steady_shot Fluffy_Pillow 9.9/105: 9% focus precise_shots, steady_focus, trick_shots
2:31.588 trickshots E steady_shot Fluffy_Pillow 28.7/105: 27% focus precise_shots, steady_focus, trick_shots
2:32.959 trickshots M steady_shot Fluffy_Pillow 47.4/105: 45% focus precise_shots, steady_focus, trick_shots
2:34.332 trickshots J multishot Fluffy_Pillow 66.2/105: 63% focus precise_shots, steady_focus, trick_shots
2:35.509 trickshots H aimed_shot enemy2 53.7/105: 51% focus steady_focus, trick_shots
2:37.470 trickshots J multishot Fluffy_Pillow 31.3/105: 30% focus precise_shots, steady_focus
2:38.648 trickshots M steady_shot Fluffy_Pillow 18.8/105: 18% focus steady_focus, trick_shots
2:40.019 trickshots M steady_shot Fluffy_Pillow 37.5/105: 36% focus steady_focus, trick_shots
2:41.390 trickshots H aimed_shot enemy3 56.3/105: 54% focus steady_focus, trick_shots
2:43.350 trickshots J multishot Fluffy_Pillow 33.8/105: 32% focus precise_shots(2), steady_focus
2:44.529 trickshots I rapid_fire Fluffy_Pillow 21.4/105: 20% focus precise_shots, steady_focus, trick_shots
2:46.337 trickshots J multishot Fluffy_Pillow 39.9/105: 38% focus precise_shots, steady_focus
2:47.516 trickshots M steady_shot Fluffy_Pillow 27.5/105: 26% focus steady_focus, trick_shots
2:48.888 trickshots M steady_shot Fluffy_Pillow 46.2/105: 44% focus steady_focus, trick_shots
2:50.261 trickshots H aimed_shot Fluffy_Pillow 65.0/105: 62% focus lock_and_load, steady_focus, trick_shots
2:51.439 trickshots J multishot Fluffy_Pillow 72.5/105: 69% focus precise_shots(2), steady_focus
2:52.616 trickshots F double_tap Fluffy_Pillow 60.1/105: 57% focus precise_shots, steady_focus, trick_shots
2:53.793 trickshots J multishot Fluffy_Pillow 67.6/105: 64% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.969 trickshots H aimed_shot enemy2 55.1/105: 52% focus double_tap, steady_focus, trick_shots
2:56.928 trickshots J multishot Fluffy_Pillow 32.6/105: 31% focus lock_and_load, precise_shots, steady_focus
2:58.106 trickshots H aimed_shot enemy3 20.2/105: 19% focus lock_and_load, steady_focus, trick_shots
2:59.284 trickshots J multishot Fluffy_Pillow 27.7/105: 26% focus precise_shots(2), steady_focus
3:00.461 trickshots M steady_shot Fluffy_Pillow 15.2/105: 14% focus precise_shots, steady_focus, trick_shots
3:01.832 default 9 use_items Fluffy_Pillow 34.0/105: 32% focus precise_shots, steady_focus, trick_shots
3:01.832 trickshots E steady_shot Fluffy_Pillow 34.0/105: 32% focus precise_shots, steady_focus, trick_shots
3:03.204 trickshots J multishot Fluffy_Pillow 52.8/105: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:04.383 trickshots H aimed_shot Fluffy_Pillow 40.3/105: 38% focus lock_and_load, steady_focus, trick_shots
3:05.562 trickshots J multishot Fluffy_Pillow 47.8/105: 46% focus precise_shots(2), steady_focus
3:06.739 trickshots I rapid_fire Fluffy_Pillow 35.4/105: 34% focus precise_shots, steady_focus, trick_shots
3:08.417 trickshots J multishot Fluffy_Pillow 53.1/105: 51% focus precise_shots, steady_focus
3:09.595 trickshots H aimed_shot enemy2 40.6/105: 39% focus steady_focus, trick_shots
3:11.555 trickshots M steady_shot Fluffy_Pillow 18.1/105: 17% focus precise_shots(2), steady_focus
3:12.929 trickshots J multishot Fluffy_Pillow 36.9/105: 35% focus precise_shots(2), steady_focus
3:14.106 trickshots M steady_shot Fluffy_Pillow 24.4/105: 23% focus precise_shots, steady_focus, trick_shots
3:15.479 trickshots E steady_shot Fluffy_Pillow 43.2/105: 41% focus precise_shots, steady_focus, trick_shots
3:16.850 trickshots J multishot Fluffy_Pillow 62.0/105: 59% focus precise_shots, steady_focus, trick_shots
3:18.029 trickshots H aimed_shot enemy3 49.5/105: 47% focus steady_focus, trick_shots
3:19.987 trickshots J multishot Fluffy_Pillow 27.0/105: 26% focus precise_shots, steady_focus
3:21.167 trickshots M steady_shot Fluffy_Pillow 14.6/105: 14% focus steady_focus, trick_shots
3:22.540 trickshots M steady_shot Fluffy_Pillow 33.4/105: 32% focus steady_focus, trick_shots
3:23.913 trickshots M steady_shot Fluffy_Pillow 52.1/105: 50% focus steady_focus, trick_shots
3:25.285 trickshots H aimed_shot Fluffy_Pillow 70.9/105: 68% focus steady_focus, trick_shots
3:27.243 trickshots J multishot Fluffy_Pillow 48.4/105: 46% focus precise_shots, steady_focus
3:28.421 trickshots I rapid_fire Fluffy_Pillow 36.0/105: 34% focus steady_focus, trick_shots
3:30.182 trickshots J multishot Fluffy_Pillow 54.2/105: 52% focus steady_focus
3:31.359 trickshots K kill_shot Fluffy_Pillow 41.7/105: 40% focus steady_focus, trick_shots
3:32.535 trickshots M steady_shot Fluffy_Pillow 39.3/105: 37% focus steady_focus, trick_shots
3:33.907 trickshots L multishot Fluffy_Pillow 58.0/105: 55% focus steady_focus, trick_shots
3:35.084 trickshots H aimed_shot enemy2 45.5/105: 43% focus steady_focus, trick_shots
3:37.043 trickshots J multishot Fluffy_Pillow 23.1/105: 22% focus precise_shots, steady_focus
3:38.220 trickshots M steady_shot Fluffy_Pillow 10.6/105: 10% focus steady_focus, trick_shots
3:39.590 trickshots E steady_shot Fluffy_Pillow 29.1/105: 28% focus trick_shots
3:41.058 trickshots M steady_shot Fluffy_Pillow 47.8/105: 46% focus steady_focus, trick_shots
3:42.430 trickshots K kill_shot Fluffy_Pillow 66.6/105: 63% focus steady_focus, trick_shots
3:43.609 trickshots L multishot Fluffy_Pillow 64.1/105: 61% focus steady_focus, trick_shots
3:44.786 trickshots H aimed_shot enemy3 51.7/105: 49% focus steady_focus, trick_shots
3:46.745 trickshots J multishot Fluffy_Pillow 29.2/105: 28% focus precise_shots(2), steady_focus
3:47.922 trickshots M steady_shot Fluffy_Pillow 16.7/105: 16% focus precise_shots, steady_focus, trick_shots
3:49.294 trickshots I rapid_fire Fluffy_Pillow 35.5/105: 34% focus precise_shots, steady_focus, trick_shots
3:51.042 trickshots J multishot Fluffy_Pillow 53.7/105: 51% focus precise_shots, steady_focus
3:52.221 trickshots K kill_shot Fluffy_Pillow 41.2/105: 39% focus steady_focus, trick_shots
3:53.608 trickshots F double_tap Fluffy_Pillow 40.1/105: 38% focus steady_focus, trick_shots
3:54.786 trickshots H aimed_shot Fluffy_Pillow 47.6/105: 45% focus double_tap, steady_focus, trick_shots
3:56.744 trickshots J multishot Fluffy_Pillow 24.8/105: 24% focus precise_shots
3:58.004 trickshots M steady_shot Fluffy_Pillow 12.4/105: 12% focus trick_shots
3:59.472 trickshots E steady_shot Fluffy_Pillow 31.1/105: 30% focus trick_shots
4:00.939 trickshots M steady_shot Fluffy_Pillow 49.9/105: 48% focus steady_focus, trick_shots
4:02.312 trickshots G trueshot Fluffy_Pillow 68.7/105: 65% focus lock_and_load, steady_focus, trick_shots
4:02.434 trickshots H aimed_shot enemy2 69.4/105: 66% focus lock_and_load, steady_focus, trick_shots, trueshot
4:03.612 trickshots J multishot Fluffy_Pillow 80.7/105: 77% focus precise_shots, steady_focus, trueshot
4:04.789 trickshots H aimed_shot enemy3 72.0/105: 69% focus steady_focus, trick_shots, trueshot
4:05.966 trickshots J multishot Fluffy_Pillow 48.3/105: 46% focus precise_shots, steady_focus, trueshot
4:07.144 trickshots H aimed_shot Fluffy_Pillow 39.6/105: 38% focus steady_focus, trick_shots, trueshot
4:08.323 trickshots K kill_shot Fluffy_Pillow 15.9/105: 15% focus precise_shots(2), steady_focus, trueshot
4:09.501 trickshots M steady_shot Fluffy_Pillow 17.2/105: 16% focus precise_shots(2), steady_focus, trueshot
4:10.874 trickshots J multishot Fluffy_Pillow 45.4/105: 43% focus precise_shots(2), steady_focus, trueshot
4:12.052 trickshots H aimed_shot enemy2 36.7/105: 35% focus precise_shots, steady_focus, trick_shots, trueshot
4:13.229 trickshots M steady_shot Fluffy_Pillow 13.0/105: 12% focus precise_shots(2), steady_focus, trueshot
4:14.603 trickshots E steady_shot Fluffy_Pillow 41.1/105: 39% focus precise_shots(2), steady_focus, trueshot

Stats

Level Bonus (60) Race Bonus (gnome) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 3 409 372 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 105 105 0
Spell Power 409 372 0
Crit 22.66% 22.66% 443
Haste 19.49% 19.49% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="gnome"
source=default
spec=marksmanship
level=60
race=gnome
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

human : 7041 dps, 3188 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7040.6 7040.6 13.7 / 0.195% 815.4 / 11.6% 699.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.8 Focus 0.00% 46.6 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
human 7041
Aimed Shot 2349 (2615) 33.4% (37.1%) 46.6 6.41sec 16808 10640 Direct 139.6 (155.0) 4097 8180 5040 23.1% (23.1%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.58 139.59 0.00 0.00 1.5798 0.0000 703551.93 1004953.58 29.99% 10639.78 10639.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.91% 107.36 74 143 4097.01 2538 8983 4098.25 3795 4484 439838 628265 29.99%
crit 23.09% 32.24 15 55 8180.44 5076 17966 8181.59 6382 10106 263714 376689 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.79
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.4 4185 8373 5152 23.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.42 0.00 0.00 0.0000 0.0000 79418.55 113441.46 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.99% 11.87 3 18 4184.88 2538 8983 4204.36 2922 5342 49675 70956 29.99%
crit 23.01% 3.55 0 9 8373.00 5076 17966 8250.17 0 16949 29743 42486 29.24%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 114.1 2.64sec 979 433 Direct 113.8 799 1597 981 22.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.06 113.79 0.00 0.00 2.2599 0.0000 111670.04 159509.49 29.99% 433.24 433.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 87.75 62 115 798.62 776 915 798.48 787 813 70083 100107 29.99%
crit 22.88% 26.03 10 44 1597.34 1552 1831 1597.03 1561 1647 41587 59403 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.75sec 11066 0 Direct 3.7 9057 18103 11116 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41245.66 41245.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 2.87 0 4 9056.63 8944 9480 8996.14 0 9480 25977 25977 0.00%
crit 22.72% 0.84 0 3 18103.05 17888 18961 11160.30 0 18961 15269 15269 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.07sec 543 0 Direct 21.9 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11881.44 11881.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 16.88 6 32 442.02 436 462 442.03 436 453 7462 7462 0.00%
crit 22.84% 5.00 0 14 884.25 871 924 879.22 0 924 4419 4419 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.36sec 5382 4521 Direct 4.7 4212 9515 5428 22.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.69 0.00 0.00 1.1905 0.0000 25435.90 36332.64 29.99% 4521.13 4521.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 3.62 0 7 4211.73 4087 4822 4185.34 0 4822 15253 21787 29.86%
crit 22.80% 1.07 0 5 9515.22 9196 10849 6553.35 0 10849 10183 14545 20.67%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.73
  • if_expr:buff.dead_eye.down
Master Marksman 319 4.5% 198.5 1.49sec 481 0 Periodic 330.9 289 0 289 0.0% 73.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 198.54 0.00 330.93 330.93 0.0000 2.0000 95591.67 95591.67 0.00% 144.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 330.93 241 421 288.98 37 2040 288.75 225 351 95592 95592 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1600 22.7% 82.3 3.65sec 5826 5128 Direct 246.3 1582 3167 1947 23.0%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.28 246.27 0.00 0.00 1.1363 0.0000 479385.78 684754.64 29.99% 5127.50 5127.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.01% 189.65 135 239 1582.12 958 1978 1581.69 1474 1686 300079 428633 29.99%
crit 22.99% 56.62 31 91 3166.63 1916 3955 3166.43 2827 3449 179306 256121 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.88
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 680 9.7% 16.0 18.82sec 12739 7315 Periodic 341.8 485 969 596 22.9% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 114.26 341.76 1.7417 0.2085 203689.11 290949.53 29.99% 7314.58 7314.58
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.09% 263.46 184 365 484.99 353 834 484.98 467 503 127783 182525 29.99%
crit 22.91% 78.30 42 118 969.21 707 1667 969.20 854 1115 75906 108425 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.99
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 787 11.2% 0.0 0.00sec 0 0 Direct 46.5 496 990 609 23.0%
Periodic 351.6 480 960 590 23.0% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.47 351.63 351.63 0.0000 2.2136 235933.53 235933.53 0.00% 303.11 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 35.80 23 50 495.54 482 568 495.52 487 504 17739 17739 0.00%
crit 22.96% 10.67 3 22 990.42 963 1136 990.27 963 1044 10569 10569 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.96% 270.60 194 353 479.87 0 568 479.77 469 491 129858 129858 0.00%
crit 23.04% 81.03 50 128 959.67 2 1136 959.42 905 994 77768 77768 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.0 6.68sec 299 0 Direct 44.0 243 485 299 23.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.98 43.98 0.00 0.00 0.0000 0.0000 13131.88 13131.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.93% 33.83 16 54 242.64 240 254 242.63 240 247 8210 8210 0.00%
crit 23.07% 10.14 2 19 485.20 479 508 485.20 479 504 4922 4922 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 69.2 4.31sec 1564 1165 Direct 70.1 1256 2511 1545 23.0%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.24 70.11 0.00 0.00 1.3428 0.0000 108305.04 154702.92 29.99% 1164.90 1164.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.01% 53.99 37 74 1256.16 1226 1447 1255.87 1236 1283 67824 96879 29.99%
crit 22.99% 16.12 6 31 2511.17 2452 2893 2510.35 2452 2610 40481 57823 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.51
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:54.00
Simple Action Stats Execute Interval
human
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9747 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.58sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.68%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.9sec 30.1sec 1.9sec 5.52% 18.54% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 224.2s
  • trigger_min/max:1.8s / 224.2s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:human
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.7 7.3sec 6.4sec 2.7sec 37.06% 81.02% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.0s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:32.08%
  • precise_shots_2:4.98%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.7 56.1sec 11.9sec 49.8sec 95.23% 0.00% 19.7 (19.7) 4.8

Buff Details

  • buff initial source:human
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 329.9s
  • trigger_min/max:3.0s / 32.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 327.6s

Stack Uptimes

  • steady_focus_1:95.23%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.9 4.7sec 3.6sec 4.2sec 89.77% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:human
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:human
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:human
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:human
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:human
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.8s 48.0s 241.2s
double_tap_rapid_fire 0.4 0.0 4.0 89.4s 58.8s 239.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.11% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7280.0022.6692.8640.2116.536
Aimed Shot1.1930.0016.8589.6072.45219.206
Kill Shot3.5580.00320.28412.1180.13726.903
Trueshot0.7330.0012.6441.2200.0004.207
Rapid Fire2.7910.00122.35835.95613.99760.013

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
human
steady_shot Focus 70.24 682.32 23.11% 9.71 20.03 2.85%
rapid_fire Focus 114.29 114.23 3.87% 1.00 0.06 0.05%
focus_regen Focus 580.61 1959.94 66.39% 3.38 10.78 0.55%
Trueshot Focus 117.59 195.52 6.62% 1.66 1.07 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.85 10.06 31.9 36.4 0.7 99.0
Usage Type Count Total Avg RPE APR
human
aimed_shot Focus 46.6 1322.5 28.4 28.4 592.0
kill_shot Focus 4.7 47.2 10.0 10.0 538.4
multishot Focus 82.3 1645.8 20.0 20.0 291.3

Statistics & Data Analysis

Fight Length
human Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
human Damage Per Second
Count 920
Mean 7040.63
Minimum 6362.49
Maximum 7782.42
Spread ( max - min ) 1419.93
Range [ ( max - min ) / 2 * 100% ] 10.08%
Standard Deviation 212.6481
5th Percentile 6716.46
95th Percentile 7417.95
( 95th Percentile - 5th Percentile ) 701.50
Mean Distribution
Standard Deviation 7.0108
95.00% Confidence Interval ( 7026.89 - 7054.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3505
0.1 Scale Factor Error with Delta=300 387
0.05 Scale Factor Error with Delta=300 1545
0.01 Scale Factor Error with Delta=300 38602
Priority Target DPS
human Priority Target Damage Per Second
Count 920
Mean 3187.88
Minimum 2884.69
Maximum 3573.07
Spread ( max - min ) 688.38
Range [ ( max - min ) / 2 * 100% ] 10.80%
Standard Deviation 114.0461
5th Percentile 3008.28
95th Percentile 3389.19
( 95th Percentile - 5th Percentile ) 380.90
Mean Distribution
Standard Deviation 3.7600
95.00% Confidence Interval ( 3180.51 - 3195.25 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4917
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 445
0.01 Scale Factor Error with Delta=300 11104
DPS(e)
human Damage Per Second (Effective)
Count 920
Mean 7040.63
Minimum 6362.49
Maximum 7782.42
Spread ( max - min ) 1419.93
Range [ ( max - min ) / 2 * 100% ] 10.08%
Damage
human Damage
Count 920
Mean 2109240.54
Minimum 1613478.89
Maximum 2639412.68
Spread ( max - min ) 1025933.79
Range [ ( max - min ) / 2 * 100% ] 24.32%
DTPS
human Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
human Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
human Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
human Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
human Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
human Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
humanTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
human Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.51 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.79 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.88 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.73 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.41 multishot,if=focus>cost+action.aimed_shot.cost
M 54.00 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJHJIJHMEJHMJMMJHJIJMHMJMEJHJMJHJHMEFJHJIJHJMEMJHJMMJHJHJIJMEHJM9MLMLHJMIJMEHJMJFLMHJMEIGJHJHJIJMEHJHJIJMHJMEMJHJMMJHJIJMMHJMFJHJME9HJIJMHJMELMLHJMMIJHJKMMLMHJMKMJIJHJKFMEJHJKMGMHJIJHJKIJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask human 100.0/100: 100% focus
Pre precombat 1 augmentation human 100.0/100: 100% focus
Pre precombat 2 food human 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.478 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.478 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.478 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.390 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.304 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.217 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.129 trickshots J multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.042 trickshots H aimed_shot enemy3 60.8/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.955 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.870 trickshots I rapid_fire Fluffy_Pillow 28.5/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.260 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus bloodlust, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.174 trickshots H aimed_shot Fluffy_Pillow 48.0/100: 48% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.085 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:11.999 trickshots H aimed_shot enemy2 50.6/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.913 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.826 trickshots I rapid_fire Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.307 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.220 trickshots H aimed_shot enemy3 37.8/100: 38% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.131 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus bloodlust, precise_shots, potion_of_spectral_agility
0:18.268 trickshots E steady_shot Fluffy_Pillow 29.8/100: 30% focus bloodlust, precise_shots, potion_of_spectral_agility
0:19.406 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.319 trickshots H aimed_shot Fluffy_Pillow 36.2/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.839 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.904 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.816 trickshots M steady_shot Fluffy_Pillow 20.0/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.881 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.946 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.857 trickshots H aimed_shot enemy2 45.1/100: 45% focus bloodlust, steady_focus, trick_shots
0:28.378 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:29.289 trickshots I rapid_fire Fluffy_Pillow 10.2/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.793 trickshots J multishot Fluffy_Pillow 29.6/100: 30% focus bloodlust, precise_shots, steady_focus
0:31.706 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, steady_focus, trick_shots
0:32.771 trickshots H aimed_shot enemy3 35.9/100: 36% focus bloodlust, steady_focus, trick_shots
0:34.290 trickshots M steady_shot Fluffy_Pillow 13.5/100: 13% focus bloodlust, precise_shots(2), steady_focus
0:35.356 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:36.268 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.333 trickshots E steady_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.398 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.311 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, steady_focus, trick_shots
0:40.830 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:41.743 trickshots M steady_shot Fluffy_Pillow 8.6/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:43.125 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:44.311 trickshots H aimed_shot enemy2 14.9/100: 15% focus lock_and_load, steady_focus, trick_shots
0:45.497 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus lock_and_load, precise_shots, steady_focus
0:46.682 trickshots H aimed_shot enemy3 9.9/100: 10% focus lock_and_load, steady_focus, trick_shots
0:47.869 trickshots M steady_shot Fluffy_Pillow 17.5/100: 17% focus lock_and_load, precise_shots(2), steady_focus
0:49.252 trickshots E steady_shot Fluffy_Pillow 36.2/100: 36% focus lock_and_load, precise_shots(2), steady_focus
0:50.634 trickshots F double_tap Fluffy_Pillow 55.0/100: 55% focus lock_and_load, precise_shots(2), steady_focus
0:51.818 trickshots J multishot Fluffy_Pillow 62.5/100: 63% focus double_tap, lock_and_load, precise_shots(2), steady_focus
0:53.003 trickshots H aimed_shot Fluffy_Pillow 50.0/100: 50% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:54.188 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots(2), steady_focus
0:55.374 trickshots I rapid_fire Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trick_shots
0:57.309 trickshots J multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus
0:58.496 trickshots H aimed_shot enemy2 51.9/100: 52% focus steady_focus, trick_shots
1:00.469 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots(2), steady_focus
1:01.655 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
1:03.039 trickshots E steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
1:04.421 trickshots M steady_shot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus, trick_shots
1:05.802 trickshots J multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus, trick_shots
1:06.987 trickshots H aimed_shot enemy3 60.8/100: 61% focus steady_focus, trick_shots
1:08.959 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus
1:10.144 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
1:11.527 trickshots M steady_shot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus, trick_shots
1:12.908 trickshots J multishot Fluffy_Pillow 63.4/100: 63% focus precise_shots, steady_focus, trick_shots
1:14.093 trickshots H aimed_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:16.066 trickshots J multishot Fluffy_Pillow 28.5/100: 28% focus lock_and_load, precise_shots, steady_focus
1:17.252 trickshots H aimed_shot enemy2 16.0/100: 16% focus lock_and_load, steady_focus, trick_shots
1:18.437 trickshots J multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus
1:19.625 trickshots I rapid_fire Fluffy_Pillow 11.1/100: 11% focus steady_focus, trick_shots
1:21.378 trickshots J multishot Fluffy_Pillow 29.2/100: 29% focus steady_focus
1:22.565 trickshots M steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
1:23.947 trickshots E steady_shot Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
1:25.331 trickshots H aimed_shot enemy3 54.3/100: 54% focus steady_focus, trick_shots
1:27.484 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
1:28.670 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
1:30.053 default 9 use_items Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
1:30.053 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
1:31.436 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
1:32.621 trickshots M steady_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
1:34.003 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
1:35.188 trickshots H aimed_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
1:37.161 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots(2), steady_focus
1:38.347 trickshots M steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
1:39.729 trickshots I rapid_fire Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots
1:41.542 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
1:42.728 trickshots M steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
1:44.111 trickshots E steady_shot Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
1:45.493 trickshots H aimed_shot enemy2 79.3/100: 79% focus steady_focus, trick_shots
1:47.466 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots(2), steady_focus
1:48.653 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots
1:50.038 trickshots J multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus, trick_shots
1:51.225 trickshots F double_tap Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
1:52.411 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus double_tap, steady_focus, trick_shots
1:53.596 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots
1:54.979 trickshots H aimed_shot enemy3 64.5/100: 65% focus double_tap, steady_focus, trick_shots
1:56.951 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus
1:58.137 trickshots M steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
1:59.519 trickshots E steady_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
2:00.901 trickshots I rapid_fire Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
2:02.730 trickshots G trueshot Fluffy_Pillow 85.5/100: 86% focus steady_focus
2:02.730 trickshots J multishot Fluffy_Pillow 85.5/100: 86% focus steady_focus, trueshot
2:03.916 trickshots H aimed_shot Fluffy_Pillow 76.8/100: 77% focus steady_focus, trick_shots, trueshot
2:05.101 trickshots J multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trueshot
2:06.285 trickshots H aimed_shot enemy2 44.4/100: 44% focus steady_focus, trick_shots, trueshot
2:07.472 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus, trueshot
2:08.658 trickshots I rapid_fire Fluffy_Pillow 12.0/100: 12% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.562 trickshots J multishot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trueshot
2:11.748 trickshots M steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots, trueshot
2:13.131 trickshots E steady_shot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots, trueshot
2:14.515 trickshots H aimed_shot enemy3 89.8/100: 90% focus steady_focus, trick_shots, trueshot
2:15.700 trickshots J multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trueshot
2:16.886 trickshots H aimed_shot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots, trueshot
2:18.072 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), steady_focus
2:19.257 trickshots I rapid_fire Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus, trick_shots
2:20.978 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
2:22.165 trickshots M steady_shot Fluffy_Pillow 25.5/100: 26% focus steady_focus, trick_shots
2:23.548 trickshots H aimed_shot enemy2 44.3/100: 44% focus steady_focus, trick_shots
2:25.520 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
2:26.704 trickshots M steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
2:28.087 trickshots E steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
2:29.469 trickshots M steady_shot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
2:30.850 trickshots J multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
2:32.036 trickshots H aimed_shot enemy3 53.2/100: 53% focus steady_focus, trick_shots
2:34.009 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
2:35.193 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
2:36.575 trickshots M steady_shot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, trick_shots
2:37.958 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
2:39.145 trickshots H aimed_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
2:41.118 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots, steady_focus
2:42.303 trickshots I rapid_fire Fluffy_Pillow 8.4/100: 8% focus steady_focus, trick_shots
2:44.105 trickshots J multishot Fluffy_Pillow 26.8/100: 27% focus steady_focus
2:45.291 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
2:46.674 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
2:48.058 trickshots H aimed_shot enemy2 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots
2:49.243 trickshots J multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots(2), steady_focus
2:50.427 trickshots M steady_shot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
2:51.811 trickshots F double_tap Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus, trick_shots
2:52.999 trickshots J multishot Fluffy_Pillow 73.3/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.183 trickshots H aimed_shot enemy3 60.8/100: 61% focus double_tap, steady_focus, trick_shots
2:56.155 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
2:57.341 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
2:58.723 trickshots E steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:00.107 default 9 use_items Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:00.107 trickshots H aimed_shot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:02.081 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
3:03.266 trickshots I rapid_fire Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus, trick_shots
3:05.020 trickshots J multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
3:06.204 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:07.586 trickshots H aimed_shot enemy2 52.9/100: 53% focus steady_focus, trick_shots
3:09.558 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
3:10.742 trickshots M steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
3:12.124 trickshots E steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
3:13.505 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
3:14.691 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
3:16.073 trickshots L multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
3:17.257 trickshots H aimed_shot enemy3 49.3/100: 49% focus steady_focus, trick_shots
3:19.232 trickshots J multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus
3:20.418 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
3:21.801 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
3:23.185 trickshots I rapid_fire Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
3:25.013 trickshots J multishot Fluffy_Pillow 70.6/100: 71% focus steady_focus
3:26.199 trickshots H aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:28.173 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
3:29.357 trickshots K kill_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
3:30.543 trickshots M steady_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
3:31.923 trickshots M steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
3:33.306 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
3:34.492 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:35.874 trickshots H aimed_shot enemy2 64.5/100: 65% focus steady_focus, trick_shots
3:37.847 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus
3:39.033 trickshots M steady_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
3:40.414 trickshots K kill_shot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
3:41.599 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:42.982 trickshots J multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
3:44.168 trickshots I rapid_fire Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
3:45.959 trickshots J multishot Fluffy_Pillow 70.5/100: 71% focus steady_focus
3:47.145 trickshots H aimed_shot enemy3 58.1/100: 58% focus steady_focus, trick_shots
3:49.116 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2)
3:50.385 trickshots K kill_shot Fluffy_Pillow 22.8/100: 23% focus precise_shots, trick_shots
3:51.682 trickshots F double_tap Fluffy_Pillow 20.5/100: 20% focus precise_shots, trick_shots
3:53.080 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus double_tap, precise_shots, trick_shots
3:54.558 trickshots E steady_shot Fluffy_Pillow 47.5/100: 48% focus double_tap, precise_shots, trick_shots
3:56.036 trickshots J multishot Fluffy_Pillow 66.3/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
3:57.221 trickshots H aimed_shot Fluffy_Pillow 53.8/100: 54% focus double_tap, steady_focus, trick_shots
3:59.195 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus
4:00.380 trickshots K kill_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
4:01.599 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
4:02.981 trickshots G trueshot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
4:02.981 trickshots M steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.365 trickshots H aimed_shot enemy2 63.6/100: 64% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.551 trickshots J multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus, trueshot
4:06.736 trickshots I rapid_fire Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.687 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trueshot
4:09.871 trickshots H aimed_shot enemy3 53.0/100: 53% focus steady_focus, trick_shots, trueshot
4:11.057 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, trueshot
4:12.325 trickshots K kill_shot Fluffy_Pillow 20.6/100: 21% focus trick_shots, trueshot
4:13.593 trickshots I rapid_fire Fluffy_Pillow 21.8/100: 22% focus trick_shots, trueshot
4:15.471 trickshots J multishot Fluffy_Pillow 47.6/100: 48% focus trueshot

Stats

Level Bonus (60) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.91% 22.91% 452
Haste 18.67% 18.67% 616
Versatility 3.72% 3.72% 149
Attack Power 1485 1300 0
Mastery 14.18% 14.18% 514
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="human"
source=default
spec=marksmanship
level=60
race=human
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

kul_tiran : 7036 dps, 3182 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7036.2 7036.2 13.8 / 0.196% 848.5 / 12.1% 701.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
kul_tiran 7036
Aimed Shot 2354 (2618) 33.4% (37.2%) 46.5 6.44sec 16840 10637 Direct 139.4 (154.7) 4117 8212 5055 22.9% (22.9%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.53 139.39 0.00 0.00 1.5832 0.0000 704568.13 1006405.12 29.99% 10636.99 10636.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 107.47 73 149 4117.16 2550 9026 4119.24 3821 4366 442586 632191 29.99%
crit 22.90% 31.91 15 56 8211.59 5100 18053 8214.04 6770 10775 261982 374215 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.72
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 265 3.7% 0.0 0.00sec 0 0 Direct 15.3 4203 8385 5143 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.35 0.00 0.00 0.0000 0.0000 78962.97 112790.70 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 11.89 4 20 4203.41 2550 9026 4223.06 3277 5752 49986 71400 29.99%
crit 22.54% 3.46 0 9 8384.63 5100 18053 8185.11 0 18053 28977 41390 29.18%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.5 2.66sec 985 435 Direct 113.2 805 1610 987 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.46 113.20 0.00 0.00 2.2667 0.0000 111761.92 159640.73 29.99% 434.58 434.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 87.53 62 112 804.64 782 923 804.55 792 817 70431 100603 29.99%
crit 22.68% 25.68 12 45 1609.51 1564 1845 1609.20 1572 1678 41331 59038 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.0% 3.7 90.77sec 11143 0 Direct 3.7 9123 18246 11163 22.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41460.08 41460.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 2.88 0 4 9123.37 9024 9565 9072.15 0 9565 26269 26269 0.00%
crit 22.43% 0.83 0 3 18246.13 18047 19130 11303.37 0 19130 15191 15191 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.8 13.39sec 548 0 Direct 21.8 446 892 548 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.77 21.77 0.00 0.00 0.0000 0.0000 11925.80 11925.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 16.79 7 31 445.89 440 466 445.89 440 454 7487 7487 0.00%
crit 22.86% 4.98 0 12 891.93 879 932 885.19 0 932 4438 4438 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.47sec 5358 4489 Direct 4.7 4231 9536 5392 22.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.66 0.00 0.00 1.1938 0.0000 25149.45 35923.47 29.99% 4488.57 4488.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.99% 3.63 0 7 4231.09 4106 4845 4203.86 0 4845 15375 21961 29.86%
crit 22.01% 1.02 0 5 9535.55 9239 10901 6412.91 0 10901 9775 13962 20.21%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 315 4.5% 195.6 1.52sec 482 0 Periodic 327.4 288 0 288 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.59 0.00 327.40 327.40 0.0000 2.0000 94309.80 94309.80 0.00% 144.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.40 232 422 288.06 37 2127 288.10 220 358 94310 94310 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1595 22.7% 82.0 3.64sec 5826 5113 Direct 245.5 1590 3180 1946 22.4%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 245.51 0.00 0.00 1.1394 0.0000 477862.85 682579.29 29.99% 5112.64 5112.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 190.47 134 239 1589.77 962 1987 1589.37 1469 1687 302841 432579 29.99%
crit 22.42% 55.04 23 80 3179.67 1925 3974 3179.09 2850 3460 175021 250001 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.38
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 685 9.7% 16.1 18.58sec 12787 7320 Periodic 343.3 487 975 598 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 114.84 343.32 1.7469 0.2090 205238.02 293161.99 29.99% 7319.73 7319.73
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 265.50 173 353 487.20 355 838 487.14 467 504 129350 184764 29.99%
crit 22.67% 77.82 44 119 974.79 710 1675 975.15 868 1104 75888 108398 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 785 11.2% 0.0 0.00sec 0 0 Direct 46.4 498 996 611 22.7%
Periodic 350.6 482 964 590 22.5% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.40 350.60 350.60 0.0000 2.2186 235246.70 235246.70 0.00% 302.44 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 35.86 21 53 497.81 484 571 497.79 488 507 17851 17851 0.00%
crit 22.72% 10.54 1 22 995.75 968 1142 995.50 968 1077 10497 10497 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.50% 271.73 199 356 481.52 0 571 481.42 470 493 130845 130845 0.00%
crit 22.50% 78.87 46 115 964.25 2 1142 964.04 918 998 76054 76054 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.6 6.73sec 300 0 Direct 43.6 245 490 300 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.65 43.65 0.00 0.00 0.0000 0.0000 13114.33 13114.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 33.73 17 53 244.85 242 256 244.84 242 249 8260 8260 0.00%
crit 22.71% 9.91 2 24 489.67 483 512 489.69 483 508 4854 4854 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 5.1% 68.8 4.35sec 1568 1164 Direct 69.7 1262 2524 1548 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.85 69.74 0.00 0.00 1.3472 0.0000 107930.26 154167.59 29.99% 1163.67 1163.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 53.94 34 74 1261.62 1232 1454 1261.37 1243 1285 68051 97204 29.99%
crit 22.66% 15.80 6 29 2523.64 2464 2907 2523.19 2464 2630 39880 56964 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.53
Simple Action Stats Execute Interval
kul_tiran
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.68sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9773 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.80sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.71% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.71%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.3sec 29.5sec 1.9sec 5.50% 18.74% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 269.7s
  • trigger_min/max:1.8s / 269.7s
  • trigger_pct:8.06%
  • duration_min/max:0.0s / 9.3s

Stack Uptimes

  • lock_and_load_1:5.50%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.24% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.4s
  • trigger_min/max:300.0s / 334.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.24%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 36.93% 80.96% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.9s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.6s

Stack Uptimes

  • precise_shots_1:32.00%
  • precise_shots_2:4.94%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.6sec 12.0sec 48.6sec 95.05% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 308.7s
  • trigger_min/max:3.0s / 36.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 307.4s

Stack Uptimes

  • steady_focus_1:95.05%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.6 4.7sec 3.7sec 4.2sec 89.75% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.68%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.5s 48.0s 293.0s
double_tap_rapid_fire 0.4 0.0 4.0 76.2s 58.1s 187.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.49% 0.6s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7580.0012.7092.9200.0057.258
Aimed Shot1.2080.0016.9069.6692.17421.838
Kill Shot3.5580.00121.52911.9560.10529.950
Trueshot0.7390.0012.5511.2470.0003.937
Rapid Fire2.7140.00121.22835.04510.79566.131

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
kul_tiran
steady_shot Focus 69.83 678.23 23.06% 9.71 20.03 2.87%
rapid_fire Focus 114.85 114.73 3.90% 1.00 0.12 0.11%
focus_regen Focus 579.45 1953.37 66.42% 3.37 10.95 0.56%
Trueshot Focus 117.34 194.55 6.62% 1.66 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.2 35.0 0.7 93.8
Usage Type Count Total Avg RPE APR
kul_tiran
aimed_shot Focus 46.5 1318.0 28.3 28.3 594.5
kill_shot Focus 4.7 46.9 10.0 10.0 536.1
multishot Focus 82.0 1641.0 20.0 20.0 291.2

Statistics & Data Analysis

Fight Length
kul_tiran Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
kul_tiran Damage Per Second
Count 920
Mean 7036.21
Minimum 6282.47
Maximum 7788.40
Spread ( max - min ) 1505.94
Range [ ( max - min ) / 2 * 100% ] 10.70%
Standard Deviation 213.6292
5th Percentile 6711.97
95th Percentile 7387.81
( 95th Percentile - 5th Percentile ) 675.83
Mean Distribution
Standard Deviation 7.0431
95.00% Confidence Interval ( 7022.41 - 7050.01 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3542
0.1 Scale Factor Error with Delta=300 390
0.05 Scale Factor Error with Delta=300 1559
0.01 Scale Factor Error with Delta=300 38959
Priority Target DPS
kul_tiran Priority Target Damage Per Second
Count 920
Mean 3182.37
Minimum 2914.63
Maximum 3610.49
Spread ( max - min ) 695.86
Range [ ( max - min ) / 2 * 100% ] 10.93%
Standard Deviation 116.4634
5th Percentile 3009.61
95th Percentile 3400.49
( 95th Percentile - 5th Percentile ) 390.88
Mean Distribution
Standard Deviation 3.8397
95.00% Confidence Interval ( 3174.85 - 3189.90 )
Normalized 95.00% Confidence Interval ( 99.76% - 100.24% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5145
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 464
0.01 Scale Factor Error with Delta=300 11579
DPS(e)
kul_tiran Damage Per Second (Effective)
Count 920
Mean 7036.21
Minimum 6282.47
Maximum 7788.40
Spread ( max - min ) 1505.94
Range [ ( max - min ) / 2 * 100% ] 10.70%
Damage
kul_tiran Damage
Count 920
Mean 2107530.31
Minimum 1587582.46
Maximum 2611420.17
Spread ( max - min ) 1023837.71
Range [ ( max - min ) / 2 * 100% ] 24.29%
DTPS
kul_tiran Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
kul_tiran Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
kul_tiran Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
kul_tiran Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
kul_tiran Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
kul_tiran Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
kul_tiranTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
kul_tiran Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.72 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.38 multishot,if=focus>cost+action.aimed_shot.cost
M 53.53 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJJHMEJMHJMMJMHJIJMLMEHJMFLLHJMEIJHJMMLMLHJMJHJIJMEHJH9JMMLHJMIJMEHJMFJLMHJMEGIJHJHJIJHMEJHJIJMHJMEHJMMJHJIJMMMHFJMLMLHJ9IJMEHJMMJLMHJMHJIJHJKMEMHJMKMJIJHJFKMEHJMMGJHJIJHJKIJM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask kul_tiran 100.0/100: 100% focus
Pre precombat 1 augmentation kul_tiran 100.0/100: 100% focus
Pre precombat 2 food kul_tiran 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.313 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.566 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.480 trickshots H aimed_shot enemy3 47.7/100: 48% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.395 trickshots J multishot Fluffy_Pillow 24.0/100: 24% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.311 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.378 trickshots H aimed_shot Fluffy_Pillow 43.5/100: 43% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.294 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.362 trickshots E steady_shot Fluffy_Pillow 47.9/100: 48% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.430 trickshots J multishot Fluffy_Pillow 76.1/100: 76% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.345 trickshots H aimed_shot enemy2 67.4/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.259 trickshots J multishot Fluffy_Pillow 43.7/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.174 trickshots I rapid_fire Fluffy_Pillow 32.1/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.704 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.621 trickshots H aimed_shot enemy3 39.3/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.146 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.214 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.129 trickshots J multishot Fluffy_Pillow 23.1/100: 23% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.045 trickshots H aimed_shot Fluffy_Pillow 10.7/100: 11% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:24.960 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.028 trickshots E steady_shot Fluffy_Pillow 37.0/100: 37% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.094 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, precise_shots, steady_focus
0:28.009 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus bloodlust, steady_focus, trick_shots
0:29.077 trickshots H aimed_shot enemy2 62.1/100: 62% focus bloodlust, steady_focus, trick_shots
0:30.599 trickshots J multishot Fluffy_Pillow 39.6/100: 40% focus bloodlust, precise_shots(2), steady_focus
0:31.516 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.585 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.654 trickshots J multishot Fluffy_Pillow 64.7/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.569 trickshots M steady_shot Fluffy_Pillow 52.3/100: 52% focus bloodlust, steady_focus, trick_shots
0:35.636 trickshots H aimed_shot enemy3 71.1/100: 71% focus bloodlust, steady_focus, trick_shots
0:37.249 trickshots J multishot Fluffy_Pillow 49.3/100: 49% focus bloodlust, precise_shots, steady_focus
0:38.164 trickshots I rapid_fire Fluffy_Pillow 36.9/100: 37% focus bloodlust, steady_focus, trick_shots
0:39.554 trickshots J multishot Fluffy_Pillow 55.3/100: 55% focus bloodlust, steady_focus
0:40.469 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus bloodlust, steady_focus, trick_shots
0:41.538 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
0:42.726 trickshots M steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
0:44.113 trickshots E steady_shot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
0:45.500 trickshots H aimed_shot Fluffy_Pillow 85.7/100: 86% focus steady_focus, trick_shots
0:47.479 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus
0:48.667 trickshots M steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
0:50.053 trickshots F double_tap Fluffy_Pillow 69.5/100: 69% focus steady_focus, trick_shots
0:51.240 trickshots L multishot Fluffy_Pillow 77.0/100: 77% focus double_tap, steady_focus, trick_shots
0:52.430 trickshots L multishot Fluffy_Pillow 64.5/100: 65% focus double_tap, steady_focus, trick_shots
0:53.618 trickshots H aimed_shot enemy2 52.0/100: 52% focus double_tap, steady_focus, trick_shots
0:55.596 trickshots J multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus
0:56.785 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
0:58.170 trickshots E steady_shot Fluffy_Pillow 35.9/100: 36% focus steady_focus, trick_shots
0:59.555 trickshots I rapid_fire Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
1:01.319 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus steady_focus
1:02.508 trickshots H aimed_shot enemy3 60.3/100: 60% focus steady_focus, trick_shots
1:04.558 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
1:05.747 trickshots M steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
1:07.135 trickshots M steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:08.522 trickshots L multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
1:09.709 trickshots M steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:11.097 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus steady_focus, trick_shots
1:12.284 trickshots H aimed_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
1:14.264 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots(2), steady_focus
1:15.454 trickshots M steady_shot Fluffy_Pillow 22.3/100: 22% focus precise_shots, steady_focus, trick_shots
1:16.842 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:18.030 trickshots H aimed_shot enemy2 28.6/100: 29% focus lock_and_load, steady_focus, trick_shots
1:19.217 trickshots J multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus
1:20.405 trickshots I rapid_fire Fluffy_Pillow 23.6/100: 24% focus steady_focus, trick_shots
1:22.264 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus steady_focus
1:23.451 trickshots M steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
1:24.839 trickshots E steady_shot Fluffy_Pillow 48.1/100: 48% focus trick_shots
1:26.323 trickshots H aimed_shot enemy3 66.9/100: 67% focus lock_and_load, steady_focus, trick_shots
1:27.512 trickshots J multishot Fluffy_Pillow 74.4/100: 74% focus precise_shots, steady_focus
1:28.699 trickshots H aimed_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:30.680 default 9 use_items Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus
1:30.680 trickshots J multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus
1:31.866 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
1:33.250 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:34.638 trickshots L multishot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
1:35.826 trickshots H aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
1:37.806 trickshots J multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus
1:38.995 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
1:40.380 trickshots I rapid_fire Fluffy_Pillow 35.9/100: 36% focus steady_focus, trick_shots
1:42.184 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus steady_focus
1:43.373 trickshots M steady_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots
1:44.759 trickshots E steady_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:46.146 trickshots H aimed_shot enemy3 79.3/100: 79% focus steady_focus, trick_shots
1:48.125 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots(2), steady_focus
1:49.313 trickshots M steady_shot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus, trick_shots
1:50.699 trickshots F double_tap Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, trick_shots
1:51.888 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.078 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus double_tap, steady_focus, trick_shots
1:54.266 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots
1:55.653 trickshots H aimed_shot Fluffy_Pillow 64.5/100: 65% focus double_tap, steady_focus, trick_shots
1:57.631 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus
1:58.821 trickshots M steady_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
2:00.208 trickshots E steady_shot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus, trick_shots
2:01.594 trickshots G trueshot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
2:01.594 trickshots I rapid_fire Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.437 trickshots J multishot Fluffy_Pillow 93.4/100: 93% focus precise_shots, steady_focus, trueshot
2:04.626 trickshots H aimed_shot enemy2 84.7/100: 85% focus steady_focus, trick_shots, trueshot
2:05.815 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots(2), steady_focus, trueshot
2:07.004 trickshots H aimed_shot enemy3 52.3/100: 52% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.193 trickshots J multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus, trueshot
2:09.383 trickshots I rapid_fire Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.256 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trueshot
2:12.444 trickshots H aimed_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots, trueshot
2:13.631 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trueshot
2:15.015 trickshots E steady_shot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trueshot
2:16.402 trickshots J multishot Fluffy_Pillow 71.5/100: 72% focus precise_shots, steady_focus, trueshot
2:17.589 trickshots H aimed_shot enemy2 59.6/100: 60% focus steady_focus, trick_shots
2:19.569 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
2:20.757 trickshots I rapid_fire Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
2:22.637 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
2:23.824 trickshots M steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
2:25.212 trickshots H aimed_shot enemy3 49.9/100: 50% focus steady_focus, trick_shots
2:27.191 trickshots J multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus
2:28.380 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
2:29.766 trickshots E steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
2:31.152 trickshots H aimed_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
2:33.131 trickshots J multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots(2), steady_focus
2:34.320 trickshots M steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots, steady_focus, trick_shots
2:35.706 trickshots M steady_shot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus, trick_shots
2:37.094 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots
2:38.281 trickshots H aimed_shot enemy2 42.6/100: 43% focus steady_focus, trick_shots
2:40.500 trickshots J multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus
2:41.688 trickshots I rapid_fire Fluffy_Pillow 9.2/100: 9% focus steady_focus, trick_shots
2:43.451 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus steady_focus
2:44.640 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
2:46.027 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
2:47.415 trickshots M steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
2:48.801 trickshots H aimed_shot enemy3 71.2/100: 71% focus steady_focus, trick_shots
2:50.780 trickshots F double_tap Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
2:51.968 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus double_tap, precise_shots, steady_focus
2:53.157 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus double_tap, steady_focus, trick_shots
2:54.544 trickshots L multishot Fluffy_Pillow 62.5/100: 63% focus double_tap, steady_focus, trick_shots
2:55.732 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus double_tap, steady_focus, trick_shots
2:57.120 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus double_tap, steady_focus, trick_shots
2:58.309 trickshots H aimed_shot Fluffy_Pillow 56.4/100: 56% focus double_tap, steady_focus, trick_shots
3:00.288 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
3:01.476 default 9 use_items Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:01.476 trickshots I rapid_fire Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:03.566 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots
3:04.838 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus trick_shots
3:06.321 trickshots E steady_shot Fluffy_Pillow 47.5/100: 47% focus trick_shots
3:07.806 trickshots H aimed_shot enemy2 66.2/100: 66% focus steady_focus, trick_shots
3:09.783 trickshots J multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus
3:10.972 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
3:12.360 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
3:13.746 trickshots J multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
3:14.935 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:16.124 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
3:17.509 trickshots H aimed_shot enemy3 62.7/100: 63% focus steady_focus, trick_shots
3:19.489 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus
3:20.679 trickshots M steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
3:22.065 trickshots H aimed_shot Fluffy_Pillow 46.5/100: 46% focus lock_and_load, steady_focus, trick_shots
3:23.254 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots(2), steady_focus
3:24.443 trickshots I rapid_fire Fluffy_Pillow 41.5/100: 42% focus precise_shots, steady_focus, trick_shots
3:26.205 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus
3:27.392 trickshots H aimed_shot enemy2 47.2/100: 47% focus steady_focus, trick_shots
3:29.371 trickshots J multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots
3:30.642 trickshots K kill_shot Fluffy_Pillow 12.0/100: 12% focus trick_shots
3:31.914 trickshots M steady_shot Fluffy_Pillow 9.5/100: 10% focus trick_shots
3:33.397 trickshots E steady_shot Fluffy_Pillow 28.3/100: 28% focus trick_shots
3:34.880 trickshots M steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
3:36.266 trickshots H aimed_shot enemy3 65.8/100: 66% focus steady_focus, trick_shots
3:38.244 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
3:39.434 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
3:40.821 trickshots K kill_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
3:42.009 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
3:43.396 trickshots J multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots
3:44.582 trickshots I rapid_fire Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
3:46.387 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus steady_focus
3:47.576 trickshots H aimed_shot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:49.553 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
3:50.741 trickshots F double_tap Fluffy_Pillow 24.1/100: 24% focus trick_shots
3:52.050 trickshots K kill_shot Fluffy_Pillow 31.8/100: 32% focus double_tap, trick_shots
3:53.322 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus double_tap, trick_shots
3:54.806 trickshots E steady_shot Fluffy_Pillow 48.1/100: 48% focus double_tap, trick_shots
3:56.288 trickshots H aimed_shot enemy2 66.9/100: 67% focus double_tap, steady_focus, trick_shots
3:58.268 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
3:59.457 trickshots M steady_shot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus, trick_shots
4:00.843 trickshots M steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
4:02.228 trickshots G trueshot Fluffy_Pillow 69.5/100: 69% focus precise_shots, steady_focus, trick_shots
4:02.228 trickshots J multishot Fluffy_Pillow 69.5/100: 69% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.416 trickshots H aimed_shot enemy3 60.8/100: 61% focus steady_focus, trick_shots, trueshot
4:04.605 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trueshot
4:05.793 trickshots I rapid_fire Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots, trueshot
4:07.569 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trueshot
4:08.757 trickshots H aimed_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots, trueshot
4:09.946 trickshots J multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trueshot
4:11.134 trickshots K kill_shot Fluffy_Pillow 15.1/100: 15% focus steady_focus, trick_shots, trueshot
4:12.324 trickshots I rapid_fire Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots, trueshot
4:14.175 trickshots J multishot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trueshot
4:15.362 trickshots M steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (kul_tiran) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 4.65% 4.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="kul_tiran"
source=default
spec=marksmanship
level=60
race=kul_tiran
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

lightforged draenei : 7111 dps, 3196 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7110.7 7110.7 13.5 / 0.190% 812.9 / 11.4% 713.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.7 Focus 0.00% 46.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
lightforged draenei 7111
Aimed Shot 2311 (2573) 32.5% (36.1%) 46.2 6.44sec 16652 10465 Direct 138.5 (153.8) 4073 8133 4995 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.23 138.50 0.00 0.00 1.5911 0.0000 691775.89 988132.69 29.99% 10465.25 10465.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 107.05 75 144 4073.09 2527 8945 4074.81 3797 4380 436093 622915 29.99%
crit 22.71% 31.45 15 51 8132.61 5054 17889 8141.77 6538 10963 255683 365218 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.40
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 262 3.7% 0.0 0.00sec 0 0 Direct 15.3 4156 8367 5092 22.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.31 0.00 0.00 0.0000 0.0000 77963.93 111363.68 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 11.90 3 20 4156.22 2527 8945 4172.79 3151 5685 49468 70660 29.99%
crit 22.26% 3.41 0 10 8367.20 5054 17889 8173.59 0 16877 28496 40703 29.14%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 369 5.2% 113.0 2.65sec 977 429 Direct 112.8 797 1595 979 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.05 112.82 0.00 0.00 2.2755 0.0000 110470.99 157796.77 29.99% 429.44 429.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 87.07 64 113 797.16 775 914 796.98 784 808 69410 99145 29.99%
crit 22.82% 25.75 10 45 1594.74 1550 1828 1594.33 1562 1636 41061 58652 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.78sec 10968 0 Direct 3.7 9051 18106 11002 21.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 40869.22 40869.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.43% 2.91 0 4 9051.21 8937 9474 8971.57 0 9474 26367 26367 0.00%
crit 21.57% 0.80 0 4 18106.31 17875 18947 10686.81 0 18947 14502 14502 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.27sec 543 0 Direct 21.7 442 883 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.70 21.70 0.00 0.00 0.0000 0.0000 11772.53 11772.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 16.74 7 30 441.64 435 461 441.65 435 456 7392 7392 0.00%
crit 22.86% 4.96 0 12 883.49 871 923 877.49 0 923 4381 4381 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 1.2% 4.7 13.32sec 5304 4440 Direct 4.6 4204 9415 5335 21.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.65 4.63 0.00 0.00 1.1949 0.0000 24677.01 35248.64 29.99% 4439.91 4439.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.37% 3.63 0 7 4204.10 4069 4801 4186.78 0 4801 15250 21783 29.93%
crit 21.63% 1.00 0 5 9415.28 9156 10803 6241.81 0 10803 9427 13466 19.89%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.65
  • if_expr:buff.dead_eye.down
Light's Judgment 0 (192) 0.0% (2.7%) 2.5 150.54sec 23236 19009

Stats Details: Lights Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.49 0.00 0.00 0.00 1.2224 0.0000 0.00 0.00 0.00% 19008.89 19008.89

Action Details: Lights Judgment

  • id:255647
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:255647
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards after 3 sec.

Action Priority List

    cds
    [D]:2.48
  • if_expr:buff.trueshot.down
    Light's Judgment (_damage) 192 2.7% 2.5 150.52sec 23503 0 Direct 7.4 6411 12812 7829 22.2%

Stats Details: Lights Judgment Damage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.46 7.38 0.00 0.00 0.0000 0.0000 57787.01 57787.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.76% 5.74 1 9 6411.07 6034 7119 6410.41 6034 6797 36775 36775 0.00%
crit 22.24% 1.64 0 7 12811.88 12068 14239 10877.33 0 14239 21012 21012 0.00%

Action Details: Lights Judgment Damage

  • id:256893
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:5.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:3.000000
  • spell_power_mod.direct:3.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:256893
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards.
Master Marksman 309 4.3% 194.1 1.56sec 477 0 Periodic 326.8 283 0 283 0.0% 72.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.12 0.00 326.79 326.79 0.0000 2.0000 92553.82 92553.82 0.00% 141.61 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.79 236 418 283.35 37 2178 283.36 220 364 92554 92554 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1572 22.1% 81.3 3.69sec 5791 5060 Direct 243.4 1577 3155 1935 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.32 243.40 0.00 0.00 1.1446 0.0000 470927.62 672673.01 29.99% 5059.66 5059.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 188.29 143 235 1577.14 954 1969 1577.17 1472 1693 297029 424276 29.99%
crit 22.64% 55.11 28 85 3155.07 1908 3938 3153.63 2771 3442 173899 248397 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.17
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.15
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 677 9.5% 16.0 18.98sec 12678 7229 Periodic 342.9 483 965 592 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.74 342.88 1.7538 0.2095 202965.12 289915.37 29.99% 7229.13 7229.13
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 265.27 178 357 482.78 352 830 482.77 465 499 128073 182940 29.99%
crit 22.63% 77.61 46 113 964.93 704 1660 964.93 873 1084 74892 106976 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 772 10.9% 0.0 0.00sec 0 0 Direct 46.1 493 986 605 22.7%
Periodic 348.6 477 952 584 22.5% 86.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.09 348.61 348.61 0.0000 2.2251 231437.47 231437.47 0.00% 298.36 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 35.64 21 51 493.12 480 566 493.13 485 502 17575 17575 0.00%
crit 22.68% 10.45 2 21 985.88 959 1132 985.78 959 1037 10304 10304 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.46% 270.03 195 356 476.68 0 566 476.60 466 488 128731 128731 0.00%
crit 22.54% 78.57 50 120 952.33 0 1132 952.17 909 988 74827 74827 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.7 6.64sec 297 0 Direct 43.7 242 485 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.66 43.66 0.00 0.00 0.0000 0.0000 12975.16 12975.16 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 33.80 15 57 242.44 239 254 242.41 239 246 8194 8194 0.00%
crit 22.59% 9.86 1 21 484.85 479 508 484.79 479 503 4781 4781 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 346 4.9% 66.9 4.27sec 1551 1151 Direct 67.8 1251 2504 1531 22.3%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.94 67.84 0.00 0.00 1.3475 0.0000 103807.92 148279.24 29.99% 1150.85 1150.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.73% 52.73 32 72 1251.00 1221 1440 1250.61 1232 1276 65969 94230 29.99%
crit 22.27% 15.11 3 27 2504.26 2442 2881 2503.46 2442 2637 37839 54049 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:14.88
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:52.36
Simple Action Stats Execute Interval
lightforged draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.57sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.98sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.68sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.2s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.8sec 29.9sec 1.9sec 5.53% 18.69% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 255.3s
  • trigger_min/max:1.8s / 255.3s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • lock_and_load_1:5.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.2sec 11.23% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.1s
  • trigger_min/max:300.0s / 334.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.23%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 5.8 7.4sec 6.5sec 2.8sec 37.23% 81.35% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.4s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.7s

Stack Uptimes

  • precise_shots_1:32.44%
  • precise_shots_2:4.79%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 18.1 52.0sec 12.1sec 45.9sec 90.51% 0.00% 18.1 (18.1) 5.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.9s
  • trigger_min/max:4.0s / 33.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 264.3s

Stack Uptimes

  • steady_focus_1:90.51%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.0 18.3 4.8sec 3.7sec 4.3sec 90.15% 100.00% 18.3 (18.3) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:90.15%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.68%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.1s 235.6s
double_tap_rapid_fire 0.4 0.0 4.0 82.5s 56.0s 243.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.45% 0.35% 1.10% 0.5s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7010.0012.6102.6340.0257.012
Aimed Shot1.2140.0016.74710.0832.84123.021
Kill Shot3.7090.00123.07912.3910.27128.400
Trueshot0.7340.0022.6851.2390.0004.405
Rapid Fire2.7520.00122.23335.68814.44464.082

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
lightforged draenei
steady_shot Focus 67.95 669.51 22.93% 9.85 10.01 1.47%
rapid_fire Focus 114.72 114.63 3.93% 1.00 0.09 0.08%
focus_regen Focus 579.21 1947.56 66.69% 3.36 9.69 0.50%
Trueshot Focus 115.13 188.61 6.46% 1.64 0.55 0.29%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.74 9.95 20.3 36.2 0.0 94.5
Usage Type Count Total Avg RPE APR
lightforged draenei
aimed_shot Focus 46.2 1311.1 28.4 28.4 587.1
kill_shot Focus 4.7 46.5 10.0 10.0 530.2
multishot Focus 81.3 1626.4 20.0 20.0 289.6

Statistics & Data Analysis

Fight Length
lightforged draenei Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
lightforged draenei Damage Per Second
Count 920
Mean 7110.70
Minimum 6516.05
Maximum 7763.57
Spread ( max - min ) 1247.52
Range [ ( max - min ) / 2 * 100% ] 8.77%
Standard Deviation 208.6467
5th Percentile 6769.44
95th Percentile 7463.04
( 95th Percentile - 5th Percentile ) 693.60
Mean Distribution
Standard Deviation 6.8789
95.00% Confidence Interval ( 7097.22 - 7124.19 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3308
0.1 Scale Factor Error with Delta=300 372
0.05 Scale Factor Error with Delta=300 1487
0.01 Scale Factor Error with Delta=300 37163
Priority Target DPS
lightforged draenei Priority Target Damage Per Second
Count 920
Mean 3195.67
Minimum 2889.63
Maximum 3627.48
Spread ( max - min ) 737.85
Range [ ( max - min ) / 2 * 100% ] 11.54%
Standard Deviation 117.9146
5th Percentile 3007.05
95th Percentile 3400.15
( 95th Percentile - 5th Percentile ) 393.09
Mean Distribution
Standard Deviation 3.8875
95.00% Confidence Interval ( 3188.05 - 3203.29 )
Normalized 95.00% Confidence Interval ( 99.76% - 100.24% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5231
0.1 Scale Factor Error with Delta=300 119
0.05 Scale Factor Error with Delta=300 475
0.01 Scale Factor Error with Delta=300 11870
DPS(e)
lightforged draenei Damage Per Second (Effective)
Count 920
Mean 7110.70
Minimum 6516.05
Maximum 7763.57
Spread ( max - min ) 1247.52
Range [ ( max - min ) / 2 * 100% ] 8.77%
Damage
lightforged draenei Damage
Count 920
Mean 2129983.71
Minimum 1617926.80
Maximum 2624948.04
Spread ( max - min ) 1007021.24
Range [ ( max - min ) / 2 * 100% ] 23.64%
DTPS
lightforged draenei Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
lightforged draenei Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
lightforged draenei Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
lightforged draenei Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
lightforged draenei Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
lightforged draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
lightforged draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
lightforged draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
D 2.48 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 14.88 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.40 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.17 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.15 multishot,if=focus>cost+action.aimed_shot.cost
N 52.36 steady_shot

Sample Sequence

0125789DHEKIKIKJKIKNFIKINKJKNIKNFNKIKNINKKINFKJKIKNNNKGIKNNMIKJKNNIKKIKIKNFKIKJKNIK9NFKIKNNNKIKJKNFGIKNNKIHKJKIKNFIKINKJKINFKIKDNNNKIKJKNFIKNNIGKNKIK9IKINFKJKIKNKIKNFIKLNKIKJKLNFIKNNKIKLNJGKIKNFHIKLJKNIKJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask lightforged draenei 100.0/100: 100% focus
Pre precombat 1 augmentation lightforged draenei 100.0/100: 100% focus
Pre precombat 2 food lightforged draenei 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 cds D lights_judgment Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.272 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap
0:01.272 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot
0:01.272 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot, potion_of_spectral_agility
0:02.252 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, trick_shots, trueshot, potion_of_spectral_agility
0:03.232 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:04.210 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:05.189 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:06.168 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:07.685 trickshots K multishot Fluffy_Pillow 54.3/100: 54% focus bloodlust, trueshot, potion_of_spectral_agility
0:08.664 trickshots I aimed_shot enemy3 45.6/100: 46% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:09.642 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:10.622 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:11.762 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:12.904 trickshots I aimed_shot Fluffy_Pillow 69.5/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.820 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.734 trickshots I aimed_shot enemy2 37.1/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.649 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.718 trickshots K multishot Fluffy_Pillow 34.7/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.635 trickshots J rapid_fire Fluffy_Pillow 22.3/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.151 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.069 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.138 trickshots I aimed_shot enemy3 48.1/100: 48% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.661 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.578 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.646 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.714 trickshots N steady_shot Fluffy_Pillow 50.8/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.783 trickshots K multishot Fluffy_Pillow 69.6/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:27.697 trickshots I aimed_shot Fluffy_Pillow 57.1/100: 57% focus bloodlust, steady_focus, trick_shots
0:29.219 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots, steady_focus
0:30.133 trickshots N steady_shot Fluffy_Pillow 22.1/100: 22% focus bloodlust, steady_focus, trick_shots
0:31.202 trickshots I aimed_shot enemy2 40.9/100: 41% focus bloodlust, steady_focus, trick_shots
0:32.726 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:33.794 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:34.710 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:35.625 trickshots I aimed_shot enemy3 12.3/100: 12% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:36.541 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots(2), steady_focus
0:37.608 trickshots F steady_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:38.676 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus bloodlust, precise_shots(2), steady_focus
0:39.592 trickshots J rapid_fire Fluffy_Pillow 44.9/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.032 trickshots K multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus
0:42.220 trickshots I aimed_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
0:44.198 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots(2), steady_focus
0:45.387 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trick_shots
0:46.774 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus, trick_shots
0:48.161 trickshots N steady_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots
0:49.546 trickshots K multishot Fluffy_Pillow 72.6/100: 73% focus precise_shots, steady_focus, trick_shots
0:50.734 trickshots G double_tap Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
0:51.922 trickshots I aimed_shot enemy2 67.7/100: 68% focus double_tap, steady_focus, trick_shots
0:53.903 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus
0:55.091 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
0:56.477 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
0:57.864 trickshots M multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
0:59.055 trickshots I aimed_shot enemy3 57.8/100: 58% focus steady_focus, trick_shots
1:01.033 trickshots K multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
1:02.221 trickshots J rapid_fire Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
1:03.982 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus steady_focus
1:05.169 trickshots N steady_shot Fluffy_Pillow 28.5/100: 29% focus steady_focus, trick_shots
1:06.556 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
1:07.945 trickshots I aimed_shot Fluffy_Pillow 66.1/100: 66% focus lock_and_load, steady_focus, trick_shots
1:09.133 trickshots K multishot Fluffy_Pillow 73.6/100: 74% focus precise_shots(2), steady_focus
1:10.321 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots
1:11.509 trickshots I aimed_shot enemy2 48.6/100: 49% focus steady_focus, trick_shots
1:13.487 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus lock_and_load, precise_shots, steady_focus
1:14.677 trickshots I aimed_shot enemy3 13.7/100: 14% focus lock_and_load, steady_focus, trick_shots
1:15.866 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
1:17.055 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus precise_shots, steady_focus, trick_shots
1:18.441 trickshots F steady_shot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus, trick_shots
1:19.827 trickshots K multishot Fluffy_Pillow 46.3/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.017 trickshots I aimed_shot Fluffy_Pillow 33.8/100: 34% focus lock_and_load, steady_focus, trick_shots
1:22.204 trickshots K multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots(2), steady_focus
1:23.394 trickshots J rapid_fire Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots
1:25.163 trickshots K multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus
1:26.350 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
1:27.738 trickshots I aimed_shot enemy2 53.3/100: 53% focus steady_focus, trick_shots
1:29.717 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
1:30.904 default 9 use_items Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
1:30.904 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
1:32.290 trickshots F steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
1:33.677 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots
1:34.865 trickshots I aimed_shot enemy3 43.5/100: 43% focus steady_focus, trick_shots
1:36.842 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus precise_shots(2), steady_focus
1:38.031 trickshots N steady_shot Fluffy_Pillow 8.5/100: 8% focus precise_shots, steady_focus, trick_shots
1:39.418 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
1:40.804 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
1:42.190 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
1:43.380 trickshots I aimed_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
1:45.359 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus
1:46.548 trickshots J rapid_fire Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots
1:48.349 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
1:49.537 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
1:50.923 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
1:52.311 trickshots G double_tap Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
1:53.500 trickshots I aimed_shot enemy2 68.4/100: 68% focus double_tap, steady_focus, trick_shots
1:55.478 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
1:56.668 trickshots N steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
1:58.056 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
1:59.443 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus, trick_shots
2:00.631 trickshots I aimed_shot enemy3 58.5/100: 59% focus steady_focus, trick_shots
2:02.856 trickshots H trueshot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus
2:02.856 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus, trueshot
2:04.046 trickshots J rapid_fire Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot
2:05.870 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus, trueshot
2:07.059 trickshots I aimed_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots, trueshot
2:08.247 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trueshot
2:09.436 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots, trueshot
2:10.822 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots, trueshot
2:12.207 trickshots I aimed_shot enemy2 72.4/100: 72% focus steady_focus, trick_shots, trueshot
2:13.397 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trueshot
2:14.585 trickshots I aimed_shot enemy3 40.0/100: 40% focus steady_focus, trick_shots, trueshot
2:15.774 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trueshot
2:17.161 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus, trueshot
2:18.350 trickshots J rapid_fire Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
2:20.216 trickshots K multishot Fluffy_Pillow 53.0/100: 53% focus steady_focus
2:21.405 trickshots I aimed_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots
2:23.383 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus precise_shots, steady_focus
2:24.769 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
2:26.155 trickshots K multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
2:27.344 trickshots I aimed_shot enemy2 43.1/100: 43% focus steady_focus, trick_shots
2:29.321 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus
2:30.509 cds D lights_judgment Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
2:31.696 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
2:33.081 trickshots N steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
2:34.467 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
2:35.854 trickshots K multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots
2:37.044 trickshots I aimed_shot enemy3 59.5/100: 59% focus steady_focus, trick_shots
2:39.022 trickshots K multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
2:40.210 trickshots J rapid_fire Fluffy_Pillow 24.5/100: 25% focus steady_focus, trick_shots
2:41.926 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus steady_focus
2:43.114 trickshots N steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
2:44.500 trickshots F steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
2:45.886 trickshots I aimed_shot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
2:47.864 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
2:49.051 trickshots N steady_shot Fluffy_Pillow 32.5/100: 32% focus steady_focus, trick_shots
2:50.438 trickshots N steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
2:51.823 trickshots I aimed_shot enemy2 70.0/100: 70% focus steady_focus, trick_shots
2:53.801 trickshots G double_tap Fluffy_Pillow 47.5/100: 48% focus precise_shots(2), steady_focus
2:54.990 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus double_tap, precise_shots(2), steady_focus
2:56.178 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.564 trickshots K multishot Fluffy_Pillow 61.3/100: 61% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:58.753 trickshots I aimed_shot enemy3 48.9/100: 49% focus double_tap, lock_and_load, steady_focus, trick_shots
2:59.942 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus lock_and_load, precise_shots, steady_focus
3:01.128 default 9 use_items Fluffy_Pillow 43.9/100: 44% focus lock_and_load, steady_focus, trick_shots
3:01.128 trickshots I aimed_shot Fluffy_Pillow 43.9/100: 44% focus lock_and_load, steady_focus, trick_shots
3:02.318 trickshots K multishot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus
3:03.507 trickshots I aimed_shot enemy2 39.0/100: 39% focus steady_focus, trick_shots
3:05.483 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus precise_shots, steady_focus
3:06.871 trickshots F steady_shot Fluffy_Pillow 35.2/100: 35% focus precise_shots
3:08.355 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
3:09.544 trickshots J rapid_fire Fluffy_Pillow 41.5/100: 42% focus steady_focus, trick_shots
3:11.412 trickshots K multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus
3:12.601 trickshots I aimed_shot enemy3 47.9/100: 48% focus steady_focus, trick_shots
3:14.581 trickshots K multishot Fluffy_Pillow 25.4/100: 25% focus lock_and_load, precise_shots(2), steady_focus
3:15.769 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:17.156 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:18.344 trickshots I aimed_shot Fluffy_Pillow 19.2/100: 19% focus lock_and_load, steady_focus, trick_shots
3:19.533 trickshots K multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus
3:20.721 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
3:22.108 trickshots F steady_shot Fluffy_Pillow 33.1/100: 33% focus lock_and_load, steady_focus, trick_shots
3:23.494 trickshots I aimed_shot enemy2 51.8/100: 52% focus lock_and_load, steady_focus, trick_shots
3:24.682 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots(2), steady_focus
3:25.870 trickshots L kill_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
3:27.059 trickshots N steady_shot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots
3:28.446 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus, trick_shots
3:29.634 trickshots I aimed_shot enemy3 50.6/100: 51% focus steady_focus, trick_shots
3:31.613 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus
3:32.802 trickshots J rapid_fire Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots
3:34.569 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
3:35.756 trickshots L kill_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
3:37.057 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
3:38.445 trickshots F steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
3:39.831 trickshots I aimed_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
3:41.811 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
3:43.001 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
3:44.389 trickshots N steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
3:45.775 trickshots K multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
3:46.963 trickshots I aimed_shot enemy2 46.8/100: 47% focus steady_focus, trick_shots
3:48.941 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
3:50.130 trickshots L kill_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots
3:51.317 trickshots N steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
3:52.704 trickshots J rapid_fire Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
3:54.664 trickshots G double_tap Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus
3:55.855 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus double_tap, precise_shots, steady_focus
3:57.043 trickshots I aimed_shot enemy3 42.6/100: 43% focus double_tap, steady_focus, trick_shots
3:59.022 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus
4:00.211 trickshots N steady_shot Fluffy_Pillow 7.6/100: 8% focus steady_focus, trick_shots
4:01.599 trickshots F steady_shot Fluffy_Pillow 26.0/100: 26% focus trick_shots
4:03.084 trickshots H trueshot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
4:03.084 trickshots I aimed_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots, trueshot
4:04.274 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus, trueshot
4:05.463 trickshots L kill_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots, trueshot
4:06.652 trickshots J rapid_fire Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.453 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trueshot
4:09.640 trickshots N steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots, trueshot
4:11.026 trickshots I aimed_shot enemy2 61.2/100: 61% focus steady_focus, trick_shots, trueshot
4:12.214 trickshots K multishot Fluffy_Pillow 37.5/100: 38% focus precise_shots(2), steady_focus, trueshot
4:13.404 trickshots J rapid_fire Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot
4:15.042 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus, trueshot

Stats

Level Bonus (60) Race Bonus (lightforged_draenei) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -1 1413 1299 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1484 1299 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="lightforged draenei"
source=default
spec=marksmanship
level=60
race=lightforged_draenei
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 7058 dps, 3198 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7058.1 7058.1 13.7 / 0.194% 799.8 / 11.3% 703.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 7058
Aimed Shot 2364 (2632) 33.5% (37.3%) 46.5 6.42sec 16940 10704 Direct 139.3 (154.7) 4143 8289 5080 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.50 139.32 0.00 0.00 1.5826 0.0000 707824.11 1011055.96 29.99% 10704.37 10704.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 107.80 73 143 4142.88 2524 9493 4145.75 3838 4493 446717 638091 29.99%
crit 22.62% 31.52 13 48 8288.89 5048 18985 8283.44 6197 10237 261107 372965 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.68
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 268 3.8% 0.0 0.00sec 0 0 Direct 15.4 4228 8494 5194 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.37 0.00 0.00 0.0000 0.0000 79814.39 114006.88 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 11.89 4 21 4228.22 2524 9493 4248.83 3240 5377 50315 71870 29.99%
crit 22.60% 3.47 0 10 8493.96 5048 18985 8350.40 0 18985 29499 42137 29.24%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.5 2.65sec 985 435 Direct 113.2 805 1609 987 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.49 113.25 0.00 0.00 2.2667 0.0000 111825.79 159731.95 29.99% 434.69 434.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 87.54 60 115 804.85 774 970 804.80 790 820 70463 100649 29.99%
crit 22.70% 25.70 10 42 1609.14 1548 1940 1609.11 1548 1676 41363 59083 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.78sec 11075 0 Direct 3.7 9036 18086 11120 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41243.62 41243.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 2.86 0 4 9035.88 8937 9474 8984.25 0 9474 25831 25831 0.00%
crit 22.96% 0.85 0 3 18086.20 17875 18947 11353.71 0 18947 15413 15413 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.10sec 543 0 Direct 21.7 442 884 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.72 21.72 0.00 0.00 0.0000 0.0000 11797.16 11797.16 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 16.74 7 29 441.70 435 461 441.66 435 452 7393 7393 0.00%
crit 22.94% 4.98 0 13 884.01 871 923 878.82 0 923 4405 4405 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.14sec 5393 4520 Direct 4.7 4224 9529 5451 23.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.68 0.00 0.00 1.1933 0.0000 25489.37 36409.02 29.99% 4520.19 4520.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.99% 3.60 0 7 4223.68 4065 4796 4211.71 0 4615 15222 21744 29.96%
crit 23.01% 1.08 0 4 9528.75 9146 10792 6725.59 0 10792 10267 14665 21.19%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.5% 195.1 1.53sec 485 0 Periodic 327.4 289 0 289 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.07 0.00 327.42 327.42 0.0000 2.0000 94570.87 94570.87 0.00% 144.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.42 219 419 288.83 37 2160 288.91 215 375 94571 94571 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1601 22.7% 81.9 3.65sec 5856 5140 Direct 245.3 1596 3188 1956 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.94 245.27 0.00 0.00 1.1394 0.0000 479849.15 685416.52 29.99% 5139.77 5139.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 189.74 136 245 1595.76 953 2090 1595.60 1487 1686 302789 432505 29.99%
crit 22.64% 55.53 31 85 3188.22 1905 4180 3187.35 2846 3457 177060 252912 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.66
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.29
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 9.7% 16.0 18.78sec 12831 7348 Periodic 342.5 490 978 600 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.02 0.00 114.56 342.46 1.7462 0.2089 205489.63 293521.39 29.99% 7348.10 7348.10
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 265.19 177 351 489.81 351 881 489.83 473 509 129903 185554 29.99%
crit 22.56% 77.26 43 118 978.42 703 1762 978.34 888 1107 75586 107967 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 11.1% 0.0 0.00sec 0 0 Direct 46.4 501 1001 615 22.8%
Periodic 350.6 481 962 590 22.7% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.37 350.55 350.55 0.0000 2.2180 235506.26 235506.26 0.00% 302.89 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 35.79 20 51 500.85 479 600 500.86 490 513 17927 17927 0.00%
crit 22.81% 10.57 2 22 1001.31 958 1201 1001.44 958 1084 10590 10590 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.28% 270.91 190 342 481.15 0 600 481.09 468 493 130352 130352 0.00%
crit 22.72% 79.65 46 119 962.23 3 1201 961.99 902 1000 76637 76637 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.1 6.71sec 297 0 Direct 44.1 243 485 297 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.14 44.14 0.00 0.00 0.0000 0.0000 13101.62 13101.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 34.26 19 53 242.53 239 254 242.53 240 247 8308 8308 0.00%
crit 22.39% 9.88 2 20 485.12 479 508 485.21 479 502 4793 4793 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.0 4.34sec 1558 1157 Direct 69.9 1257 2513 1538 22.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.98 69.88 0.00 0.00 1.3473 0.0000 107499.78 153552.69 29.99% 1156.63 1156.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 54.23 36 75 1256.81 1219 1529 1256.57 1233 1283 68156 97354 29.99%
crit 22.40% 15.65 5 32 2513.40 2439 3057 2512.71 2439 2607 39344 56198 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.65
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.61
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.64sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.64sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.68%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.2s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.7sec 30.1sec 1.9sec 5.60% 18.63% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.7s
  • trigger_min/max:1.8s / 247.7s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.60%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.3sec 6.4sec 2.7sec 36.93% 81.02% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.5s
  • trigger_min/max:0.9s / 14.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.3s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.3sec 12.0sec 49.0sec 95.11% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 301.7s
  • trigger_min/max:3.0s / 32.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 301.1s

Stack Uptimes

  • steady_focus_1:95.11%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.6 4.7sec 3.7sec 4.3sec 89.78% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.0s 48.0s 246.0s
double_tap_rapid_fire 0.4 0.0 3.0 87.4s 55.3s 243.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.05% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7410.0012.7062.8220.0006.960
Aimed Shot1.2010.0016.8169.5082.11921.263
Kill Shot3.5290.00118.20911.9830.00026.474
Trueshot0.7620.0012.7131.2510.0004.146
Rapid Fire2.7550.00121.99935.44115.99467.446

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 69.98 679.75 23.11% 9.71 20.01 2.86%
rapid_fire Focus 114.51 114.42 3.89% 1.00 0.09 0.08%
focus_regen Focus 579.65 1953.37 66.40% 3.37 10.97 0.56%
Trueshot Focus 117.18 194.43 6.61% 1.66 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.9 0.2 100.0
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.5 1319.0 28.4 28.4 597.2
kill_shot Focus 4.7 47.2 10.0 10.0 539.9
multishot Focus 82.0 1639.1 20.0 20.0 292.8

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
marksmanship Damage Per Second
Count 920
Mean 7058.12
Minimum 6347.66
Maximum 7750.56
Spread ( max - min ) 1402.90
Range [ ( max - min ) / 2 * 100% ] 9.94%
Standard Deviation 211.9298
5th Percentile 6734.58
95th Percentile 7421.72
( 95th Percentile - 5th Percentile ) 687.14
Mean Distribution
Standard Deviation 6.9871
95.00% Confidence Interval ( 7044.43 - 7071.82 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3464
0.1 Scale Factor Error with Delta=300 384
0.05 Scale Factor Error with Delta=300 1534
0.01 Scale Factor Error with Delta=300 38342
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 920
Mean 3197.78
Minimum 2867.63
Maximum 3575.99
Spread ( max - min ) 708.36
Range [ ( max - min ) / 2 * 100% ] 11.08%
Standard Deviation 112.0509
5th Percentile 3023.64
95th Percentile 3388.20
( 95th Percentile - 5th Percentile ) 364.56
Mean Distribution
Standard Deviation 3.6942
95.00% Confidence Interval ( 3190.54 - 3205.02 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4717
0.1 Scale Factor Error with Delta=300 108
0.05 Scale Factor Error with Delta=300 429
0.01 Scale Factor Error with Delta=300 10719
DPS(e)
marksmanship Damage Per Second (Effective)
Count 920
Mean 7058.12
Minimum 6347.66
Maximum 7750.56
Spread ( max - min ) 1402.90
Range [ ( max - min ) / 2 * 100% ] 9.94%
Damage
marksmanship Damage
Count 920
Mean 2114011.75
Minimum 1620713.37
Maximum 2633847.43
Spread ( max - min ) 1013134.07
Range [ ( max - min ) / 2 * 100% ] 23.96%
DTPS
marksmanship Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.65 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.68 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.66 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.29 multishot,if=focus>cost+action.aimed_shot.cost
N 53.61 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKIKNKIKNFNKIKNKIKNJKIKNFNKIKGIKNFJKIKKIKNFIKIKNNJKIKNNNM9IKNNKNIKJKIKNFIGKNMNIKHDJKIKNFIKIKJKNIKNFIKNNIKJKNNIKNNKNIKIGKJKIK9IKNFNMIKKINKJKNFIKLNNKIKNNJKIKLIKKINFGKLIKJKDHNFIKIKILKJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.317 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.233 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.149 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.608 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.522 trickshots I aimed_shot enemy3 47.2/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.437 trickshots K multishot Fluffy_Pillow 23.5/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.352 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.419 trickshots I aimed_shot Fluffy_Pillow 42.9/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.336 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.404 trickshots F steady_shot Fluffy_Pillow 47.4/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.471 trickshots K multishot Fluffy_Pillow 75.6/100: 76% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.386 trickshots I aimed_shot enemy2 66.9/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.301 trickshots K multishot Fluffy_Pillow 78.2/100: 78% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.216 trickshots J rapid_fire Fluffy_Pillow 66.5/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.635 trickshots K multishot Fluffy_Pillow 85.1/100: 85% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.551 trickshots I aimed_shot enemy3 72.7/100: 73% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.075 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.991 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.059 trickshots K multishot Fluffy_Pillow 56.5/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.975 trickshots I aimed_shot Fluffy_Pillow 44.1/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.498 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.414 trickshots N steady_shot Fluffy_Pillow 9.1/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.481 trickshots F steady_shot Fluffy_Pillow 27.9/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.550 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.618 trickshots K multishot Fluffy_Pillow 65.5/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.533 trickshots I aimed_shot enemy2 53.0/100: 53% focus bloodlust, steady_focus, trick_shots
0:32.057 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:32.973 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:34.041 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:34.958 trickshots I aimed_shot enemy3 24.4/100: 24% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:35.871 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:36.786 trickshots N steady_shot Fluffy_Pillow 19.5/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.855 trickshots J rapid_fire Fluffy_Pillow 38.3/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.305 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus bloodlust, precise_shots, steady_focus
0:40.221 trickshots I aimed_shot Fluffy_Pillow 44.8/100: 45% focus bloodlust, steady_focus, trick_shots
0:41.743 trickshots K multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
0:42.934 trickshots N steady_shot Fluffy_Pillow 8.4/100: 8% focus precise_shots, steady_focus, trick_shots
0:44.319 trickshots F steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, trick_shots
0:45.802 trickshots N steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
0:47.188 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:48.377 trickshots I aimed_shot enemy2 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots
0:49.565 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus
0:50.752 trickshots G double_tap Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
0:51.940 trickshots I aimed_shot enemy3 54.5/100: 54% focus double_tap, steady_focus, trick_shots
0:53.918 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots(2), steady_focus
0:55.106 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trick_shots
0:56.493 trickshots F steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
0:57.880 trickshots J rapid_fire Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trick_shots
0:59.700 trickshots K multishot Fluffy_Pillow 75.6/100: 76% focus lock_and_load, precise_shots, steady_focus
1:00.888 trickshots I aimed_shot Fluffy_Pillow 63.1/100: 63% focus lock_and_load, steady_focus, trick_shots
1:02.076 trickshots K multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots(2), steady_focus
1:03.264 trickshots K multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, trick_shots
1:04.452 trickshots I aimed_shot enemy2 45.7/100: 46% focus steady_focus, trick_shots
1:06.430 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus
1:07.618 trickshots N steady_shot Fluffy_Pillow 10.7/100: 11% focus steady_focus, trick_shots
1:09.005 trickshots F steady_shot Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
1:10.392 trickshots I aimed_shot enemy3 48.3/100: 48% focus lock_and_load, steady_focus, trick_shots
1:11.581 trickshots K multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus
1:12.771 trickshots I aimed_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
1:14.750 trickshots K multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus
1:15.938 trickshots N steady_shot Fluffy_Pillow 8.4/100: 8% focus steady_focus, trick_shots
1:17.325 trickshots N steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
1:18.712 trickshots J rapid_fire Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
1:20.577 trickshots K multishot Fluffy_Pillow 64.7/100: 65% focus steady_focus
1:21.764 trickshots I aimed_shot enemy2 52.2/100: 52% focus steady_focus, trick_shots
1:23.744 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
1:24.931 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
1:26.317 trickshots N steady_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
1:27.702 trickshots N steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
1:29.089 trickshots M multishot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
1:30.278 default 9 use_items Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
1:30.278 trickshots I aimed_shot enemy3 61.1/100: 61% focus steady_focus, trick_shots
1:32.257 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
1:33.444 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
1:34.832 trickshots N steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trick_shots
1:36.220 trickshots K multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, trick_shots
1:37.409 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
1:38.795 trickshots I aimed_shot Fluffy_Pillow 70.0/100: 70% focus lock_and_load, steady_focus, trick_shots
1:39.983 trickshots K multishot Fluffy_Pillow 77.5/100: 78% focus precise_shots(2), steady_focus
1:41.171 trickshots J rapid_fire Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
1:42.885 trickshots K multishot Fluffy_Pillow 82.9/100: 83% focus precise_shots, steady_focus
1:44.074 trickshots I aimed_shot enemy2 70.4/100: 70% focus steady_focus, trick_shots
1:46.054 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
1:47.244 trickshots N steady_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
1:48.631 trickshots F steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:50.017 trickshots I aimed_shot enemy3 73.1/100: 73% focus steady_focus, trick_shots
1:51.996 trickshots G double_tap Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus
1:53.182 trickshots K multishot Fluffy_Pillow 58.1/100: 58% focus double_tap, precise_shots, steady_focus
1:54.369 trickshots N steady_shot Fluffy_Pillow 45.6/100: 46% focus double_tap, steady_focus, trick_shots
1:55.754 trickshots M multishot Fluffy_Pillow 64.4/100: 64% focus double_tap, steady_focus, trick_shots
1:56.943 trickshots N steady_shot Fluffy_Pillow 51.9/100: 52% focus double_tap, steady_focus, trick_shots
1:58.329 trickshots I aimed_shot Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots
2:00.307 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), steady_focus
2:01.496 trickshots H trueshot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots
2:01.496 cds D blood_fury Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.496 trickshots J rapid_fire Fluffy_Pillow 35.7/100: 36% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.267 trickshots K multishot Fluffy_Pillow 62.5/100: 63% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.455 trickshots I aimed_shot enemy2 53.8/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.642 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots(2), trueshot
2:06.913 trickshots N steady_shot Fluffy_Pillow 21.0/100: 21% focus blood_fury, precise_shots, trick_shots, trueshot
2:08.397 trickshots F steady_shot Fluffy_Pillow 49.1/100: 49% focus blood_fury, precise_shots, trick_shots, trueshot
2:09.880 trickshots I aimed_shot enemy3 77.3/100: 77% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:11.069 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:12.257 trickshots I aimed_shot Fluffy_Pillow 44.8/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:13.445 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:14.635 trickshots J rapid_fire Fluffy_Pillow 12.4/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:16.353 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.541 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots
2:18.927 trickshots I aimed_shot enemy2 48.5/100: 48% focus steady_focus, trick_shots
2:20.906 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
2:22.094 trickshots N steady_shot Fluffy_Pillow 13.5/100: 14% focus steady_focus, trick_shots
2:23.481 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
2:24.867 trickshots I aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
2:26.844 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus
2:28.032 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
2:29.419 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
2:30.806 trickshots I aimed_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
2:32.785 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
2:33.974 trickshots J rapid_fire Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
2:35.724 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus steady_focus
2:36.911 trickshots N steady_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:38.298 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
2:39.684 trickshots I aimed_shot enemy2 61.9/100: 62% focus steady_focus, trick_shots
2:41.838 trickshots K multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots(2), steady_focus
2:43.025 trickshots N steady_shot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots
2:44.411 trickshots N steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
2:45.796 trickshots K multishot Fluffy_Pillow 65.5/100: 66% focus precise_shots, steady_focus, trick_shots
2:46.983 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
2:48.368 trickshots I aimed_shot enemy3 71.8/100: 72% focus lock_and_load, steady_focus, trick_shots
2:49.557 trickshots K multishot Fluffy_Pillow 79.3/100: 79% focus precise_shots, steady_focus
2:50.745 trickshots I aimed_shot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
2:52.724 trickshots G double_tap Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
2:53.913 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus double_tap, precise_shots(2), steady_focus
2:55.101 trickshots J rapid_fire Fluffy_Pillow 39.4/100: 39% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.104 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus lock_and_load, precise_shots, steady_focus
2:58.293 trickshots I aimed_shot enemy2 53.6/100: 54% focus lock_and_load, steady_focus, trick_shots
2:59.482 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus precise_shots, steady_focus
3:00.670 default 9 use_items Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:00.670 trickshots I aimed_shot enemy3 48.7/100: 49% focus steady_focus, trick_shots
3:02.650 trickshots K multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots
3:03.922 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus trick_shots
3:05.404 trickshots F steady_shot Fluffy_Pillow 31.7/100: 32% focus trick_shots
3:06.889 trickshots N steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
3:08.277 trickshots M multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:09.465 trickshots I aimed_shot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
3:11.446 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus lock_and_load, precise_shots(2), steady_focus
3:12.633 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:13.822 trickshots I aimed_shot enemy2 9.4/100: 9% focus lock_and_load, steady_focus, trick_shots
3:15.010 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots(2), steady_focus
3:16.396 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
3:17.584 trickshots J rapid_fire Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
3:19.332 trickshots K multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
3:20.520 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
3:21.906 trickshots F steady_shot Fluffy_Pillow 47.6/100: 48% focus trick_shots
3:23.388 trickshots I aimed_shot enemy3 66.3/100: 66% focus steady_focus, trick_shots
3:25.365 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus
3:26.554 trickshots L kill_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
3:27.742 trickshots N steady_shot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots
3:29.129 trickshots N steady_shot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots
3:30.516 trickshots K multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
3:31.705 trickshots I aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
3:33.684 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus
3:34.872 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
3:36.258 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
3:37.646 trickshots J rapid_fire Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
3:39.491 trickshots K multishot Fluffy_Pillow 75.2/100: 75% focus steady_focus
3:40.677 trickshots I aimed_shot enemy2 62.7/100: 63% focus steady_focus, trick_shots
3:42.656 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus
3:43.845 trickshots L kill_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
3:45.034 trickshots I aimed_shot enemy3 25.3/100: 25% focus lock_and_load, steady_focus, trick_shots
3:46.224 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
3:47.412 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:48.602 trickshots I aimed_shot Fluffy_Pillow 7.9/100: 8% focus lock_and_load, steady_focus, trick_shots
3:49.792 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots(2), steady_focus
3:51.179 trickshots F steady_shot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
3:52.566 trickshots G double_tap Fluffy_Pillow 53.0/100: 53% focus precise_shots(2), steady_focus
3:53.911 trickshots K multishot Fluffy_Pillow 61.5/100: 62% focus double_tap, precise_shots(2), steady_focus
3:55.100 trickshots L kill_shot Fluffy_Pillow 49.0/100: 49% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.286 trickshots I aimed_shot enemy2 46.5/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.262 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
3:59.449 trickshots J rapid_fire Fluffy_Pillow 11.6/100: 12% focus precise_shots, steady_focus, trick_shots
4:01.173 trickshots K multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
4:02.362 cds D blood_fury Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
4:02.362 trickshots H trueshot Fluffy_Pillow 17.0/100: 17% focus blood_fury, steady_focus, trick_shots
4:02.362 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot
4:03.750 trickshots F steady_shot Fluffy_Pillow 45.2/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.136 trickshots I aimed_shot enemy3 73.3/100: 73% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
4:06.324 trickshots K multishot Fluffy_Pillow 84.6/100: 85% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:07.512 trickshots I aimed_shot Fluffy_Pillow 75.9/100: 76% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:08.702 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:09.891 trickshots I aimed_shot enemy2 43.5/100: 43% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:11.080 trickshots L kill_shot Fluffy_Pillow 19.8/100: 20% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:12.268 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.456 trickshots J rapid_fire Fluffy_Pillow 12.3/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:15.341 trickshots K multishot Fluffy_Pillow 39.2/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

mechagnome : 7106 dps, 3220 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7106.4 7106.4 14.1 / 0.199% 827.1 / 11.6% 708.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
mechagnome 7106
Aimed Shot 2370 (2638) 33.3% (37.1%) 46.5 6.47sec 16988 10724 Direct 139.2 (154.5) 4158 8324 5097 22.5% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.46 139.21 0.00 0.00 1.5841 0.0000 709532.56 1013496.31 29.99% 10723.81 10723.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 107.84 77 146 4158.06 2587 9063 4159.88 3868 4485 448477 640604 29.99%
crit 22.53% 31.36 14 55 8323.65 5175 18127 8324.92 6616 10964 261056 372892 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.66
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 268 3.7% 0.0 0.00sec 0 0 Direct 15.3 4244 8465 5229 23.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.26 0.00 0.00 0.0000 0.0000 79782.83 113961.80 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.68% 11.70 4 18 4243.67 2587 8954 4259.40 3343 5506 49653 70925 29.99%
crit 23.32% 3.56 0 11 8465.22 5175 17908 8289.34 0 17908 30130 43037 29.31%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 377 5.3% 113.5 2.65sec 996 439 Direct 113.2 815 1630 998 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.49 113.23 0.00 0.00 2.2668 0.0000 113033.45 161456.98 29.99% 439.37 439.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 87.74 62 115 814.74 776 934 814.59 801 830 71494 102122 29.99%
crit 22.51% 25.49 11 46 1629.54 1551 1868 1629.42 1589 1685 41539 59335 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.72sec 11000 0 Direct 3.7 9050 18102 11037 22.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41012.61 41012.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.96% 2.89 0 4 9049.86 8937 9474 9020.09 0 9474 26196 26196 0.00%
crit 22.04% 0.82 0 3 18102.06 17875 18947 11100.16 0 18947 14817 14817 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.9 13.19sec 540 0 Direct 21.9 442 884 540 22.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11803.49 11803.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.92% 17.05 6 33 441.95 435 461 441.95 435 453 7534 7534 0.00%
crit 22.08% 4.83 0 12 883.70 871 923 877.93 0 923 4270 4270 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.47sec 5468 4582 Direct 4.6 4294 9672 5502 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.64 0.00 0.00 1.1932 0.0000 25519.45 36451.98 29.99% 4582.41 4582.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 3.59 0 6 4293.71 4166 4904 4276.89 0 4660 15433 22045 29.93%
crit 22.49% 1.04 0 5 9672.36 9375 11034 6400.75 0 11034 10086 14407 19.85%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 318 4.5% 195.9 1.53sec 486 0 Periodic 328.3 290 0 290 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.91 0.00 328.30 328.30 0.0000 2.0000 95287.58 95287.58 0.00% 145.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.30 240 426 290.27 38 2009 290.26 225 368 95288 95288 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1616 22.7% 82.0 3.65sec 5900 5177 Direct 245.6 1607 3210 1970 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.04 245.59 0.00 0.00 1.1396 0.0000 484003.56 691350.69 29.99% 5177.06 5177.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 189.87 140 240 1606.88 968 2011 1606.71 1502 1701 305141 435864 29.99%
crit 22.69% 55.72 33 82 3209.73 1936 4023 3210.03 2830 3484 178862 255487 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.52
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 693 9.8% 16.0 18.79sec 12943 7407 Periodic 343.4 493 985 605 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 114.94 343.44 1.7473 0.2086 207674.61 296642.41 29.99% 7407.16 7407.16
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 265.63 169 374 493.20 357 848 493.18 477 511 131017 187144 29.99%
crit 22.66% 77.81 45 115 985.17 714 1696 985.23 878 1111 76658 109498 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 796 11.2% 0.0 0.00sec 0 0 Direct 46.3 504 1007 619 22.9%
Periodic 350.3 488 975 599 22.8% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.33 350.30 350.30 0.0000 2.2181 238466.90 238466.90 0.00% 306.92 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 35.73 20 50 503.65 487 578 503.62 495 511 17997 17997 0.00%
crit 22.87% 10.60 2 20 1006.69 973 1156 1006.60 981 1078 10669 10669 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.18% 270.34 198 342 487.59 0 578 487.52 474 498 131828 131828 0.00%
crit 22.82% 79.95 51 135 975.20 1 1156 974.96 927 1011 77973 77973 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.6 6.77sec 297 0 Direct 43.6 243 485 297 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.63 43.63 0.00 0.00 0.0000 0.0000 12938.22 12938.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.73% 33.91 17 57 242.52 239 254 242.53 240 246 8225 8225 0.00%
crit 22.27% 9.72 1 24 485.15 479 508 485.15 479 500 4713 4713 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 365 5.1% 68.9 4.32sec 1588 1179 Direct 69.8 1278 2556 1568 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.90 69.79 0.00 0.00 1.3473 0.0000 109427.26 156305.90 29.99% 1178.84 1178.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 53.95 35 74 1277.75 1222 1471 1277.47 1256 1301 68942 98477 29.99%
crit 22.69% 15.84 6 30 2555.91 2444 2942 2555.65 2495 2673 40485 57829 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.64
Simple Action Stats Execute Interval
mechagnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.69sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.59sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combat Analysis 1.0 58.4 0.0sec 5.0sec 294.8sec 98.31% 0.00% 50.4 (50.4) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_combat_analysis
  • max_stacks:10
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:5.00

Stat Details

  • stat:agility
  • amount:3.80

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:5.0s / 5.0s
  • trigger_pct:100.00%
  • duration_min/max:235.0s / 354.9s

Stack Uptimes

  • combat_analysis_1:1.69%
  • combat_analysis_3:1.69%
  • combat_analysis_4:1.69%
  • combat_analysis_5:1.69%
  • combat_analysis_6:1.69%
  • combat_analysis_7:1.69%
  • combat_analysis_8:1.69%
  • combat_analysis_9:1.69%
  • combat_analysis_10:84.78%

Spelldata

  • id:312923
  • name:Combat Analysis
  • tooltip:
  • description:You gather and analyze combat data every $t1 sec, increasing your primary stat by {$s1=4}, stacking up to {$s3=10} times. The data decays while out of combat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.54% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 10.9s

Stack Uptimes

  • double_tap_1:8.54%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.7sec 29.9sec 1.9sec 5.49% 18.64% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 244.6s
  • trigger_min/max:1.8s / 244.6s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.24% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.24%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.6 7.3sec 6.4sec 2.7sec 36.59% 80.71% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.4s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.3s

Stack Uptimes

  • precise_shots_1:31.73%
  • precise_shots_2:4.85%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.9sec 12.0sec 49.5sec 95.07% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 329.1s
  • trigger_min/max:3.0s / 34.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 328.0s

Stack Uptimes

  • steady_focus_1:95.07%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.8 4.7sec 3.6sec 4.3sec 89.82% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.2s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • trick_shots_1:89.82%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.7s 48.0s 188.5s
double_tap_rapid_fire 0.4 0.0 4.0 82.9s 57.2s 240.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.19% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0012.6902.8920.2657.303
Aimed Shot1.2050.0016.8329.6772.67523.501
Kill Shot3.6280.00119.97012.2930.06830.147
Trueshot0.7400.0022.6931.2280.0004.302
Rapid Fire2.7280.00122.08735.39413.95461.832

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
mechagnome
steady_shot Focus 69.90 678.95 23.08% 9.71 20.01 2.86%
rapid_fire Focus 114.94 114.88 3.91% 1.00 0.07 0.06%
focus_regen Focus 579.33 1953.68 66.41% 3.37 10.75 0.55%
Trueshot Focus 117.00 194.25 6.60% 1.66 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 31.9 36.0 0.2 93.6
Usage Type Count Total Avg RPE APR
mechagnome
aimed_shot Focus 46.5 1318.3 28.4 28.4 598.7
kill_shot Focus 4.7 46.6 10.0 10.0 547.2
multishot Focus 82.0 1640.9 20.0 20.0 295.0

Statistics & Data Analysis

Fight Length
mechagnome Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
mechagnome Damage Per Second
Count 920
Mean 7106.40
Minimum 6502.71
Maximum 7784.59
Spread ( max - min ) 1281.88
Range [ ( max - min ) / 2 * 100% ] 9.02%
Standard Deviation 218.5841
5th Percentile 6766.77
95th Percentile 7489.20
( 95th Percentile - 5th Percentile ) 722.43
Mean Distribution
Standard Deviation 7.2065
95.00% Confidence Interval ( 7092.28 - 7120.53 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3635
0.1 Scale Factor Error with Delta=300 408
0.05 Scale Factor Error with Delta=300 1632
0.01 Scale Factor Error with Delta=300 40787
Priority Target DPS
mechagnome Priority Target Damage Per Second
Count 920
Mean 3219.85
Minimum 2890.57
Maximum 3694.02
Spread ( max - min ) 803.44
Range [ ( max - min ) / 2 * 100% ] 12.48%
Standard Deviation 116.2630
5th Percentile 3037.46
95th Percentile 3423.58
( 95th Percentile - 5th Percentile ) 386.12
Mean Distribution
Standard Deviation 3.8331
95.00% Confidence Interval ( 3212.34 - 3227.36 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5009
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 462
0.01 Scale Factor Error with Delta=300 11539
DPS(e)
mechagnome Damage Per Second (Effective)
Count 920
Mean 7106.40
Minimum 6502.71
Maximum 7784.59
Spread ( max - min ) 1281.88
Range [ ( max - min ) / 2 * 100% ] 9.02%
Damage
mechagnome Damage
Count 920
Mean 2128482.53
Minimum 1660025.37
Maximum 2608950.55
Spread ( max - min ) 948925.17
Range [ ( max - min ) / 2 * 100% ] 22.29%
DTPS
mechagnome Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
mechagnome Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
mechagnome Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
mechagnome Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
mechagnome Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
mechagnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
mechagnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
mechagnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.66 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.52 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.53 multishot,if=focus>cost+action.aimed_shot.cost
M 53.64 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJMEHJHMJIJMHJMEHJHMJMMJMHJHJIJMELHJFMMLLHJMIJMEHJMLMLHJMEIJLHJM9MMJHJMMLMIJHJMEFJHJMMLLGHJIJMHJIJHJMEHJIJMHMEJHMJMMHJIJMMLHFJMMLL9HJMIJMEHJMJMLHJMEIJKHJJHMEJKMJHJIJKMEHFJMJHJKGHJIJHMEJHJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask mechagnome 100.0/100: 100% focus
Pre precombat 1 augmentation mechagnome 100.0/100: 100% focus
Pre precombat 2 food mechagnome 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:02.396 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.311 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.227 trickshots H aimed_shot enemy2 91.3/100: 91% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.141 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:06.056 trickshots H aimed_shot enemy3 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis, potion_of_spectral_agility
0:06.972 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:07.886 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis, potion_of_spectral_agility
0:09.462 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:10.376 trickshots H aimed_shot Fluffy_Pillow 46.5/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:11.292 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(3), potion_of_spectral_agility
0:12.210 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:13.277 trickshots E steady_shot Fluffy_Pillow 42.3/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:14.343 trickshots H aimed_shot enemy2 70.5/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:15.259 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(4), potion_of_spectral_agility
0:16.173 trickshots H aimed_shot enemy3 38.1/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(4), potion_of_spectral_agility
0:17.088 trickshots M steady_shot Fluffy_Pillow 11.9/100: 12% focus bloodlust, precise_shots(2), steady_focus, combat_analysis(4), potion_of_spectral_agility
0:18.153 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots(2), steady_focus, combat_analysis(4), potion_of_spectral_agility
0:19.069 trickshots I rapid_fire Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(4), potion_of_spectral_agility
0:20.660 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus bloodlust, precise_shots, steady_focus, combat_analysis(5), potion_of_spectral_agility
0:21.576 trickshots M steady_shot Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots, combat_analysis(5), potion_of_spectral_agility
0:22.643 trickshots H aimed_shot Fluffy_Pillow 44.6/100: 45% focus bloodlust, steady_focus, trick_shots, combat_analysis(5), potion_of_spectral_agility
0:24.166 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots, steady_focus, combat_analysis(5), potion_of_spectral_agility
0:25.080 trickshots M steady_shot Fluffy_Pillow 9.6/100: 10% focus bloodlust, steady_focus, trick_shots, combat_analysis(6), potion_of_spectral_agility
0:26.147 trickshots E steady_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, steady_focus, trick_shots, combat_analysis(6), potion_of_spectral_agility
0:27.216 trickshots H aimed_shot enemy2 47.2/100: 47% focus bloodlust, steady_focus, trick_shots, combat_analysis(6)
0:28.739 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, lock_and_load, precise_shots, steady_focus, combat_analysis(6)
0:29.655 trickshots H aimed_shot enemy3 12.3/100: 12% focus bloodlust, lock_and_load, steady_focus, trick_shots, combat_analysis(6)
0:30.570 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots(2), steady_focus, combat_analysis(7)
0:31.637 trickshots J multishot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots(2), steady_focus, combat_analysis(7)
0:32.553 trickshots M steady_shot Fluffy_Pillow 26.1/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(7)
0:33.621 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(7)
0:34.688 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(7)
0:35.603 trickshots M steady_shot Fluffy_Pillow 51.2/100: 51% focus bloodlust, steady_focus, trick_shots, combat_analysis(8)
0:36.670 trickshots H aimed_shot Fluffy_Pillow 70.0/100: 70% focus bloodlust, steady_focus, trick_shots, combat_analysis(8)
0:38.193 trickshots J multishot Fluffy_Pillow 47.5/100: 48% focus bloodlust, lock_and_load, precise_shots, steady_focus, combat_analysis(8)
0:39.107 trickshots H aimed_shot enemy2 35.0/100: 35% focus bloodlust, lock_and_load, steady_focus, trick_shots, combat_analysis(8)
0:40.025 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots, steady_focus, combat_analysis(9)
0:40.940 trickshots I rapid_fire Fluffy_Pillow 30.1/100: 30% focus bloodlust, steady_focus, trick_shots, combat_analysis(9)
0:42.395 trickshots J multishot Fluffy_Pillow 46.4/100: 46% focus steady_focus, combat_analysis(9)
0:43.584 trickshots M steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots, combat_analysis(9)
0:44.971 trickshots E steady_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots, combat_analysis(9)
0:46.357 trickshots L multishot Fluffy_Pillow 71.5/100: 72% focus steady_focus, trick_shots, combat_analysis(10)
0:47.546 trickshots H aimed_shot enemy3 59.0/100: 59% focus steady_focus, trick_shots, combat_analysis(10)
0:49.525 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus, combat_analysis(10)
0:50.713 trickshots F double_tap Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots, combat_analysis(10)
0:51.900 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:53.285 trickshots M steady_shot Fluffy_Pillow 50.4/100: 50% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:54.673 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:55.862 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:57.050 trickshots H aimed_shot Fluffy_Pillow 44.2/100: 44% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:59.029 trickshots J multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots(2), steady_focus, combat_analysis(10)
1:00.219 trickshots M steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:01.604 trickshots I rapid_fire Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:03.366 trickshots J multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, combat_analysis(10)
1:04.554 trickshots M steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots, combat_analysis(10)
1:05.941 trickshots E steady_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots, combat_analysis(10)
1:07.328 trickshots H aimed_shot enemy2 71.3/100: 71% focus steady_focus, trick_shots, combat_analysis(10)
1:09.307 trickshots J multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, combat_analysis(10)
1:10.495 trickshots M steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots, combat_analysis(10)
1:11.881 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots, combat_analysis(10)
1:13.071 trickshots M steady_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots, combat_analysis(10)
1:14.458 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots, combat_analysis(10)
1:15.646 trickshots H aimed_shot enemy3 48.9/100: 49% focus steady_focus, trick_shots, combat_analysis(10)
1:17.624 trickshots J multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots(2), steady_focus, combat_analysis(10)
1:18.812 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:20.199 trickshots E steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:21.586 trickshots I rapid_fire Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:23.279 trickshots J multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, combat_analysis(10)
1:24.468 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots, combat_analysis(10)
1:25.657 trickshots H aimed_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
1:27.634 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus, combat_analysis(10)
1:28.821 trickshots M steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:30.208 default 9 use_items Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:30.208 trickshots M steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:31.595 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:32.983 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:34.174 trickshots H aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots, combat_analysis(10)
1:36.198 trickshots J multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, combat_analysis(10)
1:37.386 trickshots M steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots, combat_analysis(10)
1:38.773 trickshots M steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots, combat_analysis(10)
1:40.160 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots, combat_analysis(10)
1:41.349 trickshots M steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
1:42.736 trickshots I rapid_fire Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots, combat_analysis(10)
1:44.521 trickshots J multishot Fluffy_Pillow 80.7/100: 81% focus steady_focus, combat_analysis(10)
1:45.709 trickshots H aimed_shot enemy3 68.2/100: 68% focus steady_focus, trick_shots, combat_analysis(10)
1:47.689 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus, combat_analysis(10)
1:48.878 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:50.266 trickshots E steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:51.654 trickshots F double_tap Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:52.841 trickshots J multishot Fluffy_Pillow 78.3/100: 78% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:54.028 trickshots H aimed_shot Fluffy_Pillow 65.8/100: 66% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
1:56.007 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, combat_analysis(10)
1:57.195 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots, combat_analysis(10)
1:58.581 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots, combat_analysis(10)
1:59.968 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus steady_focus, trick_shots, combat_analysis(10)
2:01.157 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots, combat_analysis(10)
2:02.346 trickshots G trueshot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots, combat_analysis(10)
2:02.346 trickshots H aimed_shot enemy2 43.5/100: 43% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:03.630 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
2:04.821 trickshots I rapid_fire Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:06.672 trickshots J multishot Fluffy_Pillow 39.5/100: 40% focus steady_focus, trueshot, combat_analysis(10)
2:07.860 trickshots M steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:09.247 trickshots H aimed_shot enemy3 59.0/100: 59% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:10.435 trickshots J multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots(2), steady_focus, trueshot, combat_analysis(10)
2:11.623 trickshots I rapid_fire Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(10)
2:13.441 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
2:14.630 trickshots H aimed_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:15.819 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), trueshot, combat_analysis(10)
2:17.091 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus precise_shots, trick_shots, trueshot, combat_analysis(10)
2:18.576 trickshots E steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, trick_shots, combat_analysis(10)
2:20.058 trickshots H aimed_shot enemy2 50.4/100: 50% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:22.037 trickshots J multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus, combat_analysis(10)
2:23.225 trickshots I rapid_fire Fluffy_Pillow 15.5/100: 15% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:24.956 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, combat_analysis(10)
2:26.146 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots, combat_analysis(10)
2:27.533 trickshots H aimed_shot enemy3 39.8/100: 40% focus steady_focus, trick_shots, combat_analysis(10)
2:29.511 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus, combat_analysis(10)
2:30.898 trickshots E steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, combat_analysis(10)
2:32.285 trickshots J multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus, combat_analysis(10)
2:33.472 trickshots H aimed_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots, combat_analysis(10)
2:35.452 trickshots M steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, combat_analysis(10)
2:36.838 trickshots J multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, combat_analysis(10)
2:38.027 trickshots M steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots, combat_analysis(10)
2:39.413 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, combat_analysis(10)
2:40.800 trickshots H aimed_shot enemy2 63.7/100: 64% focus steady_focus, trick_shots, combat_analysis(10)
2:42.968 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots(2), steady_focus, combat_analysis(10)
2:44.157 trickshots I rapid_fire Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:45.883 trickshots J multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, combat_analysis(10)
2:47.073 trickshots M steady_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
2:48.462 trickshots M steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
2:49.846 trickshots L multishot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots, combat_analysis(10)
2:51.035 trickshots H aimed_shot enemy3 60.5/100: 61% focus steady_focus, trick_shots, combat_analysis(10)
2:53.013 trickshots F double_tap Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, combat_analysis(10)
2:54.201 trickshots J multishot Fluffy_Pillow 45.5/100: 46% focus double_tap, precise_shots, steady_focus, combat_analysis(10)
2:55.390 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
2:56.777 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
2:58.162 trickshots L multishot Fluffy_Pillow 70.6/100: 71% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
2:59.351 trickshots L multishot Fluffy_Pillow 58.1/100: 58% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
3:00.539 default 9 use_items Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
3:00.539 trickshots H aimed_shot Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
3:02.518 trickshots J multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus, combat_analysis(10)
3:03.707 trickshots M steady_shot Fluffy_Pillow 10.7/100: 11% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:05.093 trickshots I rapid_fire Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:06.921 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, combat_analysis(10)
3:08.111 trickshots M steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots, combat_analysis(10)
3:09.498 trickshots E steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
3:10.884 trickshots H aimed_shot enemy2 73.1/100: 73% focus steady_focus, trick_shots, combat_analysis(10)
3:12.862 trickshots J multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus, combat_analysis(10)
3:14.050 trickshots M steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:15.438 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:16.625 trickshots M steady_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
3:18.011 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots, combat_analysis(10)
3:19.197 trickshots H aimed_shot enemy3 50.7/100: 51% focus steady_focus, trick_shots, combat_analysis(10)
3:21.174 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, combat_analysis(10)
3:22.364 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots, combat_analysis(10)
3:23.751 trickshots E steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
3:25.138 trickshots I rapid_fire Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots, combat_analysis(10)
3:26.824 trickshots J multishot Fluffy_Pillow 71.0/100: 71% focus steady_focus, combat_analysis(10)
3:28.014 trickshots K kill_shot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots, combat_analysis(10)
3:29.203 trickshots H aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots, combat_analysis(10)
3:31.181 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus lock_and_load, precise_shots(2), steady_focus, combat_analysis(10)
3:32.368 trickshots J multishot Fluffy_Pillow 21.1/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:33.557 trickshots H aimed_shot enemy2 8.6/100: 9% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
3:34.747 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus precise_shots(2), steady_focus, combat_analysis(10)
3:36.133 trickshots E steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus, combat_analysis(10)
3:37.521 trickshots J multishot Fluffy_Pillow 53.7/100: 54% focus precise_shots(2), steady_focus, combat_analysis(10)
3:38.709 trickshots K kill_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:39.897 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:41.281 trickshots J multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:42.471 trickshots H aimed_shot enemy3 45.1/100: 45% focus steady_focus, trick_shots, combat_analysis(10)
3:44.449 trickshots J multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus, combat_analysis(10)
3:45.637 trickshots I rapid_fire Fluffy_Pillow 10.1/100: 10% focus steady_focus, trick_shots, combat_analysis(10)
3:47.404 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus steady_focus, combat_analysis(10)
3:48.593 trickshots K kill_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots, combat_analysis(10)
3:49.899 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots, combat_analysis(10)
3:51.285 trickshots E steady_shot Fluffy_Pillow 32.8/100: 33% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
3:52.672 trickshots H aimed_shot Fluffy_Pillow 51.6/100: 52% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
3:53.861 trickshots F double_tap Fluffy_Pillow 59.1/100: 59% focus precise_shots(2), steady_focus, combat_analysis(10)
3:55.048 trickshots J multishot Fluffy_Pillow 66.6/100: 67% focus double_tap, precise_shots(2), steady_focus, combat_analysis(10)
3:56.236 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:57.621 trickshots J multishot Fluffy_Pillow 72.9/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:58.809 trickshots H aimed_shot enemy2 60.4/100: 60% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
4:00.788 trickshots J multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus, combat_analysis(10)
4:01.976 trickshots K kill_shot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:03.164 trickshots G trueshot Fluffy_Pillow 23.0/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:03.164 trickshots H aimed_shot enemy3 23.0/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(10)
4:04.352 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus, trueshot, combat_analysis(10)
4:05.540 trickshots I rapid_fire Fluffy_Pillow 25.5/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(10)
4:07.455 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:08.646 trickshots H aimed_shot Fluffy_Pillow 42.4/100: 42% focus trick_shots, trueshot, combat_analysis(10)
4:09.917 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots(2), trueshot, combat_analysis(10)
4:11.399 trickshots E steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), trueshot, combat_analysis(10)
4:12.883 trickshots J multishot Fluffy_Pillow 75.0/100: 75% focus precise_shots(2), steady_focus, trueshot, combat_analysis(10)
4:14.072 trickshots H aimed_shot enemy2 66.3/100: 66% focus precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(10)
4:15.260 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots(2), steady_focus, trueshot, combat_analysis(10)

Stats

Level Bonus (60) Race Bonus (mechagnome) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="mechagnome"
source=default
spec=marksmanship
level=60
race=mechagnome
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

night_elf : 7052 dps, 3200 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7051.5 7051.5 13.2 / 0.187% 817.9 / 11.6% 702.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
night_elf 7052
Aimed Shot 2349 (2615) 33.3% (37.1%) 46.4 6.40sec 16859 10645 Direct 139.2 (154.6) 4082 8185 5054 23.7% (23.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.44 139.17 0.00 0.00 1.5837 0.0000 703493.38 1004869.94 29.99% 10645.46 10645.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.30% 106.18 69 139 4082.16 2531 8958 4083.68 3754 4440 433459 619153 29.99%
crit 23.70% 32.98 16 54 8185.18 5063 17917 8191.15 6413 10206 270034 385717 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.61
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.4 4161 8406 5161 23.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.39 0.00 0.00 0.0000 0.0000 79427.12 113453.69 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.49% 11.77 3 18 4160.53 2531 8958 4178.32 3126 5567 48984 69969 29.99%
crit 23.51% 3.62 0 10 8405.88 5063 17917 8251.94 0 16903 30443 43484 29.31%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.5 2.65sec 986 435 Direct 113.2 799 1598 988 23.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.23 0.00 0.00 2.2667 0.0000 111933.82 159886.27 29.99% 435.16 435.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.29% 86.39 62 114 799.03 776 916 798.92 787 811 69030 98603 29.99%
crit 23.71% 26.84 10 50 1598.28 1552 1831 1598.07 1563 1644 42904 61284 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 2.0% 3.7 90.71sec 11206 0 Direct 3.7 9043 18075 11253 24.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41754.79 41754.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.58% 2.81 0 4 9043.43 8937 9474 8973.80 0 9474 25370 25370 0.00%
crit 24.42% 0.91 0 3 18075.03 17875 18947 11804.07 0 18947 16384 16384 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.24sec 547 0 Direct 22.0 442 883 547 23.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.00 22.00 0.00 0.00 0.0000 0.0000 12028.10 12028.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.22% 16.77 6 30 441.89 435 461 441.87 435 454 7408 7408 0.00%
crit 23.78% 5.23 0 14 883.22 871 923 878.55 0 923 4620 4620 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.40sec 5405 4528 Direct 4.7 4200 9488 5446 23.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.70 0.00 0.00 1.1939 0.0000 25552.66 36499.43 29.99% 4528.21 4528.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.58% 3.60 0 7 4199.81 4076 4809 4185.60 0 4565 15111 21584 29.93%
crit 23.42% 1.10 0 4 9487.89 9172 10819 6527.41 0 10819 10442 14915 20.67%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.73
  • if_expr:buff.dead_eye.down
Master Marksman 326 4.6% 204.8 1.48sec 478 0 Periodic 334.7 292 0 292 0.0% 74.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 204.76 0.00 334.69 334.69 0.0000 2.0000 97842.79 97842.79 0.00% 146.17 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 334.69 243 427 292.29 37 2274 292.35 220 368 97843 97843 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1596 22.6% 82.0 3.65sec 5832 5118 Direct 245.4 1578 3155 1949 23.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.99 245.39 0.00 0.00 1.1396 0.0000 478186.76 683041.97 29.99% 5117.75 5117.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.49% 187.71 137 235 1577.82 955 1972 1577.68 1449 1664 296219 423119 29.99%
crit 23.51% 57.68 33 92 3154.67 1911 3945 3152.98 2796 3403 181968 259923 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.53
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.47
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 9.7% 16.1 18.85sec 12806 7327 Periodic 343.4 484 967 598 23.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 114.82 343.40 1.7478 0.2090 205557.75 293618.69 29.99% 7327.48 7327.48
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.24% 261.79 174 396 483.72 352 831 483.74 467 503 126647 180903 29.99%
crit 23.76% 81.61 43 116 966.95 705 1663 967.06 866 1077 78910 112715 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 785 11.1% 0.0 0.00sec 0 0 Direct 46.3 494 988 613 24.1%
Periodic 350.1 478 956 591 23.6% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.31 350.15 350.15 0.0000 2.2176 235331.20 235331.20 0.00% 303.07 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.88% 35.14 21 50 494.19 480 567 494.19 486 503 17364 17364 0.00%
crit 24.12% 11.17 2 24 988.34 961 1133 988.43 961 1062 11040 11040 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.37% 267.39 194 354 478.00 0 567 477.91 465 491 127826 127826 0.00%
crit 23.63% 82.75 48 127 955.70 1 1133 955.60 908 991 79101 79101 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.8 6.86sec 300 0 Direct 43.8 243 485 300 23.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.75 43.75 0.00 0.00 0.0000 0.0000 13132.82 13132.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.24% 33.36 18 54 242.52 239 254 242.51 239 247 8090 8090 0.00%
crit 23.76% 10.40 1 22 485.11 479 508 485.13 479 508 5043 5043 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 68.9 4.35sec 1571 1166 Direct 69.8 1253 2506 1551 23.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.93 69.80 0.00 0.00 1.3471 0.0000 108257.06 154634.38 29.99% 1165.91 1165.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.21% 53.19 34 73 1252.70 1223 1443 1252.40 1232 1275 66639 95187 29.99%
crit 23.79% 16.61 6 31 2505.64 2446 2885 2505.17 2446 2592 41618 59447 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.56
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.63
Simple Action Stats Execute Interval
night_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9766 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.57sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.65sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.67%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.9sec 30.1sec 1.9sec 5.49% 18.54% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 259.7s
  • trigger_min/max:1.8s / 259.7s
  • trigger_pct:7.92%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.6 7.3sec 6.4sec 2.7sec 36.86% 80.91% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.4s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.2s

Stack Uptimes

  • precise_shots_1:31.98%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 56.0sec 12.0sec 49.6sec 95.04% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 262.4s
  • trigger_min/max:3.1s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 274.3s

Stack Uptimes

  • steady_focus_1:95.04%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.86% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.86%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.0s 48.0s 186.2s
double_tap_rapid_fire 0.4 0.0 4.0 83.2s 57.1s 244.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.20% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7570.0012.7112.8750.0007.222
Aimed Shot1.1930.0016.8809.4442.18421.235
Kill Shot3.4640.00118.10811.8440.30327.825
Trueshot0.7490.0012.7051.2450.0004.262
Rapid Fire2.7230.00120.75435.24314.72961.021

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
night_elf
steady_shot Focus 69.92 679.19 23.09% 9.71 20.02 2.86%
rapid_fire Focus 114.87 114.79 3.90% 1.00 0.07 0.06%
focus_regen Focus 579.31 1953.43 66.41% 3.37 10.76 0.55%
Trueshot Focus 117.39 194.25 6.60% 1.65 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.0 35.7 0.1 100.0
Usage Type Count Total Avg RPE APR
night_elf
aimed_shot Focus 46.4 1318.8 28.4 28.4 593.7
kill_shot Focus 4.7 47.3 10.0 10.0 540.4
multishot Focus 82.0 1639.9 20.0 20.0 291.6

Statistics & Data Analysis

Fight Length
night_elf Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
night_elf Damage Per Second
Count 920
Mean 7051.54
Minimum 6500.37
Maximum 7690.47
Spread ( max - min ) 1190.10
Range [ ( max - min ) / 2 * 100% ] 8.44%
Standard Deviation 204.5324
5th Percentile 6706.36
95th Percentile 7405.82
( 95th Percentile - 5th Percentile ) 699.46
Mean Distribution
Standard Deviation 6.7432
95.00% Confidence Interval ( 7038.33 - 7064.76 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3232
0.1 Scale Factor Error with Delta=300 358
0.05 Scale Factor Error with Delta=300 1429
0.01 Scale Factor Error with Delta=300 35712
Priority Target DPS
night_elf Priority Target Damage Per Second
Count 920
Mean 3199.59
Minimum 2871.71
Maximum 3593.23
Spread ( max - min ) 721.52
Range [ ( max - min ) / 2 * 100% ] 11.28%
Standard Deviation 108.3761
5th Percentile 3028.11
95th Percentile 3382.03
( 95th Percentile - 5th Percentile ) 353.92
Mean Distribution
Standard Deviation 3.5731
95.00% Confidence Interval ( 3192.59 - 3206.59 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4408
0.1 Scale Factor Error with Delta=300 101
0.05 Scale Factor Error with Delta=300 402
0.01 Scale Factor Error with Delta=300 10027
DPS(e)
night_elf Damage Per Second (Effective)
Count 920
Mean 7051.54
Minimum 6500.37
Maximum 7690.47
Spread ( max - min ) 1190.10
Range [ ( max - min ) / 2 * 100% ] 8.44%
Damage
night_elf Damage
Count 920
Mean 2112498.25
Minimum 1620311.86
Maximum 2626010.59
Spread ( max - min ) 1005698.73
Range [ ( max - min ) / 2 * 100% ] 23.80%
DTPS
night_elf Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
night_elf Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
night_elf Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
night_elf Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
night_elf Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
night_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
night_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
night_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.56 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.61 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.53 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.73 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.47 multishot,if=focus>cost+action.aimed_shot.cost
M 53.63 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMHJMMMJHJIJMMLHJMFMLMEHJIJLHJMEMLLHJMMIJHJMMJ9MLHJMJHJIJMEHJMFMHJMELGIJHJHJIJMEHJHJIJMHJMEMLHJMJHJIJMEHJMFMJHJHJ9MEIJHJMMLMHJMJMLIJHJKMEJHJMKMMIJHJKMFJHJMEGKHJIJMHJIJH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask night_elf 100.0/100: 100% focus
Pre precombat 1 augmentation night_elf 100.0/100: 100% focus
Pre precombat 2 food night_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.609 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.526 trickshots H aimed_shot enemy3 45.3/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.441 trickshots J multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.356 trickshots M steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.422 trickshots H aimed_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.339 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.406 trickshots E steady_shot Fluffy_Pillow 45.5/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.474 trickshots J multishot Fluffy_Pillow 73.7/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.389 trickshots H aimed_shot enemy2 65.0/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.304 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.219 trickshots I rapid_fire Fluffy_Pillow 29.5/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.662 trickshots J multishot Fluffy_Pillow 48.4/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.578 trickshots H aimed_shot enemy3 35.9/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.101 trickshots M steady_shot Fluffy_Pillow 13.5/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.168 trickshots J multishot Fluffy_Pillow 32.2/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.082 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.150 trickshots M steady_shot Fluffy_Pillow 38.5/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.217 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.133 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.658 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus
0:28.571 trickshots M steady_shot Fluffy_Pillow 9.9/100: 10% focus bloodlust, steady_focus, trick_shots
0:29.637 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus bloodlust, steady_focus, trick_shots
0:30.705 trickshots H aimed_shot enemy2 47.5/100: 47% focus bloodlust, steady_focus, trick_shots
0:32.228 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:33.145 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.213 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.280 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.346 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.262 trickshots H aimed_shot enemy3 56.4/100: 56% focus bloodlust, steady_focus, trick_shots
0:38.792 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:39.707 trickshots I rapid_fire Fluffy_Pillow 21.5/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.140 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
0:42.327 trickshots M steady_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots
0:43.712 trickshots M steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
0:45.100 trickshots L multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
0:46.288 trickshots H aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
0:48.268 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
0:49.458 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
0:50.843 trickshots F double_tap Fluffy_Pillow 36.5/100: 36% focus steady_focus, trick_shots
0:52.029 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus double_tap, steady_focus, trick_shots
0:53.415 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus double_tap, steady_focus, trick_shots
0:54.604 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus double_tap, steady_focus, trick_shots
0:55.990 trickshots E steady_shot Fluffy_Pillow 69.1/100: 69% focus double_tap, steady_focus, trick_shots
0:57.378 trickshots H aimed_shot enemy2 87.8/100: 88% focus double_tap, steady_focus, trick_shots
0:59.356 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:00.545 trickshots I rapid_fire Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:02.372 trickshots J multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus
1:03.562 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
1:04.751 trickshots H aimed_shot enemy3 46.2/100: 46% focus steady_focus, trick_shots
1:06.729 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
1:07.918 trickshots M steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
1:09.303 trickshots E steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
1:10.690 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:12.077 trickshots L multishot Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
1:13.264 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
1:14.455 trickshots H aimed_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
1:16.434 trickshots J multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus
1:17.621 trickshots M steady_shot Fluffy_Pillow 7.6/100: 8% focus steady_focus, trick_shots
1:19.007 trickshots M steady_shot Fluffy_Pillow 26.4/100: 26% focus steady_focus, trick_shots
1:20.393 trickshots I rapid_fire Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
1:22.433 trickshots J multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus
1:23.621 trickshots H aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
1:25.600 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
1:26.789 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
1:28.176 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:29.562 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
1:30.753 default 9 use_items Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:30.753 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:32.140 trickshots L multishot Fluffy_Pillow 61.5/100: 62% focus steady_focus, trick_shots
1:33.329 trickshots H aimed_shot enemy3 49.0/100: 49% focus steady_focus, trick_shots
1:35.307 trickshots J multishot Fluffy_Pillow 26.6/100: 27% focus lock_and_load, precise_shots(2), steady_focus
1:36.495 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:37.882 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:39.070 trickshots H aimed_shot Fluffy_Pillow 20.4/100: 20% focus lock_and_load, steady_focus, trick_shots
1:40.259 trickshots J multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
1:41.447 trickshots I rapid_fire Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
1:43.314 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
1:44.502 trickshots M steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
1:45.888 trickshots E steady_shot Fluffy_Pillow 40.0/100: 40% focus trick_shots
1:47.371 trickshots H aimed_shot enemy2 58.8/100: 59% focus steady_focus, trick_shots
1:49.351 trickshots J multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus
1:50.540 trickshots M steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
1:51.925 trickshots F double_tap Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
1:53.113 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus double_tap, steady_focus, trick_shots
1:54.500 trickshots H aimed_shot enemy3 68.9/100: 69% focus double_tap, steady_focus, trick_shots
1:56.480 trickshots J multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
1:57.668 trickshots M steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
1:59.053 trickshots E steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
2:00.437 trickshots L multishot Fluffy_Pillow 71.5/100: 71% focus steady_focus, trick_shots
2:01.624 trickshots G trueshot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
2:01.624 trickshots I rapid_fire Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots, trueshot
2:03.509 trickshots J multishot Fluffy_Pillow 87.9/100: 88% focus steady_focus, trueshot
2:04.699 trickshots H aimed_shot Fluffy_Pillow 79.2/100: 79% focus steady_focus, trick_shots, trueshot
2:05.888 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trueshot
2:07.078 trickshots H aimed_shot enemy2 46.7/100: 47% focus steady_focus, trick_shots, trueshot
2:08.268 trickshots J multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trueshot
2:09.455 trickshots I rapid_fire Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots, trueshot
2:11.245 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trueshot
2:12.436 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots, trueshot
2:13.822 trickshots E steady_shot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots, trueshot
2:15.207 trickshots H aimed_shot enemy3 89.9/100: 90% focus steady_focus, trick_shots, trueshot
2:16.397 trickshots J multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trueshot
2:17.586 trickshots H aimed_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
2:19.565 trickshots J multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
2:20.754 trickshots I rapid_fire Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots
2:22.570 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus steady_focus
2:23.759 trickshots M steady_shot Fluffy_Pillow 25.5/100: 26% focus steady_focus, trick_shots
2:25.146 trickshots H aimed_shot enemy2 44.3/100: 44% focus steady_focus, trick_shots
2:27.125 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus
2:28.312 trickshots M steady_shot Fluffy_Pillow 9.4/100: 9% focus steady_focus, trick_shots
2:29.698 trickshots E steady_shot Fluffy_Pillow 28.1/100: 28% focus steady_focus, trick_shots
2:31.085 trickshots M steady_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
2:32.472 trickshots L multishot Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
2:33.661 trickshots H aimed_shot enemy3 52.8/100: 53% focus lock_and_load, steady_focus, trick_shots
2:34.850 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots(2), steady_focus
2:36.039 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
2:37.427 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
2:38.616 trickshots H aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
2:40.595 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
2:41.785 trickshots I rapid_fire Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
2:43.587 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus steady_focus
2:44.776 trickshots M steady_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
2:46.163 trickshots E steady_shot Fluffy_Pillow 43.9/100: 44% focus trick_shots
2:47.646 trickshots H aimed_shot enemy2 62.7/100: 63% focus steady_focus, trick_shots
2:49.624 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots(2), steady_focus
2:50.811 trickshots M steady_shot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots
2:52.197 trickshots F double_tap Fluffy_Pillow 46.5/100: 47% focus precise_shots, steady_focus, trick_shots
2:53.386 trickshots M steady_shot Fluffy_Pillow 54.0/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.773 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.963 trickshots H aimed_shot enemy3 60.4/100: 60% focus double_tap, lock_and_load, steady_focus, trick_shots
2:57.152 trickshots J multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus
2:58.342 trickshots H aimed_shot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
3:00.321 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
3:01.509 default 9 use_items Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
3:01.509 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
3:02.895 trickshots E steady_shot Fluffy_Pillow 39.1/100: 39% focus trick_shots
3:04.378 trickshots I rapid_fire Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
3:06.114 trickshots J multishot Fluffy_Pillow 75.9/100: 76% focus steady_focus
3:07.303 trickshots H aimed_shot enemy2 63.4/100: 63% focus steady_focus, trick_shots
3:09.281 trickshots J multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus
3:10.470 trickshots M steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
3:11.857 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:13.243 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
3:14.433 trickshots M steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:15.819 trickshots H aimed_shot enemy3 72.3/100: 72% focus steady_focus, trick_shots
3:17.801 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:18.988 trickshots M steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
3:20.374 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
3:21.562 trickshots M steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
3:22.949 trickshots L multishot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
3:24.137 trickshots I rapid_fire Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
3:26.159 trickshots J multishot Fluffy_Pillow 69.8/100: 70% focus steady_focus
3:27.349 trickshots H aimed_shot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:29.328 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2)
3:30.598 trickshots K kill_shot Fluffy_Pillow 21.9/100: 22% focus precise_shots, trick_shots
3:31.870 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, trick_shots
3:33.354 trickshots E steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, trick_shots
3:34.837 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus, trick_shots
3:36.026 trickshots H aimed_shot enemy2 44.5/100: 44% focus steady_focus, trick_shots
3:38.004 trickshots J multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
3:39.194 trickshots M steady_shot Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
3:40.580 trickshots K kill_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
3:41.786 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
3:43.173 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots
3:44.560 trickshots I rapid_fire Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus, trick_shots
3:46.353 trickshots J multishot Fluffy_Pillow 81.8/100: 82% focus precise_shots, steady_focus
3:47.542 trickshots H aimed_shot enemy3 69.4/100: 69% focus steady_focus, trick_shots
3:49.520 trickshots J multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots(2), steady_focus
3:50.708 trickshots K kill_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
3:51.895 trickshots M steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
3:53.281 trickshots F double_tap Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
3:54.470 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.660 trickshots H aimed_shot Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots
3:57.638 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus
3:58.826 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus precise_shots, steady_focus, trick_shots
4:00.211 trickshots E steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, trick_shots
4:01.693 trickshots G trueshot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
4:01.693 trickshots K kill_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.882 trickshots H aimed_shot enemy2 49.3/100: 49% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.071 trickshots J multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus, trueshot
4:05.259 trickshots I rapid_fire Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
4:07.116 trickshots J multishot Fluffy_Pillow 42.5/100: 43% focus precise_shots, steady_focus, trueshot
4:08.305 trickshots M steady_shot Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots, trueshot
4:09.693 trickshots H aimed_shot enemy3 62.0/100: 62% focus steady_focus, trick_shots, trueshot
4:10.881 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus, trueshot
4:12.069 trickshots I rapid_fire Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot
4:13.911 trickshots J multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trueshot
4:15.100 trickshots H aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="night_elf"
source=default
spec=marksmanship
level=60
race=night_elf
timeofday=day
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_race : 6970 dps, 3161 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6969.6 6969.6 13.2 / 0.190% 801.6 / 11.5% 694.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_race 6970
Aimed Shot 2322 (2586) 33.3% (37.1%) 46.4 6.45sec 16685 10528 Direct 138.9 (154.3) 4080 8139 5004 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.38 138.95 0.00 0.00 1.5849 0.0000 695301.21 993168.25 29.99% 10527.79 10527.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 107.31 75 146 4080.02 2529 8949 4082.65 3807 4442 437918 625522 29.99%
crit 22.77% 31.64 14 53 8138.88 5057 17898 8138.82 6092 10320 257383 367646 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.61
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 263 3.8% 0.0 0.00sec 0 0 Direct 15.4 4169 8325 5109 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.37 0.00 0.00 0.0000 0.0000 78501.64 112131.75 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 11.89 3 18 4168.52 2529 8949 4186.28 3021 5797 49571 70808 29.99%
crit 22.59% 3.47 0 12 8324.79 5057 17898 8192.25 0 17898 28930 41324 29.27%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.3% 113.5 2.65sec 978 432 Direct 113.2 798 1595 980 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.46 113.23 0.00 0.00 2.2665 0.0000 110979.87 158523.65 29.99% 431.57 431.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 87.41 62 112 798.23 775 915 798.12 786 811 69781 99675 29.99%
crit 22.80% 25.82 12 44 1595.50 1551 1829 1595.40 1559 1654 41199 58848 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 2.0% 3.7 90.71sec 11052 0 Direct 3.7 9042 18099 11081 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41146.47 41146.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 2.88 0 4 9042.15 8937 9474 9012.56 0 9474 25996 25996 0.00%
crit 22.55% 0.84 0 4 18099.28 17875 18947 11295.22 0 18947 15150 15150 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.50sec 539 0 Direct 22.0 442 884 539 22.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.99 21.99 0.00 0.00 0.0000 0.0000 11856.14 11856.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.98% 17.15 9 33 441.81 435 461 441.81 435 453 7577 7577 0.00%
crit 22.02% 4.84 0 13 883.73 871 923 878.88 0 923 4279 4279 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.29sec 5324 4461 Direct 4.6 4200 9475 5369 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1936 0.0000 24884.28 35544.71 29.99% 4461.15 4461.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.83% 3.61 0 7 4199.77 4072 4804 4186.54 0 4550 15148 21637 29.96%
crit 22.17% 1.03 0 6 9474.99 9161 10808 6424.92 0 10808 9737 13908 20.37%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 312 4.5% 195.9 1.53sec 478 0 Periodic 328.4 285 0 285 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.93 0.00 328.38 328.38 0.0000 2.0000 93581.06 93581.06 0.00% 142.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.38 235 433 285.02 37 1810 284.98 210 356 93581 93581 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1584 22.7% 82.0 3.64sec 5785 5075 Direct 245.5 1576 3147 1933 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 245.47 0.00 0.00 1.1397 0.0000 474533.08 677823.05 29.99% 5075.49 5075.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 189.66 145 249 1575.99 954 1970 1575.57 1468 1690 298927 426987 29.99%
crit 22.74% 55.82 25 81 3146.56 1909 3941 3145.69 2749 3445 175606 250836 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.36
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 679 9.7% 16.0 18.81sec 12677 7258 Periodic 343.4 483 967 592 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.86 343.35 1.7467 0.2089 203397.41 290532.85 29.99% 7257.97 7257.97
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 265.82 181 365 483.06 352 831 483.04 468 500 128404 183412 29.99%
crit 22.58% 77.53 43 119 966.96 704 1661 966.99 839 1076 74994 107121 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 777 11.2% 0.0 0.00sec 0 0 Direct 46.2 494 986 607 22.9%
Periodic 349.9 477 955 585 22.6% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.24 349.87 349.87 0.0000 2.2174 232890.63 232890.63 0.00% 300.19 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 35.65 22 49 493.73 480 566 493.73 486 503 17604 17604 0.00%
crit 22.90% 10.59 1 22 986.42 960 1132 986.27 960 1032 10444 10444 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 270.67 198 352 477.42 0 566 477.33 465 488 129226 129226 0.00%
crit 22.64% 79.20 45 119 954.73 5 1132 954.57 899 989 75617 75617 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.1 6.77sec 297 0 Direct 44.1 242 485 297 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.08 44.08 0.00 0.00 0.0000 0.0000 13088.28 13088.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 34.18 19 53 242.49 239 254 242.49 240 246 8288 8288 0.00%
crit 22.46% 9.90 2 20 484.99 479 508 484.99 479 503 4801 4801 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 69.0 4.33sec 1556 1155 Direct 69.9 1251 2502 1536 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.00 69.90 0.00 0.00 1.3469 0.0000 107364.50 153359.46 29.99% 1155.30 1155.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 54.01 35 74 1251.40 1222 1441 1251.14 1230 1275 67594 96552 29.99%
crit 22.73% 15.89 4 30 2502.41 2443 2882 2502.06 2443 2629 39770 56808 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.61
Simple Action Stats Execute Interval
no_race
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.69sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9768 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.53sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.71% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.71%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.7 0.2 31.0sec 30.3sec 1.9sec 5.45% 18.44% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 254.3s
  • trigger_min/max:1.8s / 254.3s
  • trigger_pct:7.88%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.45%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.1s
  • trigger_min/max:300.0s / 333.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.8 7.4sec 6.4sec 2.7sec 36.94% 80.83% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.0s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.2s

Stack Uptimes

  • precise_shots_1:32.11%
  • precise_shots_2:4.83%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 55.7sec 12.0sec 49.6sec 95.09% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 260.7s
  • trigger_min/max:3.0s / 34.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 268.4s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.8 4.7sec 3.7sec 4.3sec 89.93% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.3s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.93%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.68%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.0s 247.3s
double_tap_rapid_fire 0.4 0.0 3.0 84.6s 55.5s 241.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.23% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7570.0012.6652.8770.1517.957
Aimed Shot1.1980.0016.9249.6312.43919.981
Kill Shot3.5840.00223.51011.9960.03327.911
Trueshot0.7360.0012.5811.2150.0004.040
Rapid Fire2.7240.00119.36735.13415.43663.603

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_race
steady_shot Focus 69.97 679.70 23.09% 9.71 20.02 2.86%
rapid_fire Focus 114.94 114.86 3.90% 1.00 0.08 0.07%
focus_regen Focus 579.75 1953.49 66.38% 3.37 10.90 0.56%
Trueshot Focus 117.48 195.03 6.63% 1.66 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.1 36.5 0.1 92.3
Usage Type Count Total Avg RPE APR
no_race
aimed_shot Focus 46.4 1319.1 28.4 28.4 586.6
kill_shot Focus 4.7 46.8 10.0 10.0 532.0
multishot Focus 82.0 1640.7 20.0 20.0 289.2

Statistics & Data Analysis

Fight Length
no_race Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
no_race Damage Per Second
Count 920
Mean 6969.56
Minimum 6304.95
Maximum 7538.93
Spread ( max - min ) 1233.97
Range [ ( max - min ) / 2 * 100% ] 8.85%
Standard Deviation 204.9660
5th Percentile 6644.29
95th Percentile 7325.24
( 95th Percentile - 5th Percentile ) 680.95
Mean Distribution
Standard Deviation 6.7575
95.00% Confidence Interval ( 6956.32 - 6982.81 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3323
0.1 Scale Factor Error with Delta=300 359
0.05 Scale Factor Error with Delta=300 1435
0.01 Scale Factor Error with Delta=300 35864
Priority Target DPS
no_race Priority Target Damage Per Second
Count 920
Mean 3161.47
Minimum 2829.20
Maximum 3511.65
Spread ( max - min ) 682.45
Range [ ( max - min ) / 2 * 100% ] 10.79%
Standard Deviation 111.6306
5th Percentile 2983.25
95th Percentile 3346.86
( 95th Percentile - 5th Percentile ) 363.62
Mean Distribution
Standard Deviation 3.6804
95.00% Confidence Interval ( 3154.25 - 3168.68 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4790
0.1 Scale Factor Error with Delta=300 107
0.05 Scale Factor Error with Delta=300 426
0.01 Scale Factor Error with Delta=300 10638
DPS(e)
no_race Damage Per Second (Effective)
Count 920
Mean 6969.56
Minimum 6304.95
Maximum 7538.93
Spread ( max - min ) 1233.97
Range [ ( max - min ) / 2 * 100% ] 8.85%
Damage
no_race Damage
Count 920
Mean 2087524.57
Minimum 1590580.61
Maximum 2585749.53
Spread ( max - min ) 995168.92
Range [ ( max - min ) / 2 * 100% ] 23.84%
DTPS
no_race Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_race Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_race Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_race Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_race Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_race Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_raceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_race Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.61 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.36 multishot,if=focus>cost+action.aimed_shot.cost
M 53.61 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJHJMEMHJMMJHJMIJHJMEMHJMFJMLHJIJMELHJMMJMHJMIJMEHJMJ9LMLHJMEIJHJMMJMFHJMLMEGHJIJHJHJHJIJMEHJMHJMIJHMEJMJHJMMMHJIFJHJME9JHJMMLLHJIJMMHJMMKLMHJMIJHJKMEHJJHJKMFHJIJHGJHJKIJHJIJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_race 100.0/100: 100% focus
Pre precombat 1 augmentation no_race 100.0/100: 100% focus
Pre precombat 2 food no_race 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.395 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.309 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.224 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.141 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.056 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.525 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.441 trickshots H aimed_shot enemy3 44.3/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.356 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.270 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.339 trickshots H aimed_shot Fluffy_Pillow 40.0/100: 40% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.256 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.322 trickshots E steady_shot Fluffy_Pillow 44.5/100: 44% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.388 trickshots J multishot Fluffy_Pillow 72.6/100: 73% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.304 trickshots H aimed_shot enemy2 64.0/100: 64% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.220 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.135 trickshots I rapid_fire Fluffy_Pillow 28.9/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.635 trickshots J multishot Fluffy_Pillow 48.2/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.549 trickshots H aimed_shot enemy3 35.7/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.072 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.141 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.057 trickshots H aimed_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.971 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.889 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.956 trickshots E steady_shot Fluffy_Pillow 33.4/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.024 trickshots M steady_shot Fluffy_Pillow 52.2/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.092 trickshots H aimed_shot enemy2 71.0/100: 71% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.615 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots(2), steady_focus
0:30.529 trickshots M steady_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.596 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.663 trickshots J multishot Fluffy_Pillow 73.6/100: 74% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.578 trickshots H aimed_shot enemy3 61.2/100: 61% focus bloodlust, steady_focus, trick_shots
0:35.101 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus bloodlust, precise_shots, steady_focus
0:36.017 trickshots M steady_shot Fluffy_Pillow 26.2/100: 26% focus bloodlust, steady_focus, trick_shots
0:37.084 trickshots I rapid_fire Fluffy_Pillow 45.0/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.638 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus bloodlust, steady_focus
0:39.552 trickshots H aimed_shot Fluffy_Pillow 52.3/100: 52% focus bloodlust, steady_focus, trick_shots
0:41.076 trickshots J multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
0:42.263 trickshots M steady_shot Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
0:43.651 trickshots E steady_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
0:45.035 trickshots M steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
0:46.422 trickshots H aimed_shot enemy2 73.5/100: 74% focus steady_focus, trick_shots
0:48.401 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots(2), steady_focus
0:49.589 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
0:50.975 trickshots F double_tap Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
0:52.164 trickshots J multishot Fluffy_Pillow 64.9/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.352 trickshots M steady_shot Fluffy_Pillow 52.4/100: 52% focus double_tap, steady_focus, trick_shots
0:54.738 trickshots L multishot Fluffy_Pillow 71.2/100: 71% focus double_tap, steady_focus, trick_shots
0:55.926 trickshots H aimed_shot enemy3 58.7/100: 59% focus double_tap, steady_focus, trick_shots
0:57.904 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
0:59.091 trickshots I rapid_fire Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
1:00.857 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus
1:02.129 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus trick_shots
1:03.612 trickshots E steady_shot Fluffy_Pillow 47.9/100: 48% focus trick_shots
1:05.097 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
1:06.285 trickshots H aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
1:08.264 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
1:09.451 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
1:10.838 trickshots M steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
1:12.225 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
1:13.414 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
1:14.800 trickshots H aimed_shot enemy2 63.1/100: 63% focus steady_focus, trick_shots
1:16.859 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
1:18.047 trickshots M steady_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
1:19.433 trickshots I rapid_fire Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
1:21.181 trickshots J multishot Fluffy_Pillow 65.4/100: 65% focus steady_focus
1:22.370 trickshots M steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:23.757 trickshots E steady_shot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
1:25.143 trickshots H aimed_shot enemy3 90.5/100: 91% focus steady_focus, trick_shots
1:27.122 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:28.310 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:29.697 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:30.885 default 9 use_items Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:30.885 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:32.073 trickshots M steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:33.459 trickshots L multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:34.646 trickshots H aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:36.625 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
1:37.813 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
1:39.201 trickshots E steady_shot Fluffy_Pillow 36.5/100: 36% focus steady_focus, trick_shots
1:40.586 trickshots I rapid_fire Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
1:42.375 trickshots J multishot Fluffy_Pillow 73.4/100: 73% focus steady_focus
1:43.565 trickshots H aimed_shot enemy2 60.9/100: 61% focus steady_focus, trick_shots
1:45.545 trickshots J multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots(2), steady_focus
1:46.734 trickshots M steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
1:48.120 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots
1:49.507 trickshots J multishot Fluffy_Pillow 63.5/100: 64% focus precise_shots, steady_focus, trick_shots
1:50.695 trickshots M steady_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
1:52.083 trickshots F double_tap Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
1:53.271 trickshots H aimed_shot enemy3 77.4/100: 77% focus double_tap, steady_focus, trick_shots
1:55.249 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus
1:56.437 trickshots M steady_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
1:57.823 trickshots L multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
1:59.012 trickshots M steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
2:00.399 trickshots E steady_shot Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots
2:01.786 trickshots G trueshot Fluffy_Pillow 86.2/100: 86% focus steady_focus, trick_shots
2:01.786 trickshots H aimed_shot Fluffy_Pillow 86.2/100: 86% focus steady_focus, trick_shots, trueshot
2:03.133 trickshots J multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trueshot
2:04.321 trickshots I rapid_fire Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots, trueshot
2:06.148 trickshots J multishot Fluffy_Pillow 83.7/100: 84% focus steady_focus, trueshot
2:07.338 trickshots H aimed_shot enemy2 75.0/100: 75% focus steady_focus, trick_shots, trueshot
2:08.525 trickshots J multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus, trueshot
2:09.714 trickshots H aimed_shot enemy3 42.5/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:10.903 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots(2), steady_focus, trueshot
2:12.090 trickshots H aimed_shot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.278 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots(2), steady_focus, trueshot
2:14.466 trickshots I rapid_fire Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.300 trickshots J multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trueshot
2:17.487 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus trick_shots
2:18.970 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus trick_shots
2:20.454 trickshots H aimed_shot enemy2 66.3/100: 66% focus steady_focus, trick_shots
2:22.432 trickshots J multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
2:23.618 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
2:25.002 trickshots H aimed_shot enemy3 50.1/100: 50% focus steady_focus, trick_shots
2:26.980 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots(2), steady_focus
2:28.170 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trick_shots
2:29.556 trickshots I rapid_fire Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
2:31.482 trickshots J multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus
2:32.670 trickshots H aimed_shot Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots
2:34.650 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots(2), steady_focus
2:36.038 trickshots E steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2)
2:37.521 trickshots J multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots(2), steady_focus
2:38.710 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
2:40.097 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots
2:41.287 trickshots H aimed_shot enemy2 49.3/100: 49% focus steady_focus, trick_shots
2:43.500 trickshots J multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus
2:44.688 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
2:46.075 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
2:47.462 trickshots M steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
2:48.848 trickshots H aimed_shot enemy3 72.2/100: 72% focus lock_and_load, steady_focus, trick_shots
2:50.036 trickshots J multishot Fluffy_Pillow 79.7/100: 80% focus precise_shots(2), steady_focus
2:51.226 trickshots I rapid_fire Fluffy_Pillow 67.3/100: 67% focus precise_shots, steady_focus, trick_shots
2:53.028 trickshots F double_tap Fluffy_Pillow 85.7/100: 86% focus precise_shots, steady_focus
2:54.215 trickshots J multishot Fluffy_Pillow 93.2/100: 93% focus double_tap, precise_shots, steady_focus
2:55.404 trickshots H aimed_shot Fluffy_Pillow 80.7/100: 81% focus double_tap, steady_focus, trick_shots
2:57.382 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots(2), steady_focus
2:58.570 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
2:59.954 trickshots E steady_shot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
3:01.342 default 9 use_items Fluffy_Pillow 83.3/100: 83% focus precise_shots, steady_focus, trick_shots
3:01.342 trickshots J multishot Fluffy_Pillow 83.3/100: 83% focus precise_shots, steady_focus, trick_shots
3:02.530 trickshots H aimed_shot enemy2 70.8/100: 71% focus steady_focus, trick_shots
3:04.508 trickshots J multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
3:05.697 trickshots M steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
3:07.083 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
3:08.469 trickshots L multishot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots
3:09.658 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
3:10.846 trickshots H aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots
3:12.825 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
3:14.015 trickshots I rapid_fire Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
3:15.850 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus steady_focus
3:17.039 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
3:18.424 trickshots M steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
3:19.810 trickshots H aimed_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:21.790 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus
3:22.979 trickshots M steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
3:24.366 trickshots M steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
3:25.752 trickshots K kill_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
3:26.940 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:28.131 trickshots M steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
3:29.519 trickshots H aimed_shot enemy2 63.6/100: 64% focus steady_focus, trick_shots
3:31.498 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus
3:32.685 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
3:34.071 trickshots I rapid_fire Fluffy_Pillow 47.4/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:36.003 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus lock_and_load, precise_shots, steady_focus
3:37.191 trickshots H aimed_shot enemy3 54.2/100: 54% focus lock_and_load, steady_focus, trick_shots
3:38.379 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots(2), steady_focus
3:39.568 trickshots K kill_shot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
3:40.756 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, trick_shots
3:42.238 trickshots E steady_shot Fluffy_Pillow 65.5/100: 66% focus lock_and_load, precise_shots, trick_shots
3:43.721 trickshots H aimed_shot Fluffy_Pillow 84.3/100: 84% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:44.911 trickshots J multishot Fluffy_Pillow 91.8/100: 92% focus precise_shots(2), steady_focus
3:46.100 trickshots J multishot Fluffy_Pillow 79.3/100: 79% focus precise_shots, steady_focus, trick_shots
3:47.288 trickshots H aimed_shot enemy2 66.9/100: 67% focus steady_focus, trick_shots
3:49.267 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus
3:50.456 trickshots K kill_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
3:51.644 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
3:53.030 trickshots F double_tap Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:54.217 trickshots H aimed_shot enemy3 55.7/100: 56% focus double_tap, steady_focus, trick_shots
3:56.196 trickshots J multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus
3:57.383 trickshots I rapid_fire Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
3:59.243 trickshots J multishot Fluffy_Pillow 39.3/100: 39% focus lock_and_load
4:00.515 trickshots H aimed_shot Fluffy_Pillow 26.8/100: 27% focus lock_and_load, trick_shots
4:01.787 trickshots G trueshot Fluffy_Pillow 34.3/100: 34% focus precise_shots
4:01.787 trickshots J multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, trueshot
4:03.059 trickshots H aimed_shot enemy2 25.6/100: 26% focus lock_and_load, trick_shots, trueshot
4:04.331 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, trueshot
4:05.602 trickshots K kill_shot Fluffy_Pillow 28.2/100: 28% focus trick_shots, trueshot
4:06.874 trickshots I rapid_fire Fluffy_Pillow 29.5/100: 29% focus trick_shots, trueshot
4:08.794 trickshots J multishot Fluffy_Pillow 56.5/100: 57% focus trueshot
4:10.066 trickshots H aimed_shot enemy3 47.8/100: 48% focus trick_shots, trueshot
4:11.336 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, trueshot
4:12.608 trickshots I rapid_fire Fluffy_Pillow 15.4/100: 15% focus trick_shots, trueshot
4:14.708 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus trueshot

Stats

Level Bonus (60) Race Bonus (none) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1485 1300 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_race"
source=default
spec=marksmanship
level=60
race=none
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

pandaren : 7044 dps, 3186 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7044.4 7044.4 13.5 / 0.191% 819.3 / 11.6% 701.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
pandaren 7044
Aimed Shot 2353 (2620) 33.4% (37.2%) 46.5 6.44sec 16855 10650 Direct 139.3 (154.8) 4124 8239 5054 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.50 139.35 0.00 0.00 1.5826 0.0000 704207.29 1005889.69 29.99% 10650.26 10650.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 107.89 71 146 4124.25 2556 9036 4126.36 3819 4434 445018 635663 29.99%
crit 22.58% 31.46 14 51 8239.35 5112 18072 8239.44 6566 10620 259190 370227 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.68
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 3.8% 0.0 0.00sec 0 0 Direct 15.4 4210 8414 5156 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.43 0.00 0.00 0.0000 0.0000 79577.47 113668.46 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 11.96 4 18 4210.37 2556 9036 4226.90 3187 5590 50368 71946 29.99%
crit 22.52% 3.48 0 10 8413.74 5112 18072 8241.75 0 17049 29209 41722 29.21%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.5 2.65sec 986 435 Direct 113.3 807 1613 988 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.50 113.28 0.00 0.00 2.2666 0.0000 111928.20 159878.24 29.99% 435.08 435.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 87.80 59 123 806.78 784 923 806.64 792 822 70841 101189 29.99%
crit 22.49% 25.47 11 44 1612.88 1567 1847 1612.47 1567 1664 41087 58689 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.79sec 11007 0 Direct 3.7 9046 18094 11056 22.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 41002.50 41002.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.89% 2.89 0 4 9045.92 8937 9474 9007.27 0 9474 26154 26154 0.00%
crit 22.11% 0.82 0 4 18093.86 17875 18947 11110.55 0 18947 14848 14848 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.27sec 543 0 Direct 21.9 442 884 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11882.41 11882.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 16.86 7 30 441.80 435 461 441.79 435 454 7451 7451 0.00%
crit 22.92% 5.01 0 14 883.76 871 923 877.82 0 923 4432 4432 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.38sec 5370 4500 Direct 4.6 4243 9568 5402 21.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.64 0.00 0.00 1.1934 0.0000 25047.48 35777.82 29.99% 4500.09 4500.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.30% 3.63 0 7 4243.26 4116 4850 4227.47 0 4576 15415 22018 29.93%
crit 21.70% 1.01 0 4 9568.13 9260 10913 6277.60 0 10913 9633 13760 19.69%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 314 4.5% 195.3 1.55sec 482 0 Periodic 327.6 287 0 287 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.31 0.00 327.58 327.58 0.0000 2.0000 94157.62 94157.62 0.00% 143.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.58 229 417 287.40 38 1898 287.45 221 359 94158 94158 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1602 22.8% 82.1 3.66sec 5850 5134 Direct 245.6 1595 3185 1954 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.05 245.59 0.00 0.00 1.1395 0.0000 480047.66 685700.08 29.99% 5134.03 5134.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 190.02 141 239 1594.82 965 1989 1594.53 1463 1683 303067 432900 29.99%
crit 22.63% 55.57 31 82 3185.00 1929 3979 3185.16 2775 3418 176981 252800 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.74
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.31
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 684 9.7% 16.0 18.92sec 12780 7319 Periodic 342.2 489 975 599 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.57 342.22 1.7463 0.2092 204940.61 292737.17 29.99% 7318.52 7318.52
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 264.58 178 373 488.56 356 839 488.57 469 505 129270 184650 29.99%
crit 22.69% 77.64 43 120 974.62 712 1677 974.48 862 1086 75670 108087 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.04
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 11.2% 0.0 0.00sec 0 0 Direct 46.4 499 998 611 22.5%
Periodic 350.6 482 965 591 22.6% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.37 350.64 350.64 0.0000 2.2170 235709.49 235709.49 0.00% 303.21 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 35.93 23 52 498.83 485 572 498.83 487 507 17925 17925 0.00%
crit 22.51% 10.44 3 21 997.62 970 1143 997.58 970 1042 10413 10413 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 271.49 199 344 482.32 0 572 482.27 470 494 130957 130957 0.00%
crit 22.57% 79.16 46 114 965.39 1 1143 965.25 915 1016 76415 76415 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.8 6.74sec 297 0 Direct 43.8 243 485 297 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.78 43.78 0.00 0.00 0.0000 0.0000 12982.50 12982.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.72% 34.02 19 57 242.55 239 254 242.54 239 246 8252 8252 0.00%
crit 22.28% 9.75 2 23 484.94 479 508 484.91 479 500 4730 4730 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 69.0 4.31sec 1570 1165 Direct 69.9 1265 2529 1550 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.97 69.86 0.00 0.00 1.3470 0.0000 108277.76 154663.96 29.99% 1165.42 1165.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 54.13 37 73 1265.06 1235 1455 1264.74 1240 1292 68483 97821 29.99%
crit 22.52% 15.73 3 28 2529.32 2469 2910 2528.59 2469 2628 39795 56843 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.57
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.67
Simple Action Stats Execute Interval
pandaren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.62sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.2s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.7sec 30.0sec 1.9sec 5.60% 18.70% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.2s
  • trigger_min/max:1.8s / 242.2s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • lock_and_load_1:5.60%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.3s
  • trigger_min/max:300.0s / 333.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 37.11% 81.14% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.7s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.1s

Stack Uptimes

  • precise_shots_1:32.17%
  • precise_shots_2:4.94%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.0sec 12.0sec 48.9sec 95.10% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 304.1s
  • trigger_min/max:3.0s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 300.1s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.82% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.82%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.0s 48.0s 238.9s
double_tap_rapid_fire 0.4 0.0 3.0 79.0s 55.4s 184.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.15% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7570.0012.6872.8840.0008.596
Aimed Shot1.1850.0016.7269.3451.45920.859
Kill Shot3.5900.00123.58612.1020.00028.091
Trueshot0.7230.0012.6261.1970.0004.608
Rapid Fire2.7230.00125.31935.20614.51959.238

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
pandaren
steady_shot Focus 69.97 679.68 23.10% 9.71 20.03 2.86%
rapid_fire Focus 114.57 114.45 3.89% 1.00 0.12 0.11%
focus_regen Focus 579.55 1953.44 66.39% 3.37 10.95 0.56%
Trueshot Focus 117.19 194.86 6.62% 1.66 1.09 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.2 35.8 0.4 99.8
Usage Type Count Total Avg RPE APR
pandaren
aimed_shot Focus 46.5 1319.0 28.4 28.4 594.2
kill_shot Focus 4.7 46.6 10.0 10.0 537.2
multishot Focus 82.1 1641.0 20.0 20.0 292.5

Statistics & Data Analysis

Fight Length
pandaren Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
pandaren Damage Per Second
Count 920
Mean 7044.45
Minimum 6438.09
Maximum 7739.45
Spread ( max - min ) 1301.35
Range [ ( max - min ) / 2 * 100% ] 9.24%
Standard Deviation 208.4830
5th Percentile 6712.71
95th Percentile 7410.63
( 95th Percentile - 5th Percentile ) 697.92
Mean Distribution
Standard Deviation 6.8735
95.00% Confidence Interval ( 7030.97 - 7057.92 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3365
0.1 Scale Factor Error with Delta=300 372
0.05 Scale Factor Error with Delta=300 1485
0.01 Scale Factor Error with Delta=300 37105
Priority Target DPS
pandaren Priority Target Damage Per Second
Count 920
Mean 3185.53
Minimum 2858.93
Maximum 3696.12
Spread ( max - min ) 837.19
Range [ ( max - min ) / 2 * 100% ] 13.14%
Standard Deviation 113.8264
5th Percentile 3004.76
95th Percentile 3375.38
( 95th Percentile - 5th Percentile ) 370.62
Mean Distribution
Standard Deviation 3.7527
95.00% Confidence Interval ( 3178.18 - 3192.89 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4905
0.1 Scale Factor Error with Delta=300 111
0.05 Scale Factor Error with Delta=300 443
0.01 Scale Factor Error with Delta=300 11061
DPS(e)
pandaren Damage Per Second (Effective)
Count 920
Mean 7044.45
Minimum 6438.09
Maximum 7739.45
Spread ( max - min ) 1301.35
Range [ ( max - min ) / 2 * 100% ] 9.24%
Damage
pandaren Damage
Count 920
Mean 2109760.99
Minimum 1615109.06
Maximum 2614182.04
Spread ( max - min ) 999072.99
Range [ ( max - min ) / 2 * 100% ] 23.68%
DTPS
pandaren Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
pandaren Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
pandaren Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
pandaren Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
pandaren Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
pandaren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
pandarenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
pandaren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.57 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.68 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.04 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.74 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.31 multishot,if=focus>cost+action.aimed_shot.cost
M 53.67 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMJHJMMMJHJIJMMHJMFJMLHJMEIJLHJMMMJLHJMMIJHJMMJ9MLHJMMMIJHJMJMEFHJMJLHGJHJIJMEHJHJHJIJMEHJMMHJMMJLHJIJMEMHJHFJMJHJ9IJMELHJHMJMMJHJIJKMMHJMMKHJMMIJHJKMMFLHJMKMGIJHJHMEJHJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask pandaren 100.0/100: 100% focus
Pre precombat 1 augmentation pandaren 100.0/100: 100% focus
Pre precombat 2 food pandaren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 58.3/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.560 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.474 trickshots H aimed_shot enemy3 45.6/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.389 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.304 trickshots M steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.373 trickshots H aimed_shot Fluffy_Pillow 41.4/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.288 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.356 trickshots E steady_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.425 trickshots J multishot Fluffy_Pillow 74.1/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.340 trickshots H aimed_shot enemy2 65.3/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.254 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.167 trickshots I rapid_fire Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.699 trickshots J multishot Fluffy_Pillow 49.7/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.613 trickshots H aimed_shot enemy3 37.2/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.136 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.203 trickshots J multishot Fluffy_Pillow 33.5/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.119 trickshots M steady_shot Fluffy_Pillow 21.1/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.188 trickshots H aimed_shot Fluffy_Pillow 39.9/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.713 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.781 trickshots E steady_shot Fluffy_Pillow 36.2/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:27.849 trickshots J multishot Fluffy_Pillow 55.0/100: 55% focus bloodlust, precise_shots(2), steady_focus
0:28.765 trickshots M steady_shot Fluffy_Pillow 42.5/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.833 trickshots J multishot Fluffy_Pillow 61.3/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.750 trickshots H aimed_shot enemy2 48.8/100: 49% focus bloodlust, steady_focus, trick_shots
0:32.276 trickshots J multishot Fluffy_Pillow 26.4/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:33.190 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.259 trickshots M steady_shot Fluffy_Pillow 32.7/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.326 trickshots M steady_shot Fluffy_Pillow 51.5/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.396 trickshots J multishot Fluffy_Pillow 70.3/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.311 trickshots H aimed_shot enemy3 57.8/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.833 trickshots J multishot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus
0:39.749 trickshots I rapid_fire Fluffy_Pillow 22.9/100: 23% focus bloodlust, steady_focus, trick_shots
0:41.241 trickshots J multishot Fluffy_Pillow 41.7/100: 42% focus steady_focus
0:42.429 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
0:43.814 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
0:45.200 trickshots H aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
0:47.395 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus
0:48.584 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
0:49.970 trickshots F double_tap Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
0:51.188 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.379 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus double_tap, steady_focus, trick_shots
0:53.764 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus double_tap, steady_focus, trick_shots
0:54.953 trickshots H aimed_shot enemy2 53.5/100: 53% focus double_tap, steady_focus, trick_shots
0:56.931 trickshots J multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots(2), steady_focus
0:58.119 trickshots M steady_shot Fluffy_Pillow 18.5/100: 19% focus precise_shots, steady_focus, trick_shots
0:59.508 trickshots E steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
1:00.896 trickshots I rapid_fire Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
1:02.724 trickshots J multishot Fluffy_Pillow 74.4/100: 74% focus precise_shots, steady_focus
1:03.913 trickshots L multishot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:05.102 trickshots H aimed_shot enemy3 49.4/100: 49% focus steady_focus, trick_shots
1:07.078 trickshots J multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots(2), steady_focus
1:08.267 trickshots M steady_shot Fluffy_Pillow 14.5/100: 14% focus precise_shots, steady_focus, trick_shots
1:09.652 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
1:11.040 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
1:12.426 trickshots J multishot Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots
1:13.614 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
1:14.802 trickshots H aimed_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
1:16.783 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus precise_shots(2), steady_focus
1:17.970 trickshots M steady_shot Fluffy_Pillow 10.9/100: 11% focus precise_shots, steady_focus, trick_shots
1:19.357 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
1:20.743 trickshots I rapid_fire Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus, trick_shots
1:22.741 trickshots J multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus
1:23.929 trickshots H aimed_shot enemy2 55.6/100: 56% focus steady_focus, trick_shots
1:25.908 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
1:27.096 trickshots M steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
1:28.484 trickshots M steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
1:29.872 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
1:31.061 default 9 use_items Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:31.061 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:32.448 trickshots L multishot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
1:33.635 trickshots H aimed_shot enemy3 52.0/100: 52% focus steady_focus, trick_shots
1:35.612 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
1:36.800 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
1:38.187 trickshots M steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
1:39.574 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
1:40.958 trickshots I rapid_fire Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
1:42.686 trickshots J multishot Fluffy_Pillow 91.3/100: 91% focus precise_shots, steady_focus
1:43.874 trickshots H aimed_shot Fluffy_Pillow 78.8/100: 79% focus steady_focus, trick_shots
1:45.852 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots(2), steady_focus
1:47.042 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus, trick_shots
1:48.427 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots, steady_focus, trick_shots
1:49.616 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:51.003 trickshots E steady_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:52.388 trickshots F double_tap Fluffy_Pillow 87.7/100: 88% focus steady_focus, trick_shots
1:53.577 trickshots H aimed_shot enemy2 95.3/100: 95% focus double_tap, steady_focus, trick_shots
1:55.556 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:56.743 trickshots M steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:58.131 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:59.320 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:00.509 trickshots H aimed_shot enemy3 46.4/100: 46% focus lock_and_load, steady_focus, trick_shots
2:01.697 trickshots G trueshot Fluffy_Pillow 53.9/100: 54% focus precise_shots(2), steady_focus
2:01.697 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus precise_shots(2), steady_focus, trueshot
2:02.886 trickshots H aimed_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
2:04.074 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus precise_shots(2), steady_focus, trueshot
2:05.265 trickshots I rapid_fire Fluffy_Pillow 12.8/100: 13% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.182 trickshots J multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trueshot
2:08.371 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus trick_shots, trueshot
2:09.855 trickshots E steady_shot Fluffy_Pillow 62.8/100: 63% focus trick_shots, trueshot
2:11.339 trickshots H aimed_shot enemy2 91.0/100: 91% focus lock_and_load, steady_focus, trick_shots, trueshot
2:12.525 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots(2), steady_focus, trueshot
2:13.714 trickshots H aimed_shot enemy3 91.3/100: 91% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.903 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots(2), steady_focus, trueshot
2:16.092 trickshots H aimed_shot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.281 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), steady_focus
2:18.470 trickshots I rapid_fire Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus, trick_shots
2:20.190 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
2:21.381 trickshots M steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
2:22.768 trickshots E steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
2:24.153 trickshots H aimed_shot enemy2 63.1/100: 63% focus steady_focus, trick_shots
2:26.130 trickshots J multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus
2:27.319 trickshots M steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
2:28.708 trickshots M steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
2:30.094 trickshots H aimed_shot enemy3 65.7/100: 66% focus steady_focus, trick_shots
2:32.072 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots(2), steady_focus
2:33.262 trickshots M steady_shot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trick_shots
2:34.650 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, trick_shots
2:36.037 trickshots J multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots
2:37.224 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
2:38.413 trickshots H aimed_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
2:40.624 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
2:41.814 trickshots I rapid_fire Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
2:43.588 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus steady_focus
2:44.777 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots
2:46.164 trickshots E steady_shot Fluffy_Pillow 34.5/100: 34% focus steady_focus, trick_shots
2:47.552 trickshots M steady_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
2:48.940 trickshots H aimed_shot enemy2 72.0/100: 72% focus lock_and_load, steady_focus, trick_shots
2:50.129 trickshots J multishot Fluffy_Pillow 79.5/100: 80% focus precise_shots, steady_focus
2:51.318 trickshots H aimed_shot enemy3 67.1/100: 67% focus steady_focus, trick_shots
2:53.297 trickshots F double_tap Fluffy_Pillow 44.6/100: 45% focus precise_shots(2), steady_focus
2:54.485 trickshots J multishot Fluffy_Pillow 52.1/100: 52% focus double_tap, precise_shots(2), steady_focus
2:55.673 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.059 trickshots J multishot Fluffy_Pillow 58.4/100: 58% focus double_tap, precise_shots, steady_focus, trick_shots
2:58.249 trickshots H aimed_shot Fluffy_Pillow 45.9/100: 46% focus double_tap, steady_focus, trick_shots
3:00.397 trickshots J multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots(2), steady_focus
3:01.584 default 9 use_items Fluffy_Pillow 12.0/100: 12% focus precise_shots, steady_focus, trick_shots
3:01.584 trickshots I rapid_fire Fluffy_Pillow 12.0/100: 12% focus precise_shots, steady_focus, trick_shots
3:03.582 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots
3:04.854 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus trick_shots
3:06.337 trickshots E steady_shot Fluffy_Pillow 37.6/100: 38% focus trick_shots
3:07.820 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
3:09.008 trickshots H aimed_shot enemy2 43.9/100: 44% focus steady_focus, trick_shots
3:10.987 trickshots J multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
3:12.176 trickshots H aimed_shot enemy3 8.9/100: 9% focus lock_and_load, steady_focus, trick_shots
3:13.365 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus precise_shots(2), steady_focus
3:14.752 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2), steady_focus
3:15.941 trickshots M steady_shot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
3:17.330 trickshots M steady_shot Fluffy_Pillow 41.5/100: 42% focus precise_shots, steady_focus, trick_shots
3:18.717 trickshots J multishot Fluffy_Pillow 60.3/100: 60% focus precise_shots, steady_focus, trick_shots
3:19.906 trickshots H aimed_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:21.884 trickshots J multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots(2), steady_focus
3:23.071 trickshots I rapid_fire Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
3:24.844 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
3:26.034 trickshots K kill_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
3:27.222 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
3:28.609 trickshots M steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:29.995 trickshots H aimed_shot enemy2 53.7/100: 54% focus steady_focus, trick_shots
3:31.975 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
3:33.164 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
3:34.550 trickshots M steady_shot Fluffy_Pillow 37.5/100: 38% focus steady_focus, trick_shots
3:35.936 trickshots K kill_shot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
3:37.223 trickshots H aimed_shot enemy3 54.4/100: 54% focus steady_focus, trick_shots
3:39.202 trickshots J multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
3:40.389 trickshots M steady_shot Fluffy_Pillow 19.5/100: 19% focus steady_focus, trick_shots
3:41.774 trickshots M steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
3:43.160 trickshots I rapid_fire Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:44.826 trickshots J multishot Fluffy_Pillow 74.6/100: 75% focus steady_focus
3:46.016 trickshots H aimed_shot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
3:48.138 trickshots J multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus
3:49.326 trickshots K kill_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
3:50.516 trickshots M steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:51.903 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
3:53.289 trickshots F double_tap Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
3:54.487 trickshots L multishot Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots
3:55.677 trickshots H aimed_shot enemy2 58.2/100: 58% focus double_tap, steady_focus, trick_shots
3:57.656 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
3:58.844 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
4:00.231 trickshots K kill_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
4:01.420 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus, trick_shots
4:02.806 trickshots G trueshot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, trick_shots
4:02.806 trickshots I rapid_fire Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.552 trickshots J multishot Fluffy_Pillow 84.9/100: 85% focus precise_shots, steady_focus, trueshot
4:05.740 trickshots H aimed_shot enemy3 76.2/100: 76% focus steady_focus, trick_shots, trueshot
4:06.928 trickshots J multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus, trueshot
4:08.116 trickshots H aimed_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots, trueshot
4:09.306 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, trueshot
4:10.790 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, trueshot
4:12.272 trickshots J multishot Fluffy_Pillow 75.7/100: 76% focus precise_shots, steady_focus, trueshot
4:13.461 trickshots H aimed_shot enemy2 67.0/100: 67% focus steady_focus, trick_shots, trueshot
4:14.648 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trueshot

Stats

Level Bonus (60) Race Bonus (pandaren) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -2 1433 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1505 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="pandaren"
source=default
spec=marksmanship
level=60
race=pandaren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

void_elf : 7066 dps, 3205 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7065.7 7065.7 13.7 / 0.195% 828.7 / 11.7% 704.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
void_elf 7066
Aimed Shot 2327 (2593) 32.9% (36.7%) 46.5 6.49sec 16700 10540 Direct 139.2 (154.6) 4081 8166 5004 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.47 139.24 0.00 0.00 1.5844 0.0000 696920.27 995480.92 29.99% 10540.17 10540.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 107.77 73 146 4081.29 2530 8954 4083.92 3819 4416 439824 628244 29.99%
crit 22.60% 31.47 16 49 8165.84 5060 17908 8169.21 6380 10965 257097 367237 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.65
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 265 3.7% 0.0 0.00sec 0 0 Direct 15.4 4174 8331 5135 23.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.38 0.00 0.00 0.0000 0.0000 79057.33 112925.49 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.84% 11.82 4 19 4174.43 2530 8954 4189.87 3094 5706 49346 70486 29.99%
crit 23.16% 3.56 0 10 8330.63 5060 17908 8153.55 0 17908 29711 42439 29.37%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.2% 113.4 2.65sec 978 431 Direct 113.2 799 1597 980 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.45 113.19 0.00 0.00 2.2668 0.0000 110896.38 158404.39 29.99% 431.24 431.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 87.51 60 116 798.66 776 915 798.58 786 812 69895 99838 29.99%
crit 22.69% 25.68 12 45 1596.65 1551 1830 1596.28 1551 1646 41001 58566 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.9% 3.7 90.72sec 11041 0 Direct 3.7 9039 18091 11072 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41164.35 41164.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 2.88 0 4 9038.61 8937 9474 8961.42 0 9474 26006 26006 0.00%
crit 22.56% 0.84 0 4 18091.34 17875 18947 11132.31 0 18947 15158 15158 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Entropic Embrace 89 1.3% 326.6 1.44sec 82 0 Direct 326.5 82 0 82 0.0%

Stats Details: Entropic Embrace

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 326.56 326.54 0.00 0.00 0.0000 0.0000 26688.64 26688.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 326.54 209 427 81.63 1 1054 82.03 69 105 26689 26689 0.00%

Action Details: Entropic Embrace

  • id:259756
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:43.16
  • base_dd_max:43.16
  • base_dd_mult:1.00

Spelldata

  • id:259756
  • name:Entropic Embrace
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc256374={$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}}
Eternal Skirmish 40 0.6% 22.1 13.26sec 543 0 Direct 22.1 442 884 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.10 22.10 0.00 0.00 0.0000 0.0000 11996.99 11996.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 17.04 8 32 441.66 435 461 441.67 435 452 7527 7527 0.00%
crit 22.88% 5.06 0 12 883.99 871 923 877.38 0 923 4470 4470 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.67sec 5410 4534 Direct 4.6 4206 9461 5460 23.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.64 0.00 0.00 1.1935 0.0000 25358.47 36222.04 29.99% 4533.97 4533.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.15% 3.54 0 7 4205.67 4074 4806 4184.89 0 4806 14877 21250 29.89%
crit 23.85% 1.11 0 5 9460.89 9166 10814 6683.41 0 10814 10482 14972 21.22%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 311 4.4% 194.8 1.54sec 479 0 Periodic 327.2 285 0 285 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.77 0.00 327.24 327.24 0.0000 2.0000 93303.06 93303.06 0.00% 142.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.24 236 419 284.94 37 1983 285.15 215 355 93303 93303 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1583 22.4% 82.0 3.64sec 5784 5075 Direct 245.5 1578 3155 1932 22.4%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.00 245.47 0.00 0.00 1.1397 0.0000 474296.83 677485.60 29.99% 5074.92 5074.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 190.42 137 242 1578.32 955 1971 1577.86 1466 1679 300567 429330 29.99%
crit 22.43% 55.06 31 83 3154.59 1910 3943 3154.81 2855 3394 173730 248155 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.68
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.33
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 678 9.6% 16.0 18.71sec 12673 7257 Periodic 342.8 483 968 592 22.5% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.02 0.00 114.62 342.78 1.7464 0.2090 203050.76 290037.71 29.99% 7257.26 7257.26
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.51% 265.68 174 355 483.30 352 831 483.25 465 504 128404 183412 29.99%
crit 22.49% 77.10 43 115 967.95 704 1662 968.24 868 1074 74647 106626 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.03
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 778 11.0% 0.0 0.00sec 0 0 Direct 46.3 494 988 608 23.1%
Periodic 350.1 478 956 586 22.6% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.33 350.14 350.14 0.0000 2.2182 233287.40 233287.40 0.00% 300.37 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 35.62 23 52 493.97 480 566 493.98 485 502 17594 17594 0.00%
crit 23.12% 10.71 2 22 987.75 960 1133 987.78 960 1033 10582 10582 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 271.03 199 350 477.77 0 566 477.76 466 489 129511 129511 0.00%
crit 22.59% 79.11 45 128 955.60 3 1133 955.35 886 989 75600 75600 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.9 6.62sec 298 0 Direct 43.9 243 485 298 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.91 43.91 0.00 0.00 0.0000 0.0000 13074.01 13074.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 33.90 17 53 242.54 239 254 242.55 239 248 8222 8222 0.00%
crit 22.79% 10.01 1 23 484.87 479 508 484.83 479 499 4852 4852 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 69.0 4.33sec 1555 1155 Direct 69.9 1252 2504 1535 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.96 69.86 0.00 0.00 1.3469 0.0000 107247.65 153192.54 29.99% 1154.70 1154.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 54.08 34 74 1252.17 1222 1442 1251.94 1230 1275 67722 96734 29.99%
crit 22.59% 15.78 3 28 2504.44 2444 2884 2503.99 2444 2634 39526 56459 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.55
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.68
Simple Action Stats Execute Interval
void_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.73sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.59sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Entropic Embrace 5.4 0.0 61.1sec 61.1sec 11.8sec 21.19% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_entropic_embrace
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 69.4s
  • trigger_min/max:60.0s / 69.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • entropic_embrace_1:21.19%

Spelldata

  • id:256374
  • name:Entropic Embrace
  • tooltip:Your damage and healing effects deal an additional $w1% as Shadowfrost.
  • description:{$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Lock and Load 8.8 0.2 30.3sec 29.6sec 1.9sec 5.53% 18.56% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 229.3s
  • trigger_min/max:1.8s / 229.3s
  • trigger_pct:7.96%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.24% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.7s
  • trigger_min/max:300.0s / 333.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.24%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 37.14% 81.06% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.0s
  • trigger_min/max:0.9s / 15.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.1s

Stack Uptimes

  • precise_shots_1:32.21%
  • precise_shots_2:4.93%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.5sec 12.0sec 48.6sec 95.11% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 264.3s
  • trigger_min/max:3.0s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 257.6s

Stack Uptimes

  • steady_focus_1:95.11%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.81% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.0s 48.0s 242.6s
double_tap_rapid_fire 0.4 0.0 3.0 81.3s 57.2s 187.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.19% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7580.0012.6202.8950.0008.185
Aimed Shot1.2030.0016.8759.5871.95522.859
Kill Shot3.6650.00120.59012.4150.33527.344
Trueshot0.7290.0012.5801.1780.0004.642
Rapid Fire2.7150.00120.27635.02713.25559.523

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
void_elf
steady_shot Focus 69.95 679.48 23.09% 9.71 20.01 2.86%
rapid_fire Focus 114.65 114.54 3.89% 1.00 0.11 0.09%
focus_regen Focus 756.57 1953.66 66.39% 2.58 11.05 0.56%
Trueshot Focus 215.90 194.86 6.62% 0.90 0.96 0.49%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.1 36.3 0.0 93.4
Usage Type Count Total Avg RPE APR
void_elf
aimed_shot Focus 46.5 1319.2 28.4 28.4 588.2
kill_shot Focus 4.7 46.9 10.0 10.0 541.0
multishot Focus 82.0 1640.2 20.0 20.0 289.2

Statistics & Data Analysis

Fight Length
void_elf Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
void_elf Damage Per Second
Count 920
Mean 7065.74
Minimum 6337.85
Maximum 7777.62
Spread ( max - min ) 1439.78
Range [ ( max - min ) / 2 * 100% ] 10.19%
Standard Deviation 212.7807
5th Percentile 6724.38
95th Percentile 7423.70
( 95th Percentile - 5th Percentile ) 699.32
Mean Distribution
Standard Deviation 7.0152
95.00% Confidence Interval ( 7051.99 - 7079.49 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3484
0.1 Scale Factor Error with Delta=300 387
0.05 Scale Factor Error with Delta=300 1546
0.01 Scale Factor Error with Delta=300 38650
Priority Target DPS
void_elf Priority Target Damage Per Second
Count 920
Mean 3204.61
Minimum 2898.12
Maximum 3569.35
Spread ( max - min ) 671.23
Range [ ( max - min ) / 2 * 100% ] 10.47%
Standard Deviation 108.8234
5th Percentile 3028.98
95th Percentile 3387.56
( 95th Percentile - 5th Percentile ) 358.58
Mean Distribution
Standard Deviation 3.5878
95.00% Confidence Interval ( 3197.57 - 3211.64 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4430
0.1 Scale Factor Error with Delta=300 102
0.05 Scale Factor Error with Delta=300 405
0.01 Scale Factor Error with Delta=300 10110
DPS(e)
void_elf Damage Per Second (Effective)
Count 920
Mean 7065.74
Minimum 6337.85
Maximum 7777.62
Spread ( max - min ) 1439.78
Range [ ( max - min ) / 2 * 100% ] 10.19%
Damage
void_elf Damage
Count 920
Mean 2116342.16
Minimum 1616568.41
Maximum 2609179.92
Spread ( max - min ) 992611.51
Range [ ( max - min ) / 2 * 100% ] 23.45%
DTPS
void_elf Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
void_elf Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
void_elf Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
void_elf Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
void_elf Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
void_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
void_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
void_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.55 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.65 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.03 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.68 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.33 multishot,if=focus>cost+action.aimed_shot.cost
M 53.68 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJMHJMMJHJMMHJMMMLHJIJMMLHJMFMJMEHJHJIJMLLHJMEMLHJMIJMEH9JMJLMHJMEIJLHJFMMLLHJMGMHJIJHMEJHJIJHMJMEHJMMJHJIJMHMEJMLHFJMMIJH9JMLMEHJMJLMIJHJJHJKMEMHJMIJKHJMEJMLHFJKHJIJGMEHJHJIJHKM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask void_elf 100.0/100: 100% focus
Pre precombat 1 augmentation void_elf 100.0/100: 100% focus
Pre precombat 2 food void_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap, entropic_embrace
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, entropic_embrace
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, entropic_embrace
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, entropic_embrace
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:07.609 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:08.526 trickshots H aimed_shot enemy3 44.2/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:09.443 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:10.358 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:11.427 trickshots H aimed_shot Fluffy_Pillow 40.0/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:12.344 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.412 trickshots E steady_shot Fluffy_Pillow 44.5/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.479 trickshots J multishot Fluffy_Pillow 72.7/100: 73% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.395 trickshots H aimed_shot enemy2 64.0/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.309 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.225 trickshots I rapid_fire Fluffy_Pillow 28.6/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.561 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.477 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.543 trickshots H aimed_shot enemy3 52.9/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.066 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.982 trickshots M steady_shot Fluffy_Pillow 17.9/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.047 trickshots M steady_shot Fluffy_Pillow 36.7/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.115 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.029 trickshots H aimed_shot Fluffy_Pillow 43.0/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.552 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus bloodlust, precise_shots, steady_focus
0:28.468 trickshots M steady_shot Fluffy_Pillow 8.1/100: 8% focus bloodlust, steady_focus, trick_shots
0:29.534 trickshots M steady_shot Fluffy_Pillow 26.8/100: 27% focus bloodlust, steady_focus, trick_shots
0:30.603 trickshots H aimed_shot enemy2 45.6/100: 46% focus bloodlust, steady_focus, trick_shots
0:32.126 trickshots J multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, precise_shots, steady_focus
0:33.042 trickshots M steady_shot Fluffy_Pillow 10.7/100: 11% focus bloodlust, steady_focus, trick_shots
0:34.111 trickshots M steady_shot Fluffy_Pillow 29.5/100: 29% focus bloodlust, steady_focus, trick_shots
0:35.179 trickshots M steady_shot Fluffy_Pillow 48.3/100: 48% focus bloodlust, steady_focus, trick_shots
0:36.246 trickshots L multishot Fluffy_Pillow 67.1/100: 67% focus bloodlust, steady_focus, trick_shots
0:37.161 trickshots H aimed_shot enemy3 54.6/100: 55% focus bloodlust, steady_focus, trick_shots
0:38.809 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:39.726 trickshots I rapid_fire Fluffy_Pillow 20.7/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.220 trickshots J multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus
0:42.408 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
0:43.795 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
0:45.179 trickshots L multishot Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots
0:46.366 trickshots H aimed_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
0:48.344 trickshots J multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots(2), steady_focus
0:49.531 trickshots M steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots
0:50.918 trickshots F double_tap Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
0:52.106 trickshots M steady_shot Fluffy_Pillow 43.5/100: 43% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.493 trickshots J multishot Fluffy_Pillow 62.2/100: 62% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.682 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus double_tap, steady_focus, trick_shots
0:56.069 trickshots E steady_shot Fluffy_Pillow 68.5/100: 69% focus double_tap, steady_focus, trick_shots
0:57.457 trickshots H aimed_shot enemy2 87.3/100: 87% focus double_tap, steady_focus, trick_shots
0:59.436 trickshots J multishot Fluffy_Pillow 64.9/100: 65% focus lock_and_load, precise_shots, steady_focus
1:00.624 trickshots H aimed_shot enemy3 52.4/100: 52% focus lock_and_load, steady_focus, trick_shots
1:01.811 trickshots J multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots(2), steady_focus
1:03.000 trickshots I rapid_fire Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots, entropic_embrace
1:04.821 trickshots J multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, entropic_embrace
1:06.008 trickshots M steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots, entropic_embrace
1:07.396 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots, entropic_embrace
1:08.585 trickshots L multishot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots, entropic_embrace
1:09.774 trickshots H aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots, entropic_embrace
1:11.752 trickshots J multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, entropic_embrace
1:12.941 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus trick_shots, entropic_embrace
1:14.425 trickshots E steady_shot Fluffy_Pillow 30.9/100: 31% focus trick_shots, entropic_embrace
1:15.906 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:17.292 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus steady_focus, trick_shots
1:18.480 trickshots H aimed_shot enemy2 56.0/100: 56% focus steady_focus, trick_shots
1:20.592 trickshots J multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
1:21.783 trickshots M steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots
1:23.172 trickshots I rapid_fire Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots
1:25.111 trickshots J multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus
1:26.302 trickshots M steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
1:27.689 trickshots E steady_shot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
1:29.074 trickshots H aimed_shot enemy3 85.0/100: 85% focus steady_focus, trick_shots
1:31.051 default 9 use_items Fluffy_Pillow 62.5/100: 63% focus precise_shots(2), steady_focus
1:31.051 trickshots J multishot Fluffy_Pillow 62.5/100: 63% focus precise_shots(2), steady_focus
1:32.239 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
1:33.627 trickshots J multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
1:34.817 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
1:36.006 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
1:37.393 trickshots H aimed_shot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
1:39.552 trickshots J multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
1:40.741 trickshots M steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
1:42.127 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
1:43.514 trickshots I rapid_fire Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
1:45.292 trickshots J multishot Fluffy_Pillow 84.7/100: 85% focus steady_focus
1:46.482 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:47.669 trickshots H aimed_shot enemy2 59.7/100: 60% focus steady_focus, trick_shots
1:49.649 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
1:50.837 trickshots F double_tap Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
1:52.106 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus double_tap, steady_focus, trick_shots
1:53.490 trickshots M steady_shot Fluffy_Pillow 51.5/100: 52% focus double_tap, steady_focus, trick_shots
1:54.877 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus double_tap, steady_focus, trick_shots
1:56.064 trickshots L multishot Fluffy_Pillow 57.8/100: 58% focus double_tap, steady_focus, trick_shots
1:57.253 trickshots H aimed_shot enemy3 45.4/100: 45% focus double_tap, steady_focus, trick_shots
1:59.234 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots, steady_focus
2:00.423 trickshots M steady_shot Fluffy_Pillow 10.4/100: 10% focus steady_focus, trick_shots
2:01.808 trickshots G trueshot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
2:01.808 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots, trueshot
2:03.195 trickshots H aimed_shot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots, trueshot
2:04.384 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trueshot
2:05.573 trickshots I rapid_fire Fluffy_Pillow 24.9/100: 25% focus steady_focus, trick_shots, trueshot
2:07.417 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trueshot, entropic_embrace
2:08.608 trickshots H aimed_shot enemy2 41.8/100: 42% focus steady_focus, trick_shots, trueshot, entropic_embrace
2:09.798 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trueshot, entropic_embrace
2:11.185 trickshots E steady_shot Fluffy_Pillow 45.4/100: 45% focus precise_shots, trueshot, entropic_embrace
2:12.668 trickshots J multishot Fluffy_Pillow 73.6/100: 74% focus precise_shots, steady_focus, trueshot, entropic_embrace
2:13.858 trickshots H aimed_shot enemy3 64.9/100: 65% focus steady_focus, trick_shots, trueshot, entropic_embrace
2:15.047 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trueshot, entropic_embrace
2:16.234 trickshots I rapid_fire Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots, trueshot, entropic_embrace
2:18.082 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus steady_focus
2:19.271 trickshots H aimed_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
2:21.249 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus
2:22.635 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus
2:23.824 trickshots M steady_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
2:25.211 trickshots E steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
2:26.599 trickshots H aimed_shot enemy2 62.8/100: 63% focus steady_focus, trick_shots
2:28.577 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
2:29.765 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
2:31.153 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
2:32.540 trickshots J multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus, trick_shots
2:33.728 trickshots H aimed_shot enemy3 53.0/100: 53% focus steady_focus, trick_shots
2:35.706 trickshots J multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus
2:36.894 trickshots I rapid_fire Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
2:38.618 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus steady_focus
2:39.809 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots
2:41.194 trickshots H aimed_shot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trick_shots
2:43.172 trickshots M steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus
2:44.559 trickshots E steady_shot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus
2:45.945 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus
2:47.135 trickshots M steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
2:48.521 trickshots L multishot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
2:49.711 trickshots H aimed_shot enemy2 51.1/100: 51% focus steady_focus, trick_shots
2:51.689 trickshots F double_tap Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
2:52.877 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus double_tap, precise_shots(2), steady_focus
2:54.065 trickshots M steady_shot Fluffy_Pillow 23.7/100: 24% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.452 trickshots M steady_shot Fluffy_Pillow 42.5/100: 42% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.839 trickshots I rapid_fire Fluffy_Pillow 61.2/100: 61% focus double_tap, precise_shots, steady_focus, trick_shots
2:58.850 trickshots J multishot Fluffy_Pillow 88.0/100: 88% focus precise_shots, steady_focus
3:00.039 trickshots H aimed_shot enemy3 75.5/100: 75% focus steady_focus, trick_shots
3:02.019 default 9 use_items Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus
3:02.019 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus
3:03.208 trickshots M steady_shot Fluffy_Pillow 40.5/100: 41% focus steady_focus, trick_shots
3:04.593 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
3:05.783 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:07.169 trickshots E steady_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:08.557 trickshots H aimed_shot Fluffy_Pillow 84.4/100: 84% focus steady_focus, trick_shots, entropic_embrace
3:10.620 trickshots J multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots(2), steady_focus, entropic_embrace
3:11.808 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots, entropic_embrace
3:13.194 trickshots J multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots, entropic_embrace
3:14.385 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots, entropic_embrace
3:15.574 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots, entropic_embrace
3:16.960 trickshots I rapid_fire Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots, entropic_embrace
3:18.657 trickshots J multishot Fluffy_Pillow 80.3/100: 80% focus steady_focus, entropic_embrace
3:19.846 trickshots H aimed_shot enemy2 67.8/100: 68% focus steady_focus, trick_shots, entropic_embrace
3:21.824 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus lock_and_load, precise_shots(2), steady_focus
3:23.014 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:24.203 trickshots H aimed_shot enemy3 20.2/100: 20% focus lock_and_load, trick_shots
3:25.475 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots
3:26.747 trickshots K kill_shot Fluffy_Pillow 15.2/100: 15% focus trick_shots
3:28.019 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus trick_shots
3:29.501 trickshots E steady_shot Fluffy_Pillow 31.5/100: 31% focus trick_shots
3:30.984 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:32.370 trickshots H aimed_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
3:34.348 trickshots J multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
3:35.536 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:36.924 trickshots I rapid_fire Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:38.839 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus steady_focus
3:40.029 trickshots K kill_shot Fluffy_Pillow 59.5/100: 60% focus steady_focus, trick_shots
3:41.219 trickshots H aimed_shot enemy2 57.0/100: 57% focus steady_focus, trick_shots
3:43.243 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus
3:44.430 trickshots M steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
3:45.816 trickshots E steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
3:47.201 trickshots J multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
3:48.389 trickshots M steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
3:49.774 trickshots L multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
3:50.964 trickshots H aimed_shot enemy3 53.2/100: 53% focus steady_focus, trick_shots
3:52.940 trickshots F double_tap Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus
3:54.128 trickshots J multishot Fluffy_Pillow 38.2/100: 38% focus double_tap, precise_shots, steady_focus
3:55.317 trickshots K kill_shot Fluffy_Pillow 25.8/100: 26% focus double_tap, steady_focus, trick_shots
3:56.504 trickshots H aimed_shot Fluffy_Pillow 23.3/100: 23% focus double_tap, lock_and_load, steady_focus, trick_shots
3:57.692 trickshots J multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
3:58.880 trickshots I rapid_fire Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
4:00.653 trickshots J multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus
4:01.841 trickshots G trueshot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
4:01.841 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots, trueshot
4:03.228 trickshots E steady_shot Fluffy_Pillow 51.6/100: 52% focus trick_shots, trueshot
4:04.712 trickshots H aimed_shot enemy2 79.8/100: 80% focus steady_focus, trick_shots, trueshot
4:05.901 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots(2), steady_focus, trueshot
4:07.090 trickshots H aimed_shot enemy3 47.3/100: 47% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.280 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus, trueshot
4:09.467 trickshots I rapid_fire Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.277 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus, trueshot, entropic_embrace
4:12.467 trickshots H aimed_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots, trueshot, entropic_embrace
4:13.656 trickshots K kill_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots(2), steady_focus, trueshot, entropic_embrace
4:14.845 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots(2), steady_focus, trueshot, entropic_embrace

Stats

Level Bonus (60) Race Bonus (void_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="void_elf"
source=default
spec=marksmanship
level=60
race=void_elf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

worgen : 7043 dps, 3189 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7043.5 7043.5 13.9 / 0.197% 845.7 / 12.0% 702.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
worgen 7043
Aimed Shot 2346 (2613) 33.3% (37.1%) 46.4 6.44sec 16853 10636 Direct 139.0 (154.4) 4085 8153 5054 23.8% (23.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.40 138.98 0.00 0.00 1.5845 0.0000 702445.91 1003373.74 29.99% 10636.44 10636.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.18% 105.88 68 144 4085.01 2530 8954 4087.43 3787 4368 432543 617845 29.99%
crit 23.82% 33.10 15 54 8153.18 5060 17908 8155.78 6793 9704 269903 385529 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.60
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 3.8% 0.0 0.00sec 0 0 Direct 15.4 4175 8284 5154 23.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.43 0.00 0.00 0.0000 0.0000 79481.60 113531.52 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.21% 11.76 3 18 4175.45 2530 8954 4192.83 3192 5570 49098 70132 29.99%
crit 23.79% 3.67 0 10 8283.56 5060 17908 8098.77 0 16894 30383 43399 29.37%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 5.3% 113.4 2.66sec 984 434 Direct 113.2 799 1597 986 23.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.42 113.22 0.00 0.00 2.2670 0.0000 111572.22 159369.76 29.99% 433.92 433.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 86.71 60 114 798.53 776 915 798.40 782 813 69243 98907 29.99%
crit 23.41% 26.51 13 44 1596.74 1551 1830 1596.52 1551 1658 42329 60463 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.78sec 11096 0 Direct 3.7 9038 18058 11130 23.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41322.11 41322.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.78% 2.85 0 4 9038.07 8937 9474 9007.66 0 9474 25760 25760 0.00%
crit 23.22% 0.86 0 4 18058.05 17875 18947 11292.70 0 18947 15562 15562 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.52sec 543 0 Direct 21.9 442 884 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11886.97 11886.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 16.86 6 29 441.81 435 461 441.80 435 455 7450 7450 0.00%
crit 22.94% 5.02 0 14 883.78 871 923 879.91 0 923 4437 4437 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.33sec 5413 4533 Direct 4.7 4208 9469 5446 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.68 0.00 0.00 1.1942 0.0000 25492.34 36413.26 29.99% 4532.78 4532.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.44% 3.58 0 7 4207.60 4074 4806 4192.84 0 4644 15052 21501 29.96%
crit 23.56% 1.10 0 5 9468.51 9166 10814 6883.53 0 10814 10440 14912 21.84%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 326 4.6% 204.1 1.46sec 479 0 Periodic 333.9 293 0 293 0.0% 74.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 204.14 0.00 333.90 333.90 0.0000 2.0000 97746.13 97746.13 0.00% 146.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 333.90 240 428 292.81 37 2017 292.78 235 379 97746 97746 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1597 22.7% 82.0 3.65sec 5832 5118 Direct 245.5 1577 3153 1948 23.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 245.51 0.00 0.00 1.1395 0.0000 478379.62 683317.45 29.99% 5118.00 5118.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.44% 187.66 137 241 1576.87 955 1971 1576.61 1470 1695 295949 422734 29.99%
crit 23.56% 57.85 37 83 3153.06 1910 3943 3152.60 2791 3389 182430 260584 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.66
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.37
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 685 9.7% 16.1 18.69sec 12766 7309 Periodic 343.4 483 968 598 23.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.08 0.00 114.92 343.38 1.7467 0.2092 205272.23 293210.85 29.99% 7308.96 7308.96
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.36% 262.20 180 357 483.06 352 831 483.09 463 502 126672 180938 29.99%
crit 23.64% 81.18 44 122 968.31 704 1662 968.05 865 1093 78600 112273 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.08
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 783 11.1% 0.0 0.00sec 0 0 Direct 46.2 494 988 609 23.2%
Periodic 349.9 478 955 591 23.7% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.24 349.93 349.93 0.0000 2.2173 234853.54 234853.54 0.00% 302.68 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.76% 35.49 21 50 493.83 480 566 493.82 486 502 17528 17528 0.00%
crit 23.24% 10.74 1 22 988.25 960 1133 988.13 960 1045 10619 10619 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.32% 267.07 194 349 477.60 0 566 477.53 466 489 127556 127556 0.00%
crit 23.68% 82.87 46 116 955.13 2 1133 954.86 894 990 79151 79151 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.0 6.67sec 300 0 Direct 44.0 242 485 300 23.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.00 44.00 0.00 0.00 0.0000 0.0000 13212.28 13212.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.17% 33.51 18 51 242.47 239 254 242.48 240 247 8125 8125 0.00%
crit 23.83% 10.49 1 24 485.16 479 508 485.07 479 500 5087 5087 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 5.1% 68.9 4.34sec 1568 1164 Direct 69.8 1252 2503 1548 23.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.90 69.81 0.00 0.00 1.3475 0.0000 108074.35 154373.40 29.99% 1164.02 1164.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.35% 53.30 35 72 1252.03 1222 1442 1251.72 1231 1276 66739 95329 29.99%
crit 23.65% 16.51 5 30 2503.45 2444 2884 2503.06 2444 2617 41336 59044 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.54
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.63
Simple Action Stats Execute Interval
worgen
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9768 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.75sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.5sec 29.8sec 1.9sec 5.49% 18.58% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 243.6s
  • trigger_min/max:1.8s / 243.6s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.3s
  • trigger_min/max:300.0s / 334.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.25%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.7 7.4sec 6.4sec 2.7sec 37.02% 80.92% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 30.0s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.0s

Stack Uptimes

  • precise_shots_1:32.13%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.8sec 12.0sec 48.3sec 94.91% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 269.3s
  • trigger_min/max:3.0s / 36.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 265.4s

Stack Uptimes

  • steady_focus_1:94.91%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.8 4.7sec 3.6sec 4.3sec 89.82% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.82%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.0s 48.0s 235.7s
double_tap_rapid_fire 0.4 0.0 3.0 82.7s 58.1s 186.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.20% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7670.0012.7092.9250.1018.009
Aimed Shot1.2030.0016.8319.5802.37221.924
Kill Shot3.4930.00120.03011.8691.01930.286
Trueshot0.7520.0012.7141.2490.0004.321
Rapid Fire2.7020.00119.93634.96012.68063.846

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
worgen
steady_shot Focus 69.90 678.95 23.08% 9.71 20.03 2.87%
rapid_fire Focus 114.94 114.83 3.90% 1.00 0.11 0.10%
focus_regen Focus 579.59 1953.13 66.40% 3.37 10.97 0.56%
Trueshot Focus 117.30 194.46 6.61% 1.66 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.4 0.4 100.0
Usage Type Count Total Avg RPE APR
worgen
aimed_shot Focus 46.4 1317.2 28.4 28.4 593.6
kill_shot Focus 4.7 47.1 10.0 10.0 541.7
multishot Focus 82.0 1640.7 20.0 20.0 291.6

Statistics & Data Analysis

Fight Length
worgen Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
worgen Damage Per Second
Count 920
Mean 7043.49
Minimum 6495.84
Maximum 7795.11
Spread ( max - min ) 1299.27
Range [ ( max - min ) / 2 * 100% ] 9.22%
Standard Deviation 214.4421
5th Percentile 6710.03
95th Percentile 7404.35
( 95th Percentile - 5th Percentile ) 694.32
Mean Distribution
Standard Deviation 7.0699
95.00% Confidence Interval ( 7029.63 - 7057.35 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3561
0.1 Scale Factor Error with Delta=300 393
0.05 Scale Factor Error with Delta=300 1571
0.01 Scale Factor Error with Delta=300 39256
Priority Target DPS
worgen Priority Target Damage Per Second
Count 920
Mean 3189.10
Minimum 2847.77
Maximum 3572.29
Spread ( max - min ) 724.52
Range [ ( max - min ) / 2 * 100% ] 11.36%
Standard Deviation 115.6338
5th Percentile 3009.41
95th Percentile 3383.69
( 95th Percentile - 5th Percentile ) 374.28
Mean Distribution
Standard Deviation 3.8123
95.00% Confidence Interval ( 3181.62 - 3196.57 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5051
0.1 Scale Factor Error with Delta=300 115
0.05 Scale Factor Error with Delta=300 457
0.01 Scale Factor Error with Delta=300 11415
DPS(e)
worgen Damage Per Second (Effective)
Count 920
Mean 7043.49
Minimum 6495.84
Maximum 7795.11
Spread ( max - min ) 1299.27
Range [ ( max - min ) / 2 * 100% ] 9.22%
Damage
worgen Damage
Count 920
Mean 2109739.30
Minimum 1582493.47
Maximum 2618860.88
Spread ( max - min ) 1036367.40
Range [ ( max - min ) / 2 * 100% ] 24.56%
DTPS
worgen Damage Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
worgen Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
worgen Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
worgen Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
worgen Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
worgen Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
worgenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
worgen Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.54 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.60 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.08 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.66 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.37 multishot,if=focus>cost+action.aimed_shot.cost
M 53.63 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMHJMMMLHJIJMMLHJMFMLMEHJIJLHJMEMLMHJMLIJHJMEM9LLHJMMMHJHJIJHFJMEHJJHJGHJIJHJMEHJHMJIJMEHJJHJHJMEMJHJIJMEHFJMMJHJH9JIJMEHJMMLMHJMJIJHJKMEMJHJKMMIJHJKMFMEJHJKMGIJHJHJIJKM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask worgen 100.0/100: 100% focus
Pre precombat 1 augmentation worgen 100.0/100: 100% focus
Pre precombat 2 food worgen 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.312 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.453 trickshots J multishot Fluffy_Pillow 55.0/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.368 trickshots H aimed_shot enemy3 46.3/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.283 trickshots J multishot Fluffy_Pillow 22.6/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.196 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.264 trickshots H aimed_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.178 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.246 trickshots E steady_shot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.313 trickshots J multishot Fluffy_Pillow 74.7/100: 75% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.229 trickshots H aimed_shot enemy2 66.0/100: 66% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.145 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.060 trickshots I rapid_fire Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.417 trickshots J multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.332 trickshots H aimed_shot enemy3 36.9/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.854 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.922 trickshots J multishot Fluffy_Pillow 33.2/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.838 trickshots M steady_shot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.907 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.975 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.889 trickshots H aimed_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.411 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus
0:28.327 trickshots M steady_shot Fluffy_Pillow 10.9/100: 11% focus bloodlust, steady_focus, trick_shots
0:29.395 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus bloodlust, steady_focus, trick_shots
0:30.462 trickshots H aimed_shot enemy2 48.5/100: 48% focus bloodlust, steady_focus, trick_shots
0:31.987 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus bloodlust, precise_shots, steady_focus
0:32.902 trickshots M steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, steady_focus, trick_shots
0:33.969 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus bloodlust, steady_focus, trick_shots
0:35.035 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.103 trickshots L multishot Fluffy_Pillow 69.9/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.020 trickshots H aimed_shot enemy3 57.4/100: 57% focus bloodlust, steady_focus, trick_shots
0:38.542 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:39.458 trickshots I rapid_fire Fluffy_Pillow 22.5/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.704 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus bloodlust, precise_shots, steady_focus
0:41.620 trickshots M steady_shot Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
0:43.005 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
0:44.390 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
0:45.579 trickshots H aimed_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
0:47.558 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
0:48.748 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
0:50.136 trickshots F double_tap Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
0:51.325 trickshots M steady_shot Fluffy_Pillow 42.5/100: 43% focus double_tap, steady_focus, trick_shots
0:52.712 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus double_tap, steady_focus, trick_shots
0:53.898 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus double_tap, steady_focus, trick_shots
0:55.284 trickshots E steady_shot Fluffy_Pillow 67.6/100: 68% focus double_tap, steady_focus, trick_shots
0:56.670 trickshots H aimed_shot enemy2 86.4/100: 86% focus double_tap, steady_focus, trick_shots
0:58.648 trickshots J multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots(2), steady_focus
0:59.838 trickshots I rapid_fire Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus, trick_shots
1:01.694 trickshots J multishot Fluffy_Pillow 70.2/100: 70% focus precise_shots, steady_focus
1:02.882 trickshots L multishot Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
1:04.072 trickshots H aimed_shot enemy3 45.2/100: 45% focus steady_focus, trick_shots
1:06.052 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus
1:07.240 trickshots M steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
1:08.625 trickshots E steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
1:10.012 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
1:11.397 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
1:12.585 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
1:13.973 trickshots H aimed_shot Fluffy_Pillow 72.9/100: 73% focus steady_focus, trick_shots
1:15.950 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus
1:17.138 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
1:18.525 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:19.715 trickshots I rapid_fire Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
1:21.809 trickshots J multishot Fluffy_Pillow 64.5/100: 64% focus steady_focus
1:22.996 trickshots H aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
1:24.975 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus
1:26.163 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus trick_shots
1:27.647 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus trick_shots
1:29.131 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
1:30.516 default 9 use_items Fluffy_Pillow 72.9/100: 73% focus steady_focus, trick_shots
1:30.516 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus steady_focus, trick_shots
1:31.704 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
1:32.893 trickshots H aimed_shot enemy3 47.9/100: 48% focus steady_focus, trick_shots
1:34.870 trickshots J multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus
1:36.060 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus steady_focus, trick_shots
1:37.445 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
1:38.833 trickshots M steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
1:40.219 trickshots H aimed_shot Fluffy_Pillow 69.3/100: 69% focus lock_and_load, steady_focus, trick_shots
1:41.407 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus lock_and_load, precise_shots, steady_focus
1:42.596 trickshots H aimed_shot enemy2 64.3/100: 64% focus lock_and_load, steady_focus, trick_shots
1:43.785 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots(2), steady_focus
1:44.975 trickshots I rapid_fire Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
1:46.806 trickshots J multishot Fluffy_Pillow 78.0/100: 78% focus precise_shots, steady_focus
1:47.996 trickshots H aimed_shot enemy3 65.5/100: 66% focus steady_focus, trick_shots
1:49.974 trickshots F double_tap Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus
1:51.324 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus double_tap, precise_shots(2), steady_focus
1:52.513 trickshots M steady_shot Fluffy_Pillow 39.1/100: 39% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.899 trickshots E steady_shot Fluffy_Pillow 57.9/100: 58% focus double_tap, precise_shots, trick_shots
1:55.384 trickshots H aimed_shot Fluffy_Pillow 76.6/100: 77% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:56.574 trickshots J multishot Fluffy_Pillow 84.2/100: 84% focus precise_shots(2), steady_focus
1:57.761 trickshots J multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots, steady_focus, trick_shots
1:58.949 trickshots H aimed_shot enemy2 59.2/100: 59% focus steady_focus, trick_shots
2:00.928 trickshots J multishot Fluffy_Pillow 36.7/100: 37% focus lock_and_load, precise_shots, steady_focus
2:02.116 trickshots G trueshot Fluffy_Pillow 24.2/100: 24% focus lock_and_load, steady_focus, trick_shots
2:02.116 trickshots H aimed_shot enemy3 24.2/100: 24% focus lock_and_load, steady_focus, trick_shots, trueshot
2:03.303 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trueshot
2:04.494 trickshots I rapid_fire Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots, trueshot
2:06.192 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trueshot
2:07.380 trickshots H aimed_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots, trueshot
2:08.570 trickshots J multishot Fluffy_Pillow 21.5/100: 22% focus precise_shots(2), steady_focus, trueshot
2:09.760 trickshots M steady_shot Fluffy_Pillow 12.8/100: 13% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.145 trickshots E steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, trick_shots, trueshot
2:12.629 trickshots H aimed_shot enemy2 68.7/100: 69% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.819 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus, trueshot
2:15.008 trickshots H aimed_shot enemy3 36.2/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.198 trickshots M steady_shot Fluffy_Pillow 12.5/100: 13% focus precise_shots(2), steady_focus, trueshot
2:17.586 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
2:18.775 trickshots I rapid_fire Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
2:20.624 trickshots J multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus
2:21.812 trickshots M steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
2:23.199 trickshots E steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
2:24.584 trickshots H aimed_shot Fluffy_Pillow 65.5/100: 66% focus lock_and_load, steady_focus, trick_shots
2:25.773 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots(2), steady_focus
2:26.960 trickshots J multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
2:28.148 trickshots H aimed_shot enemy2 48.1/100: 48% focus lock_and_load, steady_focus, trick_shots
2:29.336 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
2:30.525 trickshots H aimed_shot enemy3 43.1/100: 43% focus steady_focus, trick_shots
2:32.504 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
2:33.693 trickshots M steady_shot Fluffy_Pillow 8.2/100: 8% focus precise_shots, steady_focus, trick_shots
2:35.078 trickshots E steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
2:36.463 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
2:37.848 trickshots J multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
2:39.038 trickshots H aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:41.017 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus
2:42.204 trickshots I rapid_fire Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
2:43.947 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus steady_focus
2:45.136 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
2:46.524 trickshots E steady_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
2:47.912 trickshots H aimed_shot enemy2 60.2/100: 60% focus steady_focus, trick_shots
2:49.892 trickshots F double_tap Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus
2:51.323 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus double_tap, precise_shots(2), steady_focus
2:52.512 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.901 trickshots M steady_shot Fluffy_Pillow 53.1/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.287 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:56.476 trickshots H aimed_shot enemy3 59.4/100: 59% focus double_tap, lock_and_load, steady_focus, trick_shots
2:57.665 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus
2:58.853 trickshots H aimed_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
3:00.830 default 9 use_items Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
3:00.830 trickshots J multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
3:02.018 trickshots I rapid_fire Fluffy_Pillow 19.5/100: 19% focus steady_focus, trick_shots
3:03.982 trickshots J multishot Fluffy_Pillow 38.9/100: 39% focus steady_focus
3:05.171 trickshots M steady_shot Fluffy_Pillow 26.4/100: 26% focus steady_focus, trick_shots
3:06.556 trickshots E steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
3:07.942 trickshots H aimed_shot enemy2 63.9/100: 64% focus steady_focus, trick_shots
3:09.921 trickshots J multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus
3:11.109 trickshots M steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
3:12.496 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:13.883 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots
3:15.071 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
3:16.455 trickshots H aimed_shot enemy3 72.8/100: 73% focus steady_focus, trick_shots
3:18.434 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots(2), steady_focus
3:19.624 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
3:21.011 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
3:22.200 trickshots I rapid_fire Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
3:23.975 trickshots J multishot Fluffy_Pillow 62.4/100: 62% focus steady_focus
3:25.166 trickshots H aimed_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
3:27.145 trickshots J multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots(2), steady_focus
3:28.333 trickshots K kill_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
3:29.521 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, trick_shots
3:31.007 trickshots E steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, trick_shots
3:32.490 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
3:33.878 trickshots J multishot Fluffy_Pillow 68.6/100: 69% focus precise_shots, steady_focus, trick_shots
3:35.067 trickshots H aimed_shot enemy2 56.1/100: 56% focus steady_focus, trick_shots
3:37.046 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
3:38.234 trickshots K kill_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
3:39.521 trickshots M steady_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
3:40.908 trickshots M steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
3:42.295 trickshots I rapid_fire Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
3:44.161 trickshots J multishot Fluffy_Pillow 75.7/100: 76% focus steady_focus
3:45.353 trickshots H aimed_shot enemy3 63.2/100: 63% focus steady_focus, trick_shots
3:47.333 trickshots J multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots(2), steady_focus
3:48.521 trickshots K kill_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
3:49.712 trickshots M steady_shot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots
3:51.099 trickshots F double_tap Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus, trick_shots
3:52.288 trickshots M steady_shot Fluffy_Pillow 52.1/100: 52% focus double_tap, precise_shots, steady_focus, trick_shots
3:53.673 trickshots E steady_shot Fluffy_Pillow 70.9/100: 71% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.060 trickshots J multishot Fluffy_Pillow 89.7/100: 90% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.249 trickshots H aimed_shot Fluffy_Pillow 77.2/100: 77% focus double_tap, steady_focus, trick_shots
3:58.227 trickshots J multishot Fluffy_Pillow 54.7/100: 55% focus precise_shots(2), steady_focus
3:59.414 trickshots K kill_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
4:00.601 trickshots M steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
4:01.987 trickshots G trueshot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots
4:02.116 trickshots I rapid_fire Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.934 trickshots J multishot Fluffy_Pillow 88.6/100: 89% focus precise_shots, steady_focus, trueshot
4:05.122 trickshots H aimed_shot enemy2 79.9/100: 80% focus steady_focus, trick_shots, trueshot
4:06.310 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trueshot
4:07.498 trickshots H aimed_shot enemy3 47.4/100: 47% focus steady_focus, trick_shots, trueshot
4:08.688 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots(2), steady_focus, trueshot
4:09.876 trickshots I rapid_fire Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.728 trickshots J multishot Fluffy_Pillow 41.5/100: 42% focus precise_shots, trueshot
4:12.999 trickshots K kill_shot Fluffy_Pillow 32.8/100: 33% focus trick_shots, trueshot
4:14.270 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (worgen) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="worgen"
source=default
spec=marksmanship
level=60
race=worgen
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 936
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.8 )

Performance:

Total Events Processed: 41504427
Max Event Queue: 675
Sim Seconds: 280633
CPU Seconds: 54.8281
Physical Seconds: 6.3069
Speed Up: 5118

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
dark_iron_dwarf dark_iron_dwarf aimed_shot 19434 707848 2361 27.91 4143 8262 46.6 139.5 22.6% 0.0% 0.0% 0.0% 6.39sec 1011090 299.82sec
dark_iron_dwarf dark_iron_dwarf aimed_shot_double_tap 19434 81114 271 3.06 4276 8578 0.0 15.3 23.8% 0.0% 0.0% 0.0% 0.00sec 115863 299.82sec
dark_iron_dwarf dark_iron_dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf auto_shot 75 111874 373 22.66 804 1608 113.5 113.2 22.9% 0.0% 0.0% 0.0% 2.65sec 159801 299.82sec
dark_iron_dwarf dark_iron_dwarf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf dreadfire_vessel 344732 41119 137 0.74 9042 18087 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.73sec 41119 299.82sec
dark_iron_dwarf dark_iron_dwarf eternal_skirmish 323889 11827 39 4.38 442 884 21.9 21.9 22.4% 0.0% 0.0% 0.0% 13.01sec 11827 299.82sec
dark_iron_dwarf dark_iron_dwarf fireblood 265221 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf kill_shot 53351 25208 84 0.93 4225 9498 4.7 4.7 22.4% 0.0% 0.0% 0.0% 13.41sec 36007 299.82sec
dark_iron_dwarf dark_iron_dwarf master_marksman ticks -269576 94917 316 65.50 290 0 195.6 327.5 0.0% 0.0% 0.0% 0.0% 1.51sec 94917 299.82sec
dark_iron_dwarf dark_iron_dwarf multishot 257620 480828 1604 49.13 1596 3193 82.0 245.5 22.7% 0.0% 0.0% 0.0% 3.65sec 686815 299.82sec
dark_iron_dwarf dark_iron_dwarf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.75sec 0 299.82sec
dark_iron_dwarf dark_iron_dwarf rapid_fire ticks -257044 206297 688 22.98 490 980 16.0 114.9 22.5% 0.0% 0.0% 0.0% 18.91sec 294675 299.82sec
dark_iron_dwarf dark_iron_dwarf serpent_sting 271788 28571 95 9.29 500 1002 0.0 46.4 22.9% 0.0% 0.0% 0.0% 0.00sec 235193 299.82sec
dark_iron_dwarf dark_iron_dwarf serpent_sting ticks -271788 206622 689 70.16 480 960 0.0 350.8 22.7% 0.0% 0.0% 0.0% 0.00sec 235193 299.82sec
dark_iron_dwarf dark_iron_dwarf shadowcore_oil_blast 336463 13028 43 8.78 242 485 43.9 43.9 22.5% 0.0% 0.0% 0.0% 6.60sec 13028 299.82sec
dark_iron_dwarf dark_iron_dwarf steady_shot 56641 107123 357 13.96 1253 2506 68.9 69.8 22.5% 0.0% 0.0% 0.0% 4.33sec 153015 299.82sec
dark_iron_dwarf dark_iron_dwarf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 299.82sec
draenei draenei aimed_shot 19434 706571 2357 27.92 4125 8255 46.6 139.5 22.8% 0.0% 0.0% 0.0% 6.43sec 1009265 299.82sec
draenei draenei aimed_shot_double_tap 19434 79352 265 3.08 4212 8419 0.0 15.4 22.4% 0.0% 0.0% 0.0% 0.00sec 113347 299.82sec
draenei draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
draenei draenei auto_shot 75 112165 374 22.68 807 1615 113.5 113.3 22.6% 0.0% 0.0% 0.0% 2.65sec 160216 299.82sec
draenei draenei double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.82sec
draenei draenei dreadfire_vessel 344732 41191 137 0.74 9041 18099 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.75sec 41191 299.82sec
draenei draenei eternal_skirmish 323889 11846 40 4.39 442 884 21.9 21.9 22.4% 0.0% 0.0% 0.0% 13.54sec 11846 299.82sec
draenei draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
draenei draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
draenei draenei kill_shot 53351 25545 85 0.94 4248 9574 4.7 4.7 22.5% 0.0% 0.0% 0.0% 13.45sec 36488 299.82sec
draenei draenei master_marksman ticks -269576 94858 316 65.67 289 0 196.0 328.4 0.0% 0.0% 0.0% 0.0% 1.52sec 94858 299.82sec
draenei draenei multishot 257620 480152 1601 49.12 1595 3187 82.0 245.5 22.7% 0.0% 0.0% 0.0% 3.65sec 685850 299.82sec
draenei draenei potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.77sec 0 299.82sec
draenei draenei rapid_fire ticks -257044 205127 684 22.87 489 977 16.0 114.4 22.7% 0.0% 0.0% 0.0% 18.91sec 293004 299.82sec
draenei draenei serpent_sting 271788 28451 95 9.29 499 1000 0.0 46.4 22.6% 0.0% 0.0% 0.0% 0.00sec 236267 299.82sec
draenei draenei serpent_sting ticks -271788 207816 693 70.15 483 967 0.0 350.8 22.6% 0.0% 0.0% 0.0% 0.00sec 236267 299.82sec
draenei draenei shadowcore_oil_blast 336463 13089 44 8.81 243 485 44.0 44.0 22.6% 0.0% 0.0% 0.0% 6.64sec 13089 299.82sec
draenei draenei steady_shot 56641 108465 362 13.97 1266 2532 68.9 69.8 22.7% 0.0% 0.0% 0.0% 4.33sec 154931 299.82sec
draenei draenei trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.82sec
dwarf dwarf aimed_shot 19434 697898 2328 27.79 4073 8298 46.3 138.9 22.6% 0.0% 0.0% 0.0% 6.46sec 996877 299.82sec
dwarf dwarf aimed_shot_double_tap 19434 79985 267 3.10 4157 8531 0.0 15.5 22.9% 0.0% 0.0% 0.0% 0.00sec 114251 299.82sec
dwarf dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dwarf dwarf auto_shot 75 111558 372 22.65 797 1627 113.4 113.2 22.7% 0.0% 0.0% 0.0% 2.66sec 159349 299.82sec
dwarf dwarf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.82sec
dwarf dwarf dreadfire_vessel 344732 41461 138 0.74 9040 18461 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.76sec 41461 299.82sec
dwarf dwarf eternal_skirmish 323889 11959 40 4.39 442 901 21.9 21.9 22.5% 0.0% 0.0% 0.0% 13.81sec 11959 299.82sec
dwarf dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dwarf dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
dwarf dwarf kill_shot 53351 25456 85 0.93 4196 9646 4.7 4.7 23.2% 0.0% 0.0% 0.0% 13.41sec 36361 299.82sec
dwarf dwarf master_marksman ticks -269576 95185 317 65.74 290 0 195.6 328.7 0.0% 0.0% 0.0% 0.0% 1.53sec 95185 299.82sec
dwarf dwarf multishot 257620 477492 1593 49.11 1572 3209 82.0 245.4 22.8% 0.0% 0.0% 0.0% 3.64sec 682049 299.82sec
dwarf dwarf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.50sec 0 299.82sec
dwarf dwarf rapid_fire ticks -257044 203840 679 22.87 483 984 16.0 114.4 22.6% 0.0% 0.0% 0.0% 18.75sec 291164 299.82sec
dwarf dwarf serpent_sting 271788 28207 94 9.25 493 1006 0.0 46.2 22.8% 0.0% 0.0% 0.0% 0.00sec 234037 299.82sec
dwarf dwarf serpent_sting ticks -271788 205830 686 69.97 477 973 0.0 349.8 22.5% 0.0% 0.0% 0.0% 0.00sec 234037 299.82sec
dwarf dwarf shadowcore_oil_blast 336463 13128 44 8.74 243 495 43.7 43.7 23.0% 0.0% 0.0% 0.0% 6.85sec 13128 299.82sec
dwarf dwarf steady_shot 56641 108147 361 14.00 1250 2551 69.1 70.0 22.8% 0.0% 0.0% 0.0% 4.34sec 154477 299.82sec
dwarf dwarf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.53sec 0 299.82sec
gnome gnome aimed_shot 19434 700639 2337 28.09 4073 8136 46.8 140.4 22.6% 0.0% 0.0% 0.0% 6.38sec 1000792 299.82sec
gnome gnome aimed_shot_double_tap 19434 75322 251 2.93 4172 8451 0.0 14.6 22.7% 0.0% 0.0% 0.0% 0.00sec 107591 299.82sec
gnome gnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
gnome gnome auto_shot 75 112401 375 22.96 798 1597 115.0 114.8 22.7% 0.0% 0.0% 0.0% 2.62sec 160553 299.82sec
gnome gnome double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 299.82sec
gnome gnome dreadfire_vessel 344732 41322 138 0.74 9043 18104 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.72sec 41322 299.82sec
gnome gnome eternal_skirmish 323889 11882 40 4.41 442 884 22.0 22.0 22.1% 0.0% 0.0% 0.0% 13.61sec 11882 299.82sec
gnome gnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
gnome gnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
gnome gnome kill_shot 53351 25380 85 0.94 4206 9465 4.8 4.7 22.3% 0.0% 0.0% 0.0% 13.27sec 36252 299.82sec
gnome gnome master_marksman ticks -269576 94258 314 66.13 285 0 199.1 330.6 0.0% 0.0% 0.0% 0.0% 1.50sec 94258 299.82sec
gnome gnome multishot 257620 480953 1604 49.80 1576 3148 83.1 248.9 22.7% 0.0% 0.0% 0.0% 3.60sec 686994 299.82sec
gnome gnome potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.96sec 0 299.82sec
gnome gnome rapid_fire ticks -257044 210636 702 23.74 484 968 16.4 118.7 22.6% 0.0% 0.0% 0.0% 18.32sec 300873 299.82sec
gnome gnome serpent_sting 271788 28250 94 9.35 494 987 0.0 46.7 22.5% 0.0% 0.0% 0.0% 0.00sec 237280 299.82sec
gnome gnome serpent_sting ticks -271788 209029 697 71.07 480 959 0.0 355.3 22.7% 0.0% 0.0% 0.0% 0.00sec 237280 299.82sec
gnome gnome shadowcore_oil_blast 336463 13226 44 8.89 243 485 44.4 44.4 22.8% 0.0% 0.0% 0.0% 6.52sec 13226 299.82sec
gnome gnome steady_shot 56641 107720 359 14.01 1252 2505 69.1 70.0 22.9% 0.0% 0.0% 0.0% 4.33sec 153867 299.82sec
gnome gnome trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 299.82sec
human human aimed_shot 19434 703552 2347 27.94 4097 8180 46.6 139.6 23.1% 0.0% 0.0% 0.0% 6.41sec 1004954 299.82sec
human human aimed_shot_double_tap 19434 79419 265 3.09 4185 8373 0.0 15.4 23.0% 0.0% 0.0% 0.0% 0.00sec 113441 299.82sec
human human augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
human human auto_shot 75 111670 372 22.77 799 1597 114.1 113.8 22.9% 0.0% 0.0% 0.0% 2.64sec 159509 299.82sec
human human double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 299.82sec
human human dreadfire_vessel 344732 41246 138 0.74 9057 18103 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.75sec 41246 299.82sec
human human eternal_skirmish 323889 11881 40 4.38 442 884 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.07sec 11881 299.82sec
human human flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
human human food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
human human kill_shot 53351 25436 85 0.94 4212 9515 4.7 4.7 22.8% 0.0% 0.0% 0.0% 13.36sec 36333 299.82sec
human human master_marksman ticks -269576 95592 319 66.19 289 0 198.5 330.9 0.0% 0.0% 0.0% 0.0% 1.49sec 95592 299.82sec
human human multishot 257620 479386 1599 49.28 1582 3167 82.3 246.3 23.0% 0.0% 0.0% 0.0% 3.65sec 684755 299.82sec
human human potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.58sec 0 299.82sec
human human rapid_fire ticks -257044 203689 679 22.85 485 969 16.0 114.3 22.9% 0.0% 0.0% 0.0% 18.82sec 290950 299.82sec
human human serpent_sting 271788 28308 94 9.30 496 990 0.0 46.5 23.0% 0.0% 0.0% 0.0% 0.00sec 235934 299.82sec
human human serpent_sting ticks -271788 207625 692 70.33 480 960 0.0 351.6 23.0% 0.0% 0.0% 0.0% 0.00sec 235934 299.82sec
human human shadowcore_oil_blast 336463 13132 44 8.80 243 485 44.0 44.0 23.1% 0.0% 0.0% 0.0% 6.68sec 13132 299.82sec
human human steady_shot 56641 108305 361 14.03 1256 2511 69.2 70.1 23.0% 0.0% 0.0% 0.0% 4.31sec 154703 299.82sec
human human trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 299.82sec
kul_tiran kul_tiran aimed_shot 19434 704568 2350 27.89 4117 8212 46.5 139.4 22.9% 0.0% 0.0% 0.0% 6.44sec 1006405 299.82sec
kul_tiran kul_tiran aimed_shot_double_tap 19434 78963 263 3.07 4203 8385 0.0 15.3 22.5% 0.0% 0.0% 0.0% 0.00sec 112791 299.82sec
kul_tiran kul_tiran augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
kul_tiran kul_tiran auto_shot 75 111762 373 22.65 805 1610 113.5 113.2 22.7% 0.0% 0.0% 0.0% 2.66sec 159641 299.82sec
kul_tiran kul_tiran double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.68sec 0 299.82sec
kul_tiran kul_tiran dreadfire_vessel 344732 41460 138 0.74 9123 18246 3.7 3.7 22.4% 0.0% 0.0% 0.0% 90.77sec 41460 299.82sec
kul_tiran kul_tiran eternal_skirmish 323889 11926 40 4.36 446 892 21.8 21.8 22.9% 0.0% 0.0% 0.0% 13.39sec 11926 299.82sec
kul_tiran kul_tiran flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
kul_tiran kul_tiran food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
kul_tiran kul_tiran kill_shot 53351 25149 84 0.93 4231 9536 4.7 4.7 22.0% 0.0% 0.0% 0.0% 13.47sec 35923 299.82sec
kul_tiran kul_tiran master_marksman ticks -269576 94310 314 65.48 288 0 195.6 327.4 0.0% 0.0% 0.0% 0.0% 1.52sec 94310 299.82sec
kul_tiran kul_tiran multishot 257620 477863 1594 49.13 1590 3180 82.0 245.5 22.4% 0.0% 0.0% 0.0% 3.64sec 682579 299.82sec
kul_tiran kul_tiran potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.80sec 0 299.82sec
kul_tiran kul_tiran rapid_fire ticks -257044 205238 684 22.97 487 975 16.1 114.8 22.7% 0.0% 0.0% 0.0% 18.58sec 293162 299.82sec
kul_tiran kul_tiran serpent_sting 271788 28348 95 9.29 498 996 0.0 46.4 22.7% 0.0% 0.0% 0.0% 0.00sec 235247 299.82sec
kul_tiran kul_tiran serpent_sting ticks -271788 206898 690 70.12 482 964 0.0 350.6 22.5% 0.0% 0.0% 0.0% 0.00sec 235247 299.82sec
kul_tiran kul_tiran shadowcore_oil_blast 336463 13114 44 8.73 245 490 43.6 43.6 22.7% 0.0% 0.0% 0.0% 6.73sec 13114 299.82sec
kul_tiran kul_tiran steady_shot 56641 107930 360 13.96 1262 2524 68.8 69.7 22.7% 0.0% 0.0% 0.0% 4.35sec 154168 299.82sec
kul_tiran kul_tiran trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 299.82sec
lightforged draenei lightforged draenei aimed_shot 19434 691776 2307 27.72 4073 8133 46.2 138.5 22.7% 0.0% 0.0% 0.0% 6.44sec 988133 299.82sec
lightforged draenei lightforged draenei aimed_shot_double_tap 19434 77964 260 3.06 4156 8367 0.0 15.3 22.3% 0.0% 0.0% 0.0% 0.00sec 111364 299.82sec
lightforged draenei lightforged draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
lightforged draenei lightforged draenei auto_shot 75 110471 368 22.58 797 1595 113.0 112.8 22.8% 0.0% 0.0% 0.0% 2.65sec 157797 299.82sec
lightforged draenei lightforged draenei double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.57sec 0 299.82sec
lightforged draenei lightforged draenei dreadfire_vessel 344732 40869 136 0.74 9051 18106 3.7 3.7 21.6% 0.0% 0.0% 0.0% 90.78sec 40869 299.82sec
lightforged draenei lightforged draenei eternal_skirmish 323889 11773 39 4.34 442 883 21.7 21.7 22.9% 0.0% 0.0% 0.0% 13.27sec 11773 299.82sec
lightforged draenei lightforged draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
lightforged draenei lightforged draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
lightforged draenei lightforged draenei kill_shot 53351 24677 82 0.93 4204 9415 4.7 4.6 21.6% 0.0% 0.0% 0.0% 13.32sec 35249 299.82sec
lightforged draenei lightforged draenei lights_judgment 255647 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 150.54sec 0 299.82sec
lightforged draenei lightforged draenei lights_judgment_damage 256893 57787 193 1.48 6411 12812 2.5 7.4 22.2% 0.0% 0.0% 0.0% 150.52sec 57787 299.82sec
lightforged draenei lightforged draenei master_marksman ticks -269576 92554 309 65.36 283 0 194.1 326.8 0.0% 0.0% 0.0% 0.0% 1.56sec 92554 299.82sec
lightforged draenei lightforged draenei multishot 257620 470928 1571 48.71 1577 3155 81.3 243.4 22.6% 0.0% 0.0% 0.0% 3.69sec 672673 299.82sec
lightforged draenei lightforged draenei potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.98sec 0 299.82sec
lightforged draenei lightforged draenei rapid_fire ticks -257044 202965 677 22.95 483 965 16.0 114.7 22.6% 0.0% 0.0% 0.0% 18.98sec 289915 299.82sec
lightforged draenei lightforged draenei serpent_sting 271788 27880 93 9.22 493 986 0.0 46.1 22.7% 0.0% 0.0% 0.0% 0.00sec 231437 299.82sec
lightforged draenei lightforged draenei serpent_sting ticks -271788 203558 679 69.72 477 952 0.0 348.6 22.5% 0.0% 0.0% 0.0% 0.00sec 231437 299.82sec
lightforged draenei lightforged draenei shadowcore_oil_blast 336463 12975 43 8.74 242 485 43.7 43.7 22.6% 0.0% 0.0% 0.0% 6.64sec 12975 299.82sec
lightforged draenei lightforged draenei steady_shot 56641 103808 346 13.58 1251 2504 66.9 67.8 22.3% 0.0% 0.0% 0.0% 4.27sec 148279 299.82sec
lightforged draenei lightforged draenei trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.68sec 0 299.82sec
marksmanship marksmanship aimed_shot 19434 707824 2361 27.88 4143 8289 46.5 139.3 22.6% 0.0% 0.0% 0.0% 6.42sec 1011056 299.82sec
marksmanship marksmanship aimed_shot_double_tap 19434 79814 266 3.08 4228 8494 0.0 15.4 22.6% 0.0% 0.0% 0.0% 0.00sec 114007 299.82sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
marksmanship marksmanship auto_shot 75 111826 373 22.66 805 1609 113.5 113.2 22.7% 0.0% 0.0% 0.0% 2.65sec 159732 299.82sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.82sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 299.82sec
marksmanship marksmanship dreadfire_vessel 344732 41244 138 0.74 9036 18086 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.78sec 41244 299.82sec
marksmanship marksmanship eternal_skirmish 323889 11797 39 4.35 442 884 21.7 21.7 22.9% 0.0% 0.0% 0.0% 13.10sec 11797 299.82sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
marksmanship marksmanship kill_shot 53351 25489 85 0.94 4224 9529 4.7 4.7 23.0% 0.0% 0.0% 0.0% 13.14sec 36409 299.82sec
marksmanship marksmanship master_marksman ticks -269576 94571 315 65.48 289 0 195.1 327.4 0.0% 0.0% 0.0% 0.0% 1.53sec 94571 299.82sec
marksmanship marksmanship multishot 257620 479849 1600 49.08 1596 3188 81.9 245.3 22.6% 0.0% 0.0% 0.0% 3.65sec 685417 299.82sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.64sec 0 299.82sec
marksmanship marksmanship rapid_fire ticks -257044 205490 685 22.91 490 978 16.0 114.6 22.6% 0.0% 0.0% 0.0% 18.78sec 293521 299.82sec
marksmanship marksmanship serpent_sting 271788 28517 95 9.28 501 1001 0.0 46.4 22.8% 0.0% 0.0% 0.0% 0.00sec 235506 299.82sec
marksmanship marksmanship serpent_sting ticks -271788 206990 690 70.11 481 962 0.0 350.6 22.7% 0.0% 0.0% 0.0% 0.00sec 235506 299.82sec
marksmanship marksmanship shadowcore_oil_blast 336463 13102 44 8.83 243 485 44.1 44.1 22.4% 0.0% 0.0% 0.0% 6.71sec 13102 299.82sec
marksmanship marksmanship steady_shot 56641 107500 359 13.98 1257 2513 69.0 69.9 22.4% 0.0% 0.0% 0.0% 4.34sec 153553 299.82sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 299.82sec
mechagnome mechagnome aimed_shot 19434 709533 2367 27.86 4158 8324 46.5 139.2 22.5% 0.0% 0.0% 0.0% 6.47sec 1013496 299.82sec
mechagnome mechagnome aimed_shot_double_tap 19434 79783 266 3.05 4244 8465 0.0 15.3 23.3% 0.0% 0.0% 0.0% 0.00sec 113962 299.82sec
mechagnome mechagnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
mechagnome mechagnome auto_shot 75 113033 377 22.66 815 1630 113.5 113.2 22.5% 0.0% 0.0% 0.0% 2.65sec 161457 299.82sec
mechagnome mechagnome double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 299.82sec
mechagnome mechagnome dreadfire_vessel 344732 41013 137 0.74 9050 18102 3.7 3.7 22.0% 0.0% 0.0% 0.0% 90.72sec 41013 299.82sec
mechagnome mechagnome eternal_skirmish 323889 11803 39 4.38 442 884 21.9 21.9 22.1% 0.0% 0.0% 0.0% 13.19sec 11803 299.82sec
mechagnome mechagnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
mechagnome mechagnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
mechagnome mechagnome kill_shot 53351 25519 85 0.93 4294 9672 4.7 4.6 22.5% 0.0% 0.0% 0.0% 13.47sec 36452 299.82sec
mechagnome mechagnome master_marksman ticks -269576 95288 318 65.66 290 0 195.9 328.3 0.0% 0.0% 0.0% 0.0% 1.53sec 95288 299.82sec
mechagnome mechagnome multishot 257620 484004 1614 49.15 1607 3210 82.0 245.6 22.7% 0.0% 0.0% 0.0% 3.65sec 691351 299.82sec
mechagnome mechagnome potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.69sec 0 299.82sec
mechagnome mechagnome rapid_fire ticks -257044 207675 692 22.99 493 985 16.0 114.9 22.7% 0.0% 0.0% 0.0% 18.79sec 296642 299.82sec
mechagnome mechagnome serpent_sting 271788 28666 96 9.27 504 1007 0.0 46.3 22.9% 0.0% 0.0% 0.0% 0.00sec 238467 299.82sec
mechagnome mechagnome serpent_sting ticks -271788 209801 699 70.06 488 975 0.0 350.3 22.8% 0.0% 0.0% 0.0% 0.00sec 238467 299.82sec
mechagnome mechagnome shadowcore_oil_blast 336463 12938 43 8.73 243 485 43.6 43.6 22.3% 0.0% 0.0% 0.0% 6.77sec 12938 299.82sec
mechagnome mechagnome steady_shot 56641 109427 365 13.97 1278 2556 68.9 69.8 22.7% 0.0% 0.0% 0.0% 4.32sec 156306 299.82sec
mechagnome mechagnome trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 299.82sec
night_elf night_elf aimed_shot 19434 703493 2346 27.85 4082 8185 46.4 139.2 23.7% 0.0% 0.0% 0.0% 6.40sec 1004870 299.82sec
night_elf night_elf aimed_shot_double_tap 19434 79427 265 3.08 4161 8406 0.0 15.4 23.5% 0.0% 0.0% 0.0% 0.00sec 113454 299.82sec
night_elf night_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
night_elf night_elf auto_shot 75 111934 373 22.66 799 1598 113.5 113.2 23.7% 0.0% 0.0% 0.0% 2.65sec 159886 299.82sec
night_elf night_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.82sec
night_elf night_elf dreadfire_vessel 344732 41755 139 0.74 9043 18075 3.7 3.7 24.4% 0.0% 0.0% 0.0% 90.71sec 41755 299.82sec
night_elf night_elf eternal_skirmish 323889 12028 40 4.40 442 883 22.0 22.0 23.8% 0.0% 0.0% 0.0% 13.24sec 12028 299.82sec
night_elf night_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
night_elf night_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
night_elf night_elf kill_shot 53351 25553 85 0.94 4200 9488 4.7 4.7 23.4% 0.0% 0.0% 0.0% 13.40sec 36499 299.82sec
night_elf night_elf master_marksman ticks -269576 97843 326 66.94 292 0 204.8 334.7 0.0% 0.0% 0.0% 0.0% 1.48sec 97843 299.82sec
night_elf night_elf multishot 257620 478187 1595 49.11 1578 3155 82.0 245.4 23.5% 0.0% 0.0% 0.0% 3.65sec 683042 299.82sec
night_elf night_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.57sec 0 299.82sec
night_elf night_elf rapid_fire ticks -257044 205558 685 22.96 484 967 16.1 114.8 23.8% 0.0% 0.0% 0.0% 18.85sec 293619 299.82sec
night_elf night_elf serpent_sting 271788 28405 95 9.27 494 988 0.0 46.3 24.1% 0.0% 0.0% 0.0% 0.00sec 235331 299.82sec
night_elf night_elf serpent_sting ticks -271788 206926 690 70.03 478 956 0.0 350.1 23.6% 0.0% 0.0% 0.0% 0.00sec 235331 299.82sec
night_elf night_elf shadowcore_oil_blast 336463 13133 44 8.76 243 485 43.8 43.8 23.8% 0.0% 0.0% 0.0% 6.86sec 13133 299.82sec
night_elf night_elf steady_shot 56641 108257 361 13.97 1253 2506 68.9 69.8 23.8% 0.0% 0.0% 0.0% 4.35sec 154634 299.82sec
night_elf night_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.65sec 0 299.82sec
no_race no_race aimed_shot 19434 695301 2319 27.81 4080 8139 46.4 138.9 22.8% 0.0% 0.0% 0.0% 6.45sec 993168 299.82sec
no_race no_race aimed_shot_double_tap 19434 78502 262 3.07 4169 8325 0.0 15.4 22.6% 0.0% 0.0% 0.0% 0.00sec 112132 299.82sec
no_race no_race augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
no_race no_race auto_shot 75 110980 370 22.66 798 1595 113.5 113.2 22.8% 0.0% 0.0% 0.0% 2.65sec 158524 299.82sec
no_race no_race double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.69sec 0 299.82sec
no_race no_race dreadfire_vessel 344732 41146 137 0.74 9042 18099 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.71sec 41146 299.82sec
no_race no_race eternal_skirmish 323889 11856 40 4.40 442 884 22.0 22.0 22.0% 0.0% 0.0% 0.0% 13.50sec 11856 299.82sec
no_race no_race flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
no_race no_race food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
no_race no_race kill_shot 53351 24884 83 0.93 4200 9475 4.7 4.6 22.2% 0.0% 0.0% 0.0% 13.29sec 35545 299.82sec
no_race no_race master_marksman ticks -269576 93581 312 65.68 285 0 195.9 328.4 0.0% 0.0% 0.0% 0.0% 1.53sec 93581 299.82sec
no_race no_race multishot 257620 474533 1583 49.12 1576 3147 82.0 245.5 22.7% 0.0% 0.0% 0.0% 3.64sec 677823 299.82sec
no_race no_race potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.53sec 0 299.82sec
no_race no_race rapid_fire ticks -257044 203397 678 22.97 483 967 16.0 114.9 22.6% 0.0% 0.0% 0.0% 18.81sec 290533 299.82sec
no_race no_race serpent_sting 271788 28048 94 9.25 494 986 0.0 46.2 22.9% 0.0% 0.0% 0.0% 0.00sec 232891 299.82sec
no_race no_race serpent_sting ticks -271788 204843 683 69.97 477 955 0.0 349.9 22.6% 0.0% 0.0% 0.0% 0.00sec 232891 299.82sec
no_race no_race shadowcore_oil_blast 336463 13088 44 8.82 242 485 44.1 44.1 22.5% 0.0% 0.0% 0.0% 6.77sec 13088 299.82sec
no_race no_race steady_shot 56641 107365 358 13.99 1251 2502 69.0 69.9 22.7% 0.0% 0.0% 0.0% 4.33sec 153359 299.82sec
no_race no_race trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.82sec
pandaren pandaren aimed_shot 19434 704207 2349 27.89 4124 8239 46.5 139.3 22.6% 0.0% 0.0% 0.0% 6.44sec 1005890 299.82sec
pandaren pandaren aimed_shot_double_tap 19434 79577 265 3.09 4210 8414 0.0 15.4 22.5% 0.0% 0.0% 0.0% 0.00sec 113668 299.82sec
pandaren pandaren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
pandaren pandaren auto_shot 75 111928 373 22.67 807 1613 113.5 113.3 22.5% 0.0% 0.0% 0.0% 2.65sec 159878 299.82sec
pandaren pandaren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.82sec
pandaren pandaren dreadfire_vessel 344732 41003 137 0.74 9046 18094 3.7 3.7 22.1% 0.0% 0.0% 0.0% 90.79sec 41003 299.82sec
pandaren pandaren eternal_skirmish 323889 11882 40 4.38 442 884 21.9 21.9 22.9% 0.0% 0.0% 0.0% 13.27sec 11882 299.82sec
pandaren pandaren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
pandaren pandaren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
pandaren pandaren kill_shot 53351 25047 84 0.93 4243 9568 4.7 4.6 21.7% 0.0% 0.0% 0.0% 13.38sec 35778 299.82sec
pandaren pandaren master_marksman ticks -269576 94158 314 65.52 287 0 195.3 327.6 0.0% 0.0% 0.0% 0.0% 1.55sec 94158 299.82sec
pandaren pandaren multishot 257620 480048 1601 49.15 1595 3185 82.1 245.6 22.6% 0.0% 0.0% 0.0% 3.66sec 685700 299.82sec
pandaren pandaren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.62sec 0 299.82sec
pandaren pandaren rapid_fire ticks -257044 204941 683 22.91 489 975 16.0 114.6 22.7% 0.0% 0.0% 0.0% 18.92sec 292737 299.82sec
pandaren pandaren serpent_sting 271788 28338 95 9.28 499 998 0.0 46.4 22.5% 0.0% 0.0% 0.0% 0.00sec 235709 299.82sec
pandaren pandaren serpent_sting ticks -271788 207372 691 70.13 482 965 0.0 350.6 22.6% 0.0% 0.0% 0.0% 0.00sec 235709 299.82sec
pandaren pandaren shadowcore_oil_blast 336463 12982 43 8.76 243 485 43.8 43.8 22.3% 0.0% 0.0% 0.0% 6.74sec 12982 299.82sec
pandaren pandaren steady_shot 56641 108278 361 13.98 1265 2529 69.0 69.9 22.5% 0.0% 0.0% 0.0% 4.31sec 154664 299.82sec
pandaren pandaren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 299.82sec
void_elf void_elf aimed_shot 19434 696920 2324 27.87 4081 8166 46.5 139.2 22.6% 0.0% 0.0% 0.0% 6.49sec 995481 299.82sec
void_elf void_elf aimed_shot_double_tap 19434 79057 264 3.08 4174 8331 0.0 15.4 23.2% 0.0% 0.0% 0.0% 0.00sec 112925 299.82sec
void_elf void_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
void_elf void_elf auto_shot 75 110896 370 22.65 799 1597 113.4 113.2 22.7% 0.0% 0.0% 0.0% 2.65sec 158404 299.82sec
void_elf void_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 299.82sec
void_elf void_elf dreadfire_vessel 344732 41164 137 0.74 9039 18091 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.72sec 41164 299.82sec
void_elf void_elf entropic_embrace 259756 26689 89 65.35 82 0 326.6 326.5 0.0% 0.0% 0.0% 0.0% 1.44sec 26689 299.82sec
void_elf void_elf eternal_skirmish 323889 11997 40 4.42 442 884 22.1 22.1 22.9% 0.0% 0.0% 0.0% 13.26sec 11997 299.82sec
void_elf void_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
void_elf void_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
void_elf void_elf kill_shot 53351 25358 85 0.93 4206 9461 4.7 4.6 23.9% 0.0% 0.0% 0.0% 13.67sec 36222 299.82sec
void_elf void_elf master_marksman ticks -269576 93303 311 65.45 285 0 194.8 327.2 0.0% 0.0% 0.0% 0.0% 1.54sec 93303 299.82sec
void_elf void_elf multishot 257620 474297 1582 49.12 1578 3155 82.0 245.5 22.4% 0.0% 0.0% 0.0% 3.64sec 677486 299.82sec
void_elf void_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.73sec 0 299.82sec
void_elf void_elf rapid_fire ticks -257044 203051 677 22.92 483 968 16.0 114.6 22.5% 0.0% 0.0% 0.0% 18.71sec 290038 299.82sec
void_elf void_elf serpent_sting 271788 28177 94 9.27 494 988 0.0 46.3 23.1% 0.0% 0.0% 0.0% 0.00sec 233287 299.82sec
void_elf void_elf serpent_sting ticks -271788 205111 684 70.03 478 956 0.0 350.1 22.6% 0.0% 0.0% 0.0% 0.00sec 233287 299.82sec
void_elf void_elf shadowcore_oil_blast 336463 13074 44 8.79 243 485 43.9 43.9 22.8% 0.0% 0.0% 0.0% 6.62sec 13074 299.82sec
void_elf void_elf steady_shot 56641 107248 358 13.98 1252 2504 69.0 69.9 22.6% 0.0% 0.0% 0.0% 4.33sec 153193 299.82sec
void_elf void_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 299.82sec
worgen worgen aimed_shot 19434 702446 2343 27.81 4085 8153 46.4 139.0 23.8% 0.0% 0.0% 0.0% 6.44sec 1003374 299.82sec
worgen worgen aimed_shot_double_tap 19434 79482 265 3.09 4175 8284 0.0 15.4 23.8% 0.0% 0.0% 0.0% 0.00sec 113532 299.82sec
worgen worgen augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
worgen worgen auto_shot 75 111572 372 22.66 799 1597 113.4 113.2 23.4% 0.0% 0.0% 0.0% 2.66sec 159370 299.82sec
worgen worgen double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.82sec
worgen worgen dreadfire_vessel 344732 41322 138 0.74 9038 18058 3.7 3.7 23.2% 0.0% 0.0% 0.0% 90.78sec 41322 299.82sec
worgen worgen eternal_skirmish 323889 11887 40 4.38 442 884 21.9 21.9 22.9% 0.0% 0.0% 0.0% 13.52sec 11887 299.82sec
worgen worgen flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
worgen worgen food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.82sec
worgen worgen kill_shot 53351 25492 85 0.94 4208 9469 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.33sec 36413 299.82sec
worgen worgen master_marksman ticks -269576 97746 326 66.78 293 0 204.1 333.9 0.0% 0.0% 0.0% 0.0% 1.46sec 97746 299.82sec
worgen worgen multishot 257620 478380 1596 49.13 1577 3153 82.0 245.5 23.6% 0.0% 0.0% 0.0% 3.65sec 683317 299.82sec
worgen worgen potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.75sec 0 299.82sec
worgen worgen rapid_fire ticks -257044 205272 684 22.98 483 968 16.1 114.9 23.6% 0.0% 0.0% 0.0% 18.69sec 293211 299.82sec
worgen worgen serpent_sting 271788 28147 94 9.25 494 988 0.0 46.2 23.2% 0.0% 0.0% 0.0% 0.00sec 234854 299.82sec
worgen worgen serpent_sting ticks -271788 206706 689 69.99 478 955 0.0 349.9 23.7% 0.0% 0.0% 0.0% 0.00sec 234854 299.82sec
worgen worgen shadowcore_oil_blast 336463 13212 44 8.80 242 485 44.0 44.0 23.8% 0.0% 0.0% 0.0% 6.67sec 13212 299.82sec
worgen worgen steady_shot 56641 108074 360 13.97 1252 2503 68.9 69.8 23.7% 0.0% 0.0% 0.0% 4.34sec 154373 299.82sec
worgen worgen trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 299.82sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
41740.7 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 52.8sec 12.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 151.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.15%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.2sec 8.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.2s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.73%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 40.0s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.64%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 34.8sec 11.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.5s / 46.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.75%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:26.2s / 43.4s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.49%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.5sec 11.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.1s / 45.0s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.34%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.5sec 11.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.5s / 41.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.02%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.47% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 42.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.47%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.2sec 7.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.5s / 32.5s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.49%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.5sec 4.96% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.9s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.96%
Sinful Revelation 6.7 1.6 40.5sec 31.6sec 11.1sec 24.80% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 245.9s
  • trigger_min/max:0.2s / 245.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s

Stack Uptimes

  • sinful_revelation_1:24.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.6sec 31.5sec 11.1sec 24.89% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.8s
  • trigger_min/max:0.1s / 198.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.8s

Stack Uptimes

  • sinful_revelation_1:24.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.5sec 31.7sec 11.0sec 24.62% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 247.5s
  • trigger_min/max:0.3s / 247.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.3s

Stack Uptimes

  • sinful_revelation_1:24.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.7 41.1sec 31.7sec 11.2sec 24.58% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.9s
  • trigger_min/max:0.2s / 215.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 47.2s

Stack Uptimes

  • sinful_revelation_1:24.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.2sec 31.4sec 11.1sec 24.78% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.4s
  • trigger_min/max:0.3s / 213.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.2s

Stack Uptimes

  • sinful_revelation_1:24.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.4sec 31.8sec 11.1sec 24.85% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 209.4s
  • trigger_min/max:0.2s / 209.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.9s

Stack Uptimes

  • sinful_revelation_1:24.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 41.0sec 32.0sec 11.1sec 24.74% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 230.3s
  • trigger_min/max:0.1s / 230.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.8s

Stack Uptimes

  • sinful_revelation_1:24.74%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.7 40.8sec 31.7sec 11.2sec 24.65% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.5s
  • trigger_min/max:0.2s / 233.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.1s

Stack Uptimes

  • sinful_revelation_1:24.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.8sec 31.9sec 11.1sec 24.31% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 204.2s
  • trigger_min/max:0.1s / 204.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.5s

Stack Uptimes

  • sinful_revelation_1:24.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.5sec 31.2sec 11.2sec 24.98% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.2s
  • trigger_min/max:0.2s / 242.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.8s

Stack Uptimes

  • sinful_revelation_1:24.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.5sec 31.8sec 11.1sec 24.65% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 225.2s
  • trigger_min/max:0.3s / 225.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.0s

Stack Uptimes

  • sinful_revelation_1:24.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 1.7 40.1sec 31.4sec 11.1sec 25.09% 0.00% 1.7 (1.7) 6.5

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 212.3s
  • trigger_min/max:0.1s / 212.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.6s

Stack Uptimes

  • sinful_revelation_1:25.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.0sec 32.2sec 11.1sec 24.34% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 226.2s
  • trigger_min/max:0.1s / 226.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.4s

Stack Uptimes

  • sinful_revelation_1:24.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.3sec 31.7sec 11.1sec 24.83% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 240.1s
  • trigger_min/max:0.2s / 240.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.9s

Stack Uptimes

  • sinful_revelation_1:24.83%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 920
Mean 44705.48
Minimum 43283.86
Maximum 47006.10
Spread ( max - min ) 3722.24
Range [ ( max - min ) / 2 * 100% ] 4.16%
Standard Deviation 563.3637
5th Percentile 43801.23
95th Percentile 45673.67
( 95th Percentile - 5th Percentile ) 1872.43
Mean Distribution
Standard Deviation 18.5736
95.00% Confidence Interval ( 44669.08 - 44741.89 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 611
0.1 Scale Factor Error with Delta=300 2710
0.05 Scale Factor Error with Delta=300 10838
0.01 Scale Factor Error with Delta=300 270933
HPS
Fluffy_Pillow Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 110
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 12581685 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25306.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 59.2sec 13.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 160.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.64%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.3sec 9.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 48.1s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.59%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.9sec 11.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 46.2s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.38%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.4sec 11.97% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.2s / 49.0s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.97%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.7sec 11.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.8s / 45.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.05%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.4sec 10.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.6s / 40.3s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.99%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.5s / 47.0s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.85%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 26.9sec 9.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.5s / 38.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.10%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.0sec 6.76% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.6s / 31.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.76%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.7sec 4.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.68%
Sinful Revelation 1.6 0.1 80.0sec 74.2sec 10.0sec 5.32% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 268.4s
  • trigger_min/max:0.1s / 268.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:5.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 76.2sec 70.0sec 10.0sec 5.44% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 277.5s
  • trigger_min/max:0.1s / 277.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.6s

Stack Uptimes

  • sinful_revelation_1:5.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.1sec 70.7sec 10.2sec 5.54% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 299.2s
  • trigger_min/max:0.1s / 299.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 24.0s

Stack Uptimes

  • sinful_revelation_1:5.54%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 75.4sec 71.1sec 10.0sec 5.51% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 263.6s
  • trigger_min/max:0.5s / 263.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 22.8s

Stack Uptimes

  • sinful_revelation_1:5.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 76.7sec 70.6sec 10.1sec 5.49% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 314.4s
  • trigger_min/max:0.2s / 314.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 21.5s

Stack Uptimes

  • sinful_revelation_1:5.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.8sec 73.0sec 10.0sec 5.49% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 302.9s
  • trigger_min/max:0.9s / 302.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 26.1s

Stack Uptimes

  • sinful_revelation_1:5.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 75.1sec 70.1sec 10.0sec 5.29% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 278.0s
  • trigger_min/max:0.1s / 278.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:5.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 79.3sec 72.3sec 10.1sec 5.44% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 321.2s
  • trigger_min/max:0.2s / 321.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 26.4s

Stack Uptimes

  • sinful_revelation_1:5.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 81.2sec 73.8sec 10.1sec 5.45% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 314.7s
  • trigger_min/max:2.0s / 314.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 26.9s

Stack Uptimes

  • sinful_revelation_1:5.47%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 76.6sec 70.9sec 10.0sec 5.57% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 295.8s
  • trigger_min/max:0.9s / 295.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.9s

Stack Uptimes

  • sinful_revelation_1:5.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 78.4sec 72.7sec 10.0sec 5.08% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 307.1s
  • trigger_min/max:0.6s / 307.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.2s

Stack Uptimes

  • sinful_revelation_1:5.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 74.8sec 68.1sec 10.1sec 5.43% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 284.4s
  • trigger_min/max:0.1s / 284.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 27.9s

Stack Uptimes

  • sinful_revelation_1:5.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.6sec 72.6sec 10.0sec 5.49% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 325.2s
  • trigger_min/max:0.1s / 325.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 30.8s

Stack Uptimes

  • sinful_revelation_1:5.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.2sec 72.5sec 10.1sec 5.52% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 321.2s
  • trigger_min/max:0.7s / 321.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:5.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
enemy2 Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 920
Mean 27122.79
Minimum 25659.40
Maximum 28676.61
Spread ( max - min ) 3017.21
Range [ ( max - min ) / 2 * 100% ] 5.56%
Standard Deviation 480.9628
5th Percentile 26335.17
95th Percentile 27917.20
( 95th Percentile - 5th Percentile ) 1582.03
Mean Distribution
Standard Deviation 15.8569
95.00% Confidence Interval ( 27091.71 - 27153.87 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1208
0.1 Scale Factor Error with Delta=300 1975
0.05 Scale Factor Error with Delta=300 7899
0.01 Scale Factor Error with Delta=300 197473
HPS
enemy2 Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 110
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 6653902 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25110.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.9sec 13.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 152.1s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.26%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 30.6sec 9.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.04%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 43.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.02%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.0sec 11.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.8s / 47.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.85%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.84% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.4s / 45.2s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.84%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.3s / 41.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.68%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.95% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.7s / 44.6s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.95%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.0sec 9.13% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.3s / 39.0s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.13%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.7sec 7.69% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.0s / 34.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.69%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 21.5sec 5.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.8s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.62%
Sinful Revelation 5.5 1.1 47.7sec 38.8sec 10.8sec 19.69% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 297.6s
  • trigger_min/max:0.1s / 297.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.3s

Stack Uptimes

  • sinful_revelation_1:19.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 47.8sec 38.6sec 10.8sec 20.13% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 296.7s
  • trigger_min/max:0.0s / 296.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.4s

Stack Uptimes

  • sinful_revelation_1:20.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 49.3sec 39.9sec 10.7sec 19.28% 0.00% 1.1 (1.1) 5.2

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 265.2s
  • trigger_min/max:0.0s / 265.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.4s

Stack Uptimes

  • sinful_revelation_1:19.28%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 48.4sec 38.9sec 10.8sec 19.62% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 295.9s
  • trigger_min/max:0.1s / 295.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.6s

Stack Uptimes

  • sinful_revelation_1:19.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.2sec 39.1sec 10.8sec 19.78% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 246.1s
  • trigger_min/max:0.2s / 246.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 39.5s

Stack Uptimes

  • sinful_revelation_1:19.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 47.8sec 38.6sec 10.8sec 19.89% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 257.0s
  • trigger_min/max:0.2s / 255.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.1s

Stack Uptimes

  • sinful_revelation_1:19.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 47.9sec 38.9sec 10.8sec 19.82% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.2s
  • trigger_min/max:0.1s / 252.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 50.8s

Stack Uptimes

  • sinful_revelation_1:19.82%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 48.0sec 38.6sec 10.8sec 20.24% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 249.4s
  • trigger_min/max:0.0s / 249.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.7s

Stack Uptimes

  • sinful_revelation_1:20.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.0 47.9sec 39.1sec 10.8sec 19.81% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.5s
  • trigger_min/max:0.1s / 259.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.5s

Stack Uptimes

  • sinful_revelation_1:19.81%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.0sec 38.8sec 10.8sec 19.96% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 277.4s
  • trigger_min/max:0.1s / 277.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.9s

Stack Uptimes

  • sinful_revelation_1:19.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.6sec 39.3sec 10.8sec 19.68% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 272.6s
  • trigger_min/max:0.1s / 272.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.1s

Stack Uptimes

  • sinful_revelation_1:19.68%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 48.6sec 39.4sec 10.8sec 19.54% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 288.3s
  • trigger_min/max:0.2s / 288.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 33.8s

Stack Uptimes

  • sinful_revelation_1:19.54%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 47.5sec 38.2sec 10.9sec 20.06% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 237.5s
  • trigger_min/max:0.0s / 236.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.0s

Stack Uptimes

  • sinful_revelation_1:20.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.3sec 38.9sec 10.8sec 19.86% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 300.0s
  • trigger_min/max:0.0s / 300.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.6s

Stack Uptimes

  • sinful_revelation_1:19.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 920
Mean 299.82
Minimum 240.01
Maximum 359.93
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
enemy3 Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 920
Mean 26884.68
Minimum 25827.49
Maximum 28247.33
Spread ( max - min ) 2419.84
Range [ ( max - min ) / 2 * 100% ] 4.50%
Standard Deviation 441.5936
5th Percentile 26172.87
95th Percentile 27631.26
( 95th Percentile - 5th Percentile ) 1458.39
Mean Distribution
Standard Deviation 14.5589
95.00% Confidence Interval ( 26856.15 - 26913.22 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 11
0.1% Error 1037
0.1 Scale Factor Error with Delta=300 1665
0.05 Scale Factor Error with Delta=300 6659
0.01 Scale Factor Error with Delta=300 166468
HPS
enemy3 Healing Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 920
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 110
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8676216 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.